The separate callback class wasn't needed...
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0822415ae4
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7c0c5ae325
@ -21,18 +21,10 @@ www.gnu.org/licenses
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#include <array>
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#include "RenderSettingsComponent.h"
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class MyPopmenuCallback : public ModalComponentManager::Callback
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static void handleSettingsMenuModalCallback(int choice, PaulstretchpluginAudioProcessorEditor* ed)
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{
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public:
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MyPopmenuCallback(PaulstretchpluginAudioProcessorEditor* owner) : m_owner(owner) {}
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void modalStateFinished(int returnValue) override
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{
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jassert(m_owner != nullptr);
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m_owner->executeModalMenuAction(0, returnValue);
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ed->executeModalMenuAction(0,choice);
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}
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PaulstretchpluginAudioProcessorEditor* m_owner = nullptr;
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};
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//==============================================================================
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PaulstretchpluginAudioProcessorEditor::PaulstretchpluginAudioProcessorEditor(PaulstretchpluginAudioProcessor& p)
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@ -580,7 +572,8 @@ void PaulstretchpluginAudioProcessorEditor::showSettingsMenu()
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m_settings_menu.addItem(6, "Dump preset to clipboard", true, false);
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#endif
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m_settings_menu.addItem(7, "Show technical info", true, processor.m_show_technical_info);
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m_settings_menu.showMenuAsync(PopupMenu::Options(), new MyPopmenuCallback(this));
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m_settings_menu.showMenuAsync(PopupMenu::Options(),
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ModalCallbackFunction::forComponent(handleSettingsMenuModalCallback, this));
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}
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void PaulstretchpluginAudioProcessorEditor::showAbout()
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