Finally removed the Control class, the same stuff can be done in the AudioProcessor subclass...The Control source files are still in the repo in case they need to be looked at, but will eventually remove those too.
This commit is contained in:
parent
31dbfb84cd
commit
5b54b15ba6
@ -28,7 +28,7 @@
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#endif
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using namespace std;
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#ifdef USEPSCONTROL
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Control::Control(AudioFormatManager* afm) : m_afm(afm), m_bufferingthread("stretchbufferingthread")
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{
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m_stretch_source = std::make_unique<StretchAudioSource>(2,m_afm);
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@ -619,3 +619,4 @@ void Control::update_process_parameters()
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//if (player)
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// player->set_process_parameters(&ppar,&bbpar);
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};
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#endif
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@ -54,7 +54,7 @@ public:
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bool clipFloatOutput = true;
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std::function<void(RenderInfoRef)> completion_callback;
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};
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#ifdef USEPSCONTROL
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class Control
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{
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public:
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@ -149,3 +149,4 @@ private:
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double m_last_in_pos = 0.0;
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std::vector<int> m_bufamounts{ 4096,8192,16384,32768,65536,262144 };
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};
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#endif
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@ -51,7 +51,7 @@ PaulstretchpluginAudioProcessorEditor::PaulstretchpluginAudioProcessorEditor (Pa
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};
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m_wavecomponent.CursorPosCallback = [this]()
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{
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return processor.m_control->getLivePlayPosition();
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return processor.getStretchSource()->getInfilePositionPercent();
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};
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m_wavecomponent.ShowFileCacheRange = true;
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startTimer(1, 100);
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@ -98,7 +98,7 @@ void PaulstretchpluginAudioProcessorEditor::timerCallback(int id)
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m_wavecomponent.setRecordingPosition(processor.getRecordingPositionPercent());
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} else
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m_wavecomponent.setRecordingPosition(-1.0);
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String infotext = String(processor.m_control->getPreBufferingPercent(), 1) + " " + String(processor.m_control->getStretchAudioSource()->m_param_change_count);
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String infotext = String(processor.getPreBufferingPercent(), 1) + " " + String(processor.getStretchSource()->m_param_change_count);
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m_info_label.setText(infotext, dontSendNotification);
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}
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if (id == 2)
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@ -30,8 +30,35 @@ void callGUI(AudioProcessor* ap, F&& f, bool async)
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}
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}
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int get_optimized_updown(int n, bool up) {
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int orig_n = n;
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while (true) {
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n = orig_n;
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while (!(n % 11)) n /= 11;
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while (!(n % 7)) n /= 7;
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while (!(n % 5)) n /= 5;
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while (!(n % 3)) n /= 3;
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while (!(n % 2)) n /= 2;
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if (n<2) break;
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if (up) orig_n++;
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else orig_n--;
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if (orig_n<4) return 4;
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};
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return orig_n;
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};
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int optimizebufsize(int n) {
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int n1 = get_optimized_updown(n, false);
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int n2 = get_optimized_updown(n, true);
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if ((n - n1)<(n2 - n)) return n1;
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else return n2;
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};
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//==============================================================================
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PaulstretchpluginAudioProcessor::PaulstretchpluginAudioProcessor()
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: m_bufferingthread("pspluginprebufferthread")
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#ifndef JucePlugin_PreferredChannelConfigurations
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: AudioProcessor (BusesProperties()
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#if ! JucePlugin_IsMidiEffect
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@ -48,12 +75,13 @@ PaulstretchpluginAudioProcessor::PaulstretchpluginAudioProcessor()
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m_recbuffer.clear();
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m_afm = std::make_unique<AudioFormatManager>();
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m_afm->registerBasicFormats();
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m_control = std::make_unique<Control>(m_afm.get());
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m_control->setPreBufferAmount(2);
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m_control->ppar.pitch_shift.enabled = true;
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m_control->ppar.freq_shift.enabled = true;
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m_control->setOnsetDetection(0.0);
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m_control->getStretchAudioSource()->setLoopingEnabled(true);
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m_stretch_source = std::make_unique<StretchAudioSource>(2, m_afm.get());
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setPreBufferAmount(2);
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m_ppar.pitch_shift.enabled = true;
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m_ppar.freq_shift.enabled = true;
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m_stretch_source->setOnsetDetection(0.0);
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m_stretch_source->setLoopingEnabled(true);
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addParameter(new AudioParameterFloat("mainvolume0", "Main volume", -24.0f, 12.0f, -3.0f)); // 0
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addParameter(new AudioParameterFloat("stretchamount0", "Stretch amount", 0.1f, 128.0f, 1.0f)); // 1
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addParameter(new AudioParameterFloat("fftsize0", "FFT size", 0.0f, 1.0f, 0.7f)); // 2
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@ -67,7 +95,17 @@ PaulstretchpluginAudioProcessor::PaulstretchpluginAudioProcessor()
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PaulstretchpluginAudioProcessor::~PaulstretchpluginAudioProcessor()
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{
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g_activeprocessors.erase(this);
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m_control->stopplay();
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m_bufferingthread.stopThread(1000);
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}
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void PaulstretchpluginAudioProcessor::setPreBufferAmount(int x)
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{
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int temp = jlimit(0, 5, x);
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if (temp != m_prebuffer_amount)
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{
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m_prebuffer_amount = temp;
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m_recreate_buffering_source = true;
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}
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}
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//==============================================================================
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@ -132,7 +170,41 @@ void PaulstretchpluginAudioProcessor::changeProgramName (int index, const String
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{
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}
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//==============================================================================
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void PaulstretchpluginAudioProcessor::setFFTSize(double size)
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{
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if (m_prebuffer_amount == 5)
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m_fft_size_to_use = pow(2, 7.0 + size * 14.5);
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else m_fft_size_to_use = pow(2, 7.0 + size * 10.0); // chicken out from allowing huge FFT sizes if not enough prebuffering
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int optim = optimizebufsize(m_fft_size_to_use);
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m_fft_size_to_use = optim;
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m_stretch_source->setFFTSize(optim);
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//Logger::writeToLog(String(m_fft_size_to_use));
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}
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void PaulstretchpluginAudioProcessor::startplay(Range<double> playrange, int numoutchans, String& err)
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{
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m_stretch_source->setPlayRange(playrange, m_stretch_source->isLoopingEnabled());
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int bufamt = m_bufamounts[m_prebuffer_amount];
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if (m_buffering_source != nullptr && numoutchans != m_buffering_source->getNumberOfChannels())
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m_recreate_buffering_source = true;
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if (m_recreate_buffering_source == true)
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{
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m_buffering_source = std::make_unique<MyBufferingAudioSource>(m_stretch_source.get(),
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m_bufferingthread, false, bufamt, numoutchans, false);
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m_recreate_buffering_source = false;
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}
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if (m_bufferingthread.isThreadRunning() == false)
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m_bufferingthread.startThread();
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m_stretch_source->setNumOutChannels(numoutchans);
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m_stretch_source->setFFTSize(m_fft_size_to_use);
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m_stretch_source->setProcessParameters(&m_ppar);
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m_last_outpos_pos = 0.0;
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m_last_in_pos = playrange.getStart()*m_stretch_source->getInfileLengthSeconds();
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m_buffering_source->prepareToPlay(1024, 44100.0);
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};
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void PaulstretchpluginAudioProcessor::prepareToPlay(double sampleRate, int samplesPerBlock)
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{
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if (getNumOutputChannels() != m_cur_num_out_chans)
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@ -140,20 +212,18 @@ void PaulstretchpluginAudioProcessor::prepareToPlay(double sampleRate, int sampl
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if (m_using_memory_buffer == true)
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{
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int len = jlimit(100,m_recbuffer.getNumSamples(), m_rec_pos);
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m_control->getStretchAudioSource()->setAudioBufferAsInputSource(&m_recbuffer,
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m_stretch_source->setAudioBufferAsInputSource(&m_recbuffer,
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getSampleRate(),
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len);
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callGUI(this,[this,len](auto ed) { ed->setAudioBuffer(&m_recbuffer, getSampleRate(), len); },false);
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}
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if (m_ready_to_play == false)
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{
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m_control->setFFTSize(0.5);
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m_control->update_player_stretch();
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m_control->update_process_parameters();
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setFFTSize(0.5);
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m_stretch_source->setProcessParameters(&m_ppar);
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String err;
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m_control->startplay(false, true,
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{ *getFloatParameter(5),*getFloatParameter(6) },
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startplay({ *getFloatParameter(5),*getFloatParameter(6) },
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2, err);
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m_cur_num_out_chans = getNumOutputChannels();
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m_ready_to_play = true;
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@ -231,23 +301,26 @@ void PaulstretchpluginAudioProcessor::processBlock (AudioSampleBuffer& buffer, M
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m_rec_pos = (m_rec_pos + buffer.getNumSamples()) % recbuflenframes;
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return;
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}
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m_control->getStretchAudioSource()->val_MainVolume = (float)*getFloatParameter(0);
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m_control->getStretchAudioSource()->setRate(*getFloatParameter(1));
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m_control->getStretchAudioSource()->val_XFadeLen = 0.1;
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m_control->setFFTSize(*getFloatParameter(2));
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m_control->ppar.pitch_shift.cents = *getFloatParameter(3) * 100.0;
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m_control->ppar.freq_shift.Hz = *getFloatParameter(4);
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jassert(m_buffering_source != nullptr);
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jassert(m_bufferingthread.isThreadRunning());
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m_stretch_source->val_MainVolume = (float)*getFloatParameter(0);
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m_stretch_source->setRate(*getFloatParameter(1));
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m_stretch_source->val_XFadeLen = 0.1;
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setFFTSize(*getFloatParameter(2));
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m_ppar.pitch_shift.cents = *getFloatParameter(3) * 100.0;
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m_ppar.freq_shift.Hz = *getFloatParameter(4);
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double t0 = *getFloatParameter(5);
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double t1 = *getFloatParameter(6);
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if (t0 > t1)
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std::swap(t0, t1);
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if (t1 - t0 < 0.001)
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t1 = t0 + 0.001;
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m_control->getStretchAudioSource()->setPlayRange({ t0,t1 }, true);
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m_control->getStretchAudioSource()->setFreezing(getParameter(7));
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m_control->update_process_parameters();
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m_control->processAudio(buffer);
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m_stretch_source->setPlayRange({ t0,t1 }, true);
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m_stretch_source->setFreezing(getParameter(7));
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m_stretch_source->setProcessParameters(&m_ppar);
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AudioSourceChannelInfo aif(buffer);
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m_buffering_source->getNextAudioBlock(aif);
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}
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//==============================================================================
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@ -341,13 +414,28 @@ double PaulstretchpluginAudioProcessor::getRecordingPositionPercent()
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String PaulstretchpluginAudioProcessor::setAudioFile(File f)
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{
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std::lock_guard<std::mutex> locker(m_mutex);
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m_control->set_input_file(f, [this,f](String)
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auto ai = unique_from_raw(m_afm->createReaderFor(f));
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if (ai != nullptr)
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{
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if (ai->numChannels > 32)
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{
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//MessageManager::callAsync([cb, file]() { cb("Too many channels in file " + file.getFullPathName()); });
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return "Too many channels in file "+f.getFullPathName();
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}
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if (ai->bitsPerSample>32)
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{
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//MessageManager::callAsync([cb, file]() { cb("Too high bit depth in file " + file.getFullPathName()); });
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return "Too high bit depth in file " + f.getFullPathName();
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}
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m_current_file = f;
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m_using_memory_buffer = false;
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m_stretch_source->setAudioFile(f);
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return String();
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//MessageManager::callAsync([cb, file]() { cb(String()); });
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});
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m_current_file = f;
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m_using_memory_buffer = false;
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return String();
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}
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return "Could not open file " + f.getFullPathName();
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}
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Range<double> PaulstretchpluginAudioProcessor::getTimeSelection()
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@ -355,11 +443,18 @@ Range<double> PaulstretchpluginAudioProcessor::getTimeSelection()
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return { *getFloatParameter(5),*getFloatParameter(6) };
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}
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double PaulstretchpluginAudioProcessor::getPreBufferingPercent()
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{
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if (m_buffering_source==nullptr)
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return 0.0;
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return m_buffering_source->getPercentReady();
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}
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void PaulstretchpluginAudioProcessor::finishRecording(int lenrecording)
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{
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m_is_recording = false;
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m_control->getStretchAudioSource()->setAudioBufferAsInputSource(&m_recbuffer, getSampleRate(), lenrecording);
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m_control->getStretchAudioSource()->setPlayRange({ *getFloatParameter(5),*getFloatParameter(6) }, true);
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m_stretch_source->setAudioBufferAsInputSource(&m_recbuffer, getSampleRate(), lenrecording);
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m_stretch_source->setPlayRange({ *getFloatParameter(5),*getFloatParameter(6) }, true);
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auto ed = dynamic_cast<PaulstretchpluginAudioProcessorEditor*>(getActiveEditor());
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if (ed)
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{
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@ -66,7 +66,8 @@ public:
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File getAudioFile() { return m_current_file; }
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Range<double> getTimeSelection();
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std::unique_ptr<AudioFormatManager> m_afm;
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std::unique_ptr<Control> m_control;
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StretchAudioSource* getStretchSource() { return m_stretch_source.get(); }
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double getPreBufferingPercent();
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private:
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@ -80,7 +81,22 @@ private:
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int m_cur_num_out_chans = 2;
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std::mutex m_mutex;
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File m_current_file;
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double m_phase = 0.0;
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TimeSliceThread m_bufferingthread;
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std::unique_ptr<StretchAudioSource> m_stretch_source;
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std::unique_ptr<MyBufferingAudioSource> m_buffering_source;
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int m_prebuffer_amount = 1;
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bool m_recreate_buffering_source = true;
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int m_fft_size_to_use = 1024;
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double m_last_outpos_pos = 0.0;
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double m_last_in_pos = 0.0;
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std::vector<int> m_bufamounts{ 4096,8192,16384,32768,65536,262144 };
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ProcessParameters m_ppar;
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void setPreBufferAmount(int x);
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void setFFTSize(double size);
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void startplay(Range<double> playrange, int numoutchans, String& err);
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//==============================================================================
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (PaulstretchpluginAudioProcessor)
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};
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@ -22,16 +22,12 @@
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<FILE id="qAo4mG" name="FreeEdit.cpp" compile="1" resource="0" file="Source/PS_Source/FreeEdit.cpp"/>
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<FILE id="gDsFRp" name="globals.h" compile="0" resource="0" file="Source/PS_Source/globals.h"/>
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<FILE id="O0cKQ4" name="Mutex.h" compile="0" resource="0" file="Source/PS_Source/Mutex.h"/>
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<FILE id="Rl76Ct" name="PaulStretchControl.h" compile="0" resource="0"
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file="Source/PS_Source/PaulStretchControl.h"/>
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<FILE id="MOQjrp" name="ProcessedStretch.h" compile="0" resource="0"
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file="Source/PS_Source/ProcessedStretch.h"/>
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<FILE id="TcGuiz" name="Stretch.h" compile="0" resource="0" file="Source/PS_Source/Stretch.h"/>
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<FILE id="yz0SM3" name="StretchSource.h" compile="0" resource="0" file="Source/PS_Source/StretchSource.h"/>
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<FILE id="G6XXRZ" name="AInputS.h" compile="0" resource="0" file="Source/PS_Source/Input/AInputS.h"/>
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<FILE id="jSSkH5" name="InputS.h" compile="0" resource="0" file="Source/PS_Source/Input/InputS.h"/>
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<FILE id="iCUwyO" name="PaulStretchControl.cpp" compile="1" resource="0"
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file="Source/PS_Source/PaulStretchControl.cpp"/>
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<FILE id="EIKlL1" name="ProcessedStretch.cpp" compile="1" resource="0"
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file="Source/PS_Source/ProcessedStretch.cpp"/>
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<FILE id="x1qOMW" name="Stretch.cpp" compile="1" resource="0" file="Source/PS_Source/Stretch.cpp"/>
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