Add properties file stuff. Store and restore last file import folder.
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a8e70b76b7
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@ -186,7 +186,9 @@ void PaulstretchpluginAudioProcessorEditor::addAudioBlock(AudioBuffer<float>& bu
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void PaulstretchpluginAudioProcessorEditor::chooseFile()
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{
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File initialloc = File::getSpecialLocation(File::userHomeDirectory);
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String initiallocfn = processor.m_propsfile->m_props_file->getValue("importfilefolder",
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File::getSpecialLocation(File::userHomeDirectory).getFullPathName());
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File initialloc(initiallocfn);
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String filterstring = processor.m_afm->getWildcardForAllFormats();
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FileChooser myChooser("Please select audio file...",
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initialloc,
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@ -200,6 +202,7 @@ void PaulstretchpluginAudioProcessorEditor::chooseFile()
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pathname = pathname.substring(10);
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resu = File(pathname);
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}
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processor.m_propsfile->m_props_file->setValue("importfilefolder", resu.getParentDirectory().getFullPathName());
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m_last_err = processor.setAudioFile(resu);
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if (processor.getAudioFile() != File())
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{
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@ -82,7 +82,8 @@ PaulstretchpluginAudioProcessor::PaulstretchpluginAudioProcessor()
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)
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#endif
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{
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g_activeprocessors.insert(this);
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g_activeprocessors.insert(this);
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m_recbuffer.setSize(2, 44100);
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m_recbuffer.clear();
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if (m_afm->getNumKnownFormats()==0)
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@ -56,6 +56,29 @@ const int cpi_num_outchans = 27;
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const int cpi_pause_enabled = 28;
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const int cpi_max_capture_len = 29;
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class MyPropertiesFile
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{
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public:
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MyPropertiesFile()
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{
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PropertiesFile::Options poptions;
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poptions.applicationName = "PaulXStretch3";
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poptions.folderName = "PaulXStretch3";
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poptions.commonToAllUsers = false;
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poptions.doNotSave = false;
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poptions.storageFormat = PropertiesFile::storeAsXML;
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poptions.millisecondsBeforeSaving = 1000;
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poptions.ignoreCaseOfKeyNames = false;
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poptions.processLock = nullptr;
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poptions.filenameSuffix = ".xml";
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poptions.osxLibrarySubFolder = "Application Support";
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m_props_file = std::make_unique<PropertiesFile>(poptions);
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}
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std::unique_ptr<PropertiesFile> m_props_file;
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};
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class PaulstretchpluginAudioProcessor : public AudioProcessor, public MultiTimer
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{
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public:
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@ -106,6 +129,7 @@ public:
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File getAudioFile() { return m_current_file; }
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Range<double> getTimeSelection();
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SharedResourcePointer<AudioFormatManager> m_afm;
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SharedResourcePointer<MyPropertiesFile> m_propsfile;
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StretchAudioSource* getStretchSource() { return m_stretch_source.get(); }
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double getPreBufferingPercent();
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void timerCallback(int id) override;
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