Crashing was probably because of wrongly placed prepareToPlay call
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@ -37,6 +37,7 @@ PaulstretchpluginAudioProcessor::PaulstretchpluginAudioProcessor()
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PaulstretchpluginAudioProcessor::~PaulstretchpluginAudioProcessor()
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{
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m_control->stopplay();
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}
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//==============================================================================
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