transitioned to cmake for desktop build

This commit is contained in:
essej 2022-04-19 16:30:36 -04:00
parent a4922bd275
commit 7e71997593
13 changed files with 1650 additions and 44 deletions

432
CMakeLists.txt Normal file
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# To get started on a new plugin, copy this entire folder (containing this file and C++ sources) to
# a convenient location, and then start making modifications.
# The first line of any CMake project should be a call to `cmake_minimum_required`, which checks
# that the installed CMake will be able to understand the following CMakeLists, and ensures that
# CMake's behaviour is compatible with the named version. This is a standard CMake command, so more
# information can be found in the CMake docs.
cmake_minimum_required(VERSION 3.15)
if (WIN32)
#set (CMAKE_GENERATOR_TOOLSET ClangCL)
#static linking in Windows
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
endif()
# If we are compiling for Mac OS we want to target OS versions down to 10.9
option(UniversalBinary "Build universal binary for mac" ON)
if (APPLE)
set (CMAKE_OSX_DEPLOYMENT_TARGET "10.10" CACHE INTERNAL "")
if (UniversalBinary)
set(CMAKE_OSX_ARCHITECTURES "x86_64;arm64" CACHE INTERNAL "")
#set(CMAKE_OSX_ARCHITECTURES arm64 x86_64)
endif()
endif()
# The top-level CMakeLists.txt file for a project must contain a literal, direct call to the
# `project()` command. `project()` sets up some helpful variables that describe source/binary
# directories, and the current project version. This is a standard CMake command.
project(PaulXStretch VERSION 1.5.0)
set(BUILDVERSION 107)
# If you've installed JUCE somehow (via a package manager, or directly using the CMake install
# target), you'll need to tell this project that it depends on the installed copy of JUCE. If you've
# included JUCE directly in your source tree (perhaps as a submodule), you'll need to tell CMake to
# include that subdirectory as part of the build.
# find_package(JUCE CONFIG REQUIRED) # If you've installed JUCE to your system
# or
# By default we don't want Xcode schemes to be made for modules, etc
set(CMAKE_XCODE_GENERATE_SCHEME OFF)
# No ZERO_CHECK target (it helps bust cache for cmake)
set(CMAKE_SUPPRESS_REGENERATION true)
# prevent install all
#set(CMAKE_SKIP_INSTALL_ALL_DEPENDENCY true)
# Adds all the module sources so they appear correctly in the IDE
# Must be set before JUCE is added as a sub-dir (or any targets are made)
# https://github.com/juce-framework/JUCE/commit/6b1b4cf7f6b1008db44411f2c8887d71a3348889
set_property(GLOBAL PROPERTY USE_FOLDERS YES)
# This is a failed attempt to bury ALL_BUILD in Targets/
# This should be called before any target is made
# Bug in Xcode? https://gitlab.kitware.com/cmake/cmake/-/issues/21383
set_property(GLOBAL PROPERTY PREDEFINED_TARGETS_FOLDER "Targets")
# Create a /Modules directory in the IDE with the JUCE Module code
option(JUCE_ENABLE_MODULE_SOURCE_GROUPS "Show all module sources in IDE projects" ON)
# include JUCE
add_subdirectory(deps/juce EXCLUDE_FROM_ALL )
# juce_add_modules(deps/ff_meters)
set (FormatsToBuild VST3 Standalone)
# On Mac, an AU version will be built too
if (APPLE)
list (APPEND FormatsToBuild AU)
endif()
# If you are building a VST2 or AAX plugin, CMake needs to be told where to find these SDKs on your
# system. This setup should be done before calling `juce_add_plugin`.
#juce_set_vst2_sdk_path("../VST2_SDK")
#juce_set_aax_sdk_path("../AAX_SDK_2p3p2")
if (AAX_SDK_PATH)
juce_set_aax_sdk_path (${AAX_SDK_PATH})
if (APPLE OR (NOT ("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Win32")))
list (APPEND FormatsToBuild AAX)
endif()
endif()
#if (VST2_SDK_PATH)
# juce_set_vst2_sdk_path (${VST2_SDK_PATH})
# list (APPEND FormatsToBuild VST)
#endif()
set (MacPList "<plist version=\"1.0\">
<dict>
<key>CFBundleVersion</key>
<string>${BUILDVERSION}</string>
<key>CFBundleURLTypes</key>
<array>
<dict>
<key>CFBundleURLName</key>
<string>com.sonosaurus.paulxstretch</string>
<key>CFBundleURLSchemes</key>
<array>
<string>paulxstretch</string>
</array>
</dict>
</array>
</dict>
</plist>")
# `juce_add_plugin` adds a static library target with the name passed as the first argument
# (AudioPluginExample here). This target is a normal CMake target, but has a lot of extra properties set
# up by default. As well as this shared code static library, this function adds targets for each of
# the formats specified by the FORMATS arguments. This function accepts many optional arguments.
# Check the readme at `docs/CMake API.md` in the JUCE repo for the full list.
function(sono_add_custom_plugin_target target_name product_name formats is_instrument plugincode)
if (is_instrument)
set (vst3cats Instrument Network)
set (vst2cat "kPlugCategSynth")
else()
set (vst3cats Fx Network)
set (vst2cat "kPlugCategEffect")
endif()
juce_add_plugin("${target_name}"
IS_SYNTH "${is_instrument}"
NEEDS_MIDI_INPUT TRUE
NEEDS_MIDI_OUTPUT TRUE
EDITOR_WANTS_KEYBOARD_FOCUS TRUE
COMPANY_NAME "Sonosaurus"
BUNDLE_ID "com.sonosaurus.paulxstretch"
MICROPHONE_PERMISSION_ENABLED TRUE
ICON_BIG "images/paulxstretch_icon_1024_rounded.png"
ICON_SMALL "images/paulxstretch_icon_256_rounded.png"
NEEDS_WEB_BROWSER FALSE
VST2_CATEGORY "${vst2cat}"
VST3_CATEGORIES "${vst3cats}"
AAX_CATEGORY "AAX_EPlugInCategory_Effect"
# mac settings
HARDENED_RUNTIME_ENABLED TRUE
HARDENED_RUNTIME_OPTIONS "com.apple.security.device.audio-input"
PLIST_TO_MERGE "${MacPList}"
AU_MAIN_TYPE "kAudioUnitType_MusicEffect"
# other settings...
PLUGIN_MANUFACTURER_CODE Sono
PLUGIN_CODE ${plugincode}
FORMATS ${formats}
DESCRIPTION "PaulXStretch - Extreme Timestretching"
PRODUCT_NAME "${product_name}")
juce_generate_juce_header("${target_name}")
set (HEADER_INCLUDES
# Source/PS_Source
# Source/WDL
)
set (LIB_PATHS "")
#set (PLAT_COMPILE_DEFS
# $<$<CONFIG:Debug>:LOGLEVEL=2>
# USE_CODEC_OPUS=1
# AOO_TIMEFILTER_CHECK=0
# AOO_STATIC)
set(PlatSourceFiles
Source/CrossPlatformUtils.h
)
# platform specific stuff
if (APPLE)
list (APPEND HEADER_INCLUDES deps/mac/include)
list (APPEND LIB_PATHS ${CMAKE_CURRENT_SOURCE_DIR}/deps/mac/lib)
list (APPEND PlatSourceFiles Source/CrossPlatformUtilsMac.mm)
elseif (WIN32)
list (APPEND HEADER_INCLUDES deps/windows ../asiosdk/common)
list (APPEND PlatSourceFiles Source/CrossPlatformUtilsWindows.cpp)
message (STATUS "Win generator platform is: ${CMAKE_VS_PLATFORM_NAME}" )
if ("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Win32")
list (APPEND LIB_PATHS
$<$<CONFIG:Debug>:${CMAKE_CURRENT_SOURCE_DIR}/deps/windows/Debug32>
$<$<CONFIG:Release>:${CMAKE_CURRENT_SOURCE_DIR}/deps/windows/Release32>
)
else()
list (APPEND LIB_PATHS
$<$<CONFIG:Debug>:${CMAKE_CURRENT_SOURCE_DIR}/deps/windows/Debug>
$<$<CONFIG:Release>:${CMAKE_CURRENT_SOURCE_DIR}/deps/windows/Release>
)
endif()
list (APPEND PLAT_COMPILE_DEFS
_USE_MATH_DEFINES
WINVER=0x0601
_WIN32_WINNT=0x0601)
else()
# Linux
list (APPEND PlatSourceFiles Source/CrossPlatformUtilsLinux.cpp)
list ( APPEND PLAT_COMPILE_DEFS
JUCE_USE_MP3AUDIOFORMAT=1 )
endif()
set(SourceFiles
${PlatSourceFiles}
Source/CustomLookAndFeel.cpp
Source/CustomLookAndFeel.h
Source/CustomStandaloneFilterApp.cpp
Source/CustomStandaloneFilterWindow.h
Source/PluginEditor.cpp
Source/PluginEditor.h
Source/PluginProcessor.cpp
Source/PluginProcessor.h
Source/RenderSettingsComponent.cpp
Source/RenderSettingsComponent.h
Source/envelope_component.cpp
Source/envelope_component.h
Source/jcdp_envelope.h
Source/ps3_BufferingAudioSource.cpp
Source/ps3_BufferingAudioSource.h
#Source/PS_Source/fftw3.h
Source/PS_Source/PaulStretchControl.cpp
Source/PS_Source/Stretch.h
Source/PS_Source/version.h
Source/PS_Source/Player.cpp
Source/PS_Source/BinauralBeats.h
Source/PS_Source/StretchSource.h
Source/PS_Source/ProcessedStretch.cpp
Source/PS_Source/Input
Source/PS_Source/Input/AInputS.h
Source/PS_Source/Input/InputS.h
Source/PS_Source/BinauralBeats.cpp
Source/PS_Source/ProcessedStretch.h
Source/PS_Source/StretchSource.cpp
Source/PS_Source/Player.h
Source/PS_Source/globals.h
Source/PS_Source/globals.cpp
Source/PS_Source/Stretch.cpp
Source/PS_Source/FreeEdit.h
Source/PS_Source/FreeEdit.cpp
Source/PS_Source/PaulStretchControl.h
Source/PS_Source/Input/AInputS.h
Source/PS_Source/Input/InputS.h
Source/WDL/resample.h
Source/WDL/resample.cpp
Source/WDL/wdltypes.h
Source/WDL/denormal.h
Source/WDL/heapbuf.h
)
target_sources("${target_name}" PRIVATE
${SourceFiles}
)
# No, we don't want our source buried in extra nested folders
set_target_properties("${target_name}" PROPERTIES FOLDER "")
# The source tree should uhhh, still look like the source tree, yo
source_group(TREE ${CMAKE_CURRENT_SOURCE_DIR}/Source PREFIX "" FILES ${SourceFiles})
# Move the INTERFACE auto-created JUCE library stuff into its own folder
source_group("JUCE Library Code" REGULAR_EXPRESSION "juce_")
#target_include_directories("${target_name}"
# INTERFACE
# $<TARGET_PROPERTY:"${target_name}",INCLUDE_DIRECTORIES>)
target_include_directories("${target_name}"
PUBLIC
${HEADER_INCLUDES}
)
# Require at least C++17 to build `my_target`
target_compile_features("${target_name}" PRIVATE cxx_std_17)
# This cleans up the folder organization, especially on Xcode.
# It tucks the Plugin varieties into a "Targets" folder and generate an Xcode Scheme manually
# Xcode scheme generation is turned off globally to limit noise from other targets
# The non-hacky way of doing this is via the global PREDEFINED_TARGETS_FOLDER propety
# However that doesn't seem to be working in Xcode
# Not all plugin types (au, vst) available on each build type (win, macos, linux)
foreach(target ${formats} "All")
if(TARGET ${target_name}_${target})
set_target_properties(${target_name}_${target} PROPERTIES
# Tuck the actual plugin targets into a folder where they won't bother us
FOLDER "Targets"
# MacOS only: Sets the default executable that Xcode will open on build
# For this exact path to to work, manually build the AudioPluginHost.xcodeproj in the JUCE subdir
# XCODE_SCHEME_EXECUTABLE "${CMAKE_CURRENT_SOURCE_DIR}/deps/juce/extras/AudioPluginHost/Builds/MacOSX/build/Debug/AudioPluginHost.app"
# Let us build the target in Xcode
XCODE_GENERATE_SCHEME ON)
endif()
endforeach()
target_compile_definitions("${target_name}"
PUBLIC
JUCE_WEB_BROWSER=0
JUCE_USE_CURL=0
JUCE_VST3_CAN_REPLACE_VST2=0
JUCE_DISPLAY_SPLASH_SCREEN=0
JUCE_USE_CUSTOM_PLUGIN_STANDALONE_APP=1
JUCE_USE_WINDOWS_MEDIA_FORMAT=1
JUCE_LOAD_CURL_SYMBOLS_LAZILY=1
JUCE_ASIO=1
JUCE_WASAPI=1
JUCE_DIRECTSOUND=0
JUCE_JACK=1
JUCE_ALSA=1
JUCE_USE_ANDROID_OBOE=1
JUCE_USE_OBOE_STABILIZED_CALLBACK=1
JUCE_LOAD_CURL_SYMBOLS_LAZILY=1
FF_AUDIO_ALLOW_ALLOCATIONS_IN_MEASURE_BLOCK=0
PAULXSTRETCH_BUILD_VERSION="${VERSION}"
${PLAT_COMPILE_DEFS} )
juce_add_binary_data("${target_name}_PSData" SOURCES
images/freeze.svg
images/loop_icon.svg
images/passthru.svg
images/passthru_enabled.svg
images/pause_icon.svg
images/play_icon.svg
images/power.svg
images/power_sel.svg
images/record.svg
images/record_active.svg
images/skipback_icon.svg
)
set_target_properties(${target_name}_PSData PROPERTIES FOLDER "Targets")
if (UNIX AND NOT APPLE)
target_compile_options("${target_name}_PSData"
PRIVATE
-fPIC
)
find_library(FFTWF_LIB fftw3f)
if (NOT FFTWF_LIB)
message(FATAL_ERROR "fftw3f library not found, please install libfftw3f develop package")
endif()
if (JUCE_LINUX_TARGET_ARCHITECTURE MATCHES "arm" )
message(STATUS "ARM platform, adding -march=native")
target_compile_options(${target_name} PUBLIC
-march=native
)
endif()
if (TARGET ${target_name}_Standalone)
# make linux executable all lower case
string(TOLOWER ${target_name} tmptargname)
set_target_properties("${target_name}_Standalone"
PROPERTIES
OUTPUT_NAME ${tmptargname}
)
endif()
endif()
target_link_directories("${target_name}" INTERFACE
${LIB_PATHS}
)
target_link_libraries("${target_name}"
PRIVATE
juce::juce_audio_utils
juce::juce_dsp
juce::juce_audio_plugin_client
juce::juce_cryptography
${target_name}_PSData
fftw3f
PUBLIC
juce::juce_recommended_config_flags
juce::juce_recommended_lto_flags
# juce::juce_recommended_warning_flags
)
endfunction()
# most of the targets
sono_add_custom_plugin_target(PaulXStretch PaulXStretch "${FormatsToBuild}" FALSE "Pxst")
# Mobile targets
#sono_add_custom_plugin_target(PaulXStretch "AUv3 Standalone" FALSE "NBus")
# add VSTi target
# sono_add_custom_plugin_target(PaulXStretchInst "PaulXStretchInstrument" "VST3" TRUE "IBus")

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#!/bin/bash
OPTS=""
CONFIG="Release"
if [ "$1" = "debug" ]; then
CONFIG="Debug"
fi
JOBS=2
if nproc &> /dev/null ; then
JOBS=$(nproc)
elif sysctl -n hw.logicalcpu &> /dev/null; then
JOBS=$(sysctl -n hw.logicalcpu)
elif [ -n "$NUMBER_OF_PROCESSORS" ] ; then
JOBS=$NUMBER_OF_PROCESSORS
fi
OPTS="-j ${JOBS}"
cmake --build build --config $CONFIG $OPTS
if [ -d build32 ] ; then
cmake --build build32 --config $CONFIG $OPTS
fi

514
deps/mac/include/fftw3.h vendored Normal file
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/*
* Copyright (c) 2003, 2007-14 Matteo Frigo
* Copyright (c) 2003, 2007-14 Massachusetts Institute of Technology
*
* The following statement of license applies *only* to this header file,
* and *not* to the other files distributed with FFTW or derived therefrom:
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/***************************** NOTE TO USERS *********************************
*
* THIS IS A HEADER FILE, NOT A MANUAL
*
* If you want to know how to use FFTW, please read the manual,
* online at http://www.fftw.org/doc/ and also included with FFTW.
* For a quick start, see the manual's tutorial section.
*
* (Reading header files to learn how to use a library is a habit
* stemming from code lacking a proper manual. Arguably, it's a
* *bad* habit in most cases, because header files can contain
* interfaces that are not part of the public, stable API.)
*
****************************************************************************/
#ifndef FFTW3_H
#define FFTW3_H
#include <stdio.h>
#ifdef __cplusplus
extern "C"
{
#endif /* __cplusplus */
/* If <complex.h> is included, use the C99 complex type. Otherwise
define a type bit-compatible with C99 complex */
#if !defined(FFTW_NO_Complex) && defined(_Complex_I) && defined(complex) && defined(I)
# define FFTW_DEFINE_COMPLEX(R, C) typedef R _Complex C
#else
# define FFTW_DEFINE_COMPLEX(R, C) typedef R C[2]
#endif
#define FFTW_CONCAT(prefix, name) prefix ## name
#define FFTW_MANGLE_DOUBLE(name) FFTW_CONCAT(fftw_, name)
#define FFTW_MANGLE_FLOAT(name) FFTW_CONCAT(fftwf_, name)
#define FFTW_MANGLE_LONG_DOUBLE(name) FFTW_CONCAT(fftwl_, name)
#define FFTW_MANGLE_QUAD(name) FFTW_CONCAT(fftwq_, name)
/* IMPORTANT: for Windows compilers, you should add a line
#define FFTW_DLL
here and in kernel/ifftw.h if you are compiling/using FFTW as a
DLL, in order to do the proper importing/exporting, or
alternatively compile with -DFFTW_DLL or the equivalent
command-line flag. This is not necessary under MinGW/Cygwin, where
libtool does the imports/exports automatically. */
#if defined(FFTW_DLL) && (defined(_WIN32) || defined(__WIN32__))
/* annoying Windows syntax for shared-library declarations */
# if defined(COMPILING_FFTW) /* defined in api.h when compiling FFTW */
# define FFTW_EXTERN extern __declspec(dllexport)
# else /* user is calling FFTW; import symbol */
# define FFTW_EXTERN extern __declspec(dllimport)
# endif
#else
# define FFTW_EXTERN extern
#endif
/* specify calling convention (Windows only) */
#if defined(_WIN32) || defined(__WIN32__)
# define FFTW_CDECL __cdecl
#else
# define FFTW_CDECL
#endif
enum fftw_r2r_kind_do_not_use_me {
FFTW_R2HC=0, FFTW_HC2R=1, FFTW_DHT=2,
FFTW_REDFT00=3, FFTW_REDFT01=4, FFTW_REDFT10=5, FFTW_REDFT11=6,
FFTW_RODFT00=7, FFTW_RODFT01=8, FFTW_RODFT10=9, FFTW_RODFT11=10
};
struct fftw_iodim_do_not_use_me {
int n; /* dimension size */
int is; /* input stride */
int os; /* output stride */
};
#include <stddef.h> /* for ptrdiff_t */
struct fftw_iodim64_do_not_use_me {
ptrdiff_t n; /* dimension size */
ptrdiff_t is; /* input stride */
ptrdiff_t os; /* output stride */
};
typedef void (FFTW_CDECL *fftw_write_char_func_do_not_use_me)(char c, void *);
typedef int (FFTW_CDECL *fftw_read_char_func_do_not_use_me)(void *);
/*
huge second-order macro that defines prototypes for all API
functions. We expand this macro for each supported precision
X: name-mangling macro
R: real data type
C: complex data type
*/
#define FFTW_DEFINE_API(X, R, C) \
\
FFTW_DEFINE_COMPLEX(R, C); \
\
typedef struct X(plan_s) *X(plan); \
\
typedef struct fftw_iodim_do_not_use_me X(iodim); \
typedef struct fftw_iodim64_do_not_use_me X(iodim64); \
\
typedef enum fftw_r2r_kind_do_not_use_me X(r2r_kind); \
\
typedef fftw_write_char_func_do_not_use_me X(write_char_func); \
typedef fftw_read_char_func_do_not_use_me X(read_char_func); \
\
FFTW_EXTERN void \
FFTW_CDECL X(execute)(const X(plan) p); \
\
FFTW_EXTERN X(plan) \
FFTW_CDECL X(plan_dft)(int rank, const int *n, \
C *in, C *out, int sign, unsigned flags); \
\
FFTW_EXTERN X(plan) \
FFTW_CDECL X(plan_dft_1d)(int n, C *in, C *out, int sign, \
unsigned flags); \
FFTW_EXTERN X(plan) \
FFTW_CDECL X(plan_dft_2d)(int n0, int n1, \
C *in, C *out, int sign, unsigned flags); \
FFTW_EXTERN X(plan) \
FFTW_CDECL X(plan_dft_3d)(int n0, int n1, int n2, \
C *in, C *out, int sign, unsigned flags); \
\
FFTW_EXTERN X(plan) \
FFTW_CDECL X(plan_many_dft)(int rank, const int *n, \
int howmany, \
C *in, const int *inembed, \
int istride, int idist, \
C *out, const int *onembed, \
int ostride, int odist, \
int sign, unsigned flags); \
\
FFTW_EXTERN X(plan) \
FFTW_CDECL X(plan_guru_dft)(int rank, const X(iodim) *dims, \
int howmany_rank, \
const X(iodim) *howmany_dims, \
C *in, C *out, \
int sign, unsigned flags); \
FFTW_EXTERN X(plan) \
FFTW_CDECL X(plan_guru_split_dft)(int rank, const X(iodim) *dims, \
int howmany_rank, \
const X(iodim) *howmany_dims, \
R *ri, R *ii, R *ro, R *io, \
unsigned flags); \
\
FFTW_EXTERN X(plan) \
FFTW_CDECL X(plan_guru64_dft)(int rank, \
const X(iodim64) *dims, \
int howmany_rank, \
const X(iodim64) *howmany_dims, \
C *in, C *out, \
int sign, unsigned flags); \
FFTW_EXTERN X(plan) \
FFTW_CDECL X(plan_guru64_split_dft)(int rank, \
const X(iodim64) *dims, \
int howmany_rank, \
const X(iodim64) *howmany_dims, \
R *ri, R *ii, R *ro, R *io, \
unsigned flags); \
\
FFTW_EXTERN void \
FFTW_CDECL X(execute_dft)(const X(plan) p, C *in, C *out); \
\
FFTW_EXTERN void \
FFTW_CDECL X(execute_split_dft)(const X(plan) p, R *ri, R *ii, \
R *ro, R *io); \
\
FFTW_EXTERN X(plan) \
FFTW_CDECL X(plan_many_dft_r2c)(int rank, const int *n, \
int howmany, \
R *in, const int *inembed, \
int istride, int idist, \
C *out, const int *onembed, \
int ostride, int odist, \
unsigned flags); \
\
FFTW_EXTERN X(plan) \
FFTW_CDECL X(plan_dft_r2c)(int rank, const int *n, \
R *in, C *out, unsigned flags); \
\
FFTW_EXTERN X(plan) \
FFTW_CDECL X(plan_dft_r2c_1d)(int n,R *in,C *out,unsigned flags); \
\
FFTW_EXTERN X(plan) \
FFTW_CDECL X(plan_dft_r2c_2d)(int n0, int n1, \
R *in, C *out, unsigned flags); \
\
FFTW_EXTERN X(plan) \
FFTW_CDECL X(plan_dft_r2c_3d)(int n0, int n1, \
int n2, \
R *in, C *out, unsigned flags); \
\
FFTW_EXTERN X(plan) \
FFTW_CDECL X(plan_many_dft_c2r)(int rank, const int *n, \
int howmany, \
C *in, const int *inembed, \
int istride, int idist, \
R *out, const int *onembed, \
int ostride, int odist, \
unsigned flags); \
\
FFTW_EXTERN X(plan) \
FFTW_CDECL X(plan_dft_c2r)(int rank, const int *n, \
C *in, R *out, unsigned flags); \
\
FFTW_EXTERN X(plan) \
FFTW_CDECL X(plan_dft_c2r_1d)(int n,C *in,R *out,unsigned flags); \
\
FFTW_EXTERN X(plan) \
FFTW_CDECL X(plan_dft_c2r_2d)(int n0, int n1, \
C *in, R *out, unsigned flags); \
\
FFTW_EXTERN X(plan) \
FFTW_CDECL X(plan_dft_c2r_3d)(int n0, int n1, \
int n2, \
C *in, R *out, unsigned flags); \
\
FFTW_EXTERN X(plan) \
FFTW_CDECL X(plan_guru_dft_r2c)(int rank, const X(iodim) *dims, \
int howmany_rank, \
const X(iodim) *howmany_dims, \
R *in, C *out, \
unsigned flags); \
\
FFTW_EXTERN X(plan) \
FFTW_CDECL X(plan_guru_dft_c2r)(int rank, const X(iodim) *dims, \
int howmany_rank, \
const X(iodim) *howmany_dims, \
C *in, R *out, \
unsigned flags); \
\
FFTW_EXTERN X(plan) \
FFTW_CDECL X(plan_guru_split_dft_r2c)(int rank, const X(iodim) *dims, \
int howmany_rank, \
const X(iodim) *howmany_dims, \
R *in, R *ro, R *io, \
unsigned flags); \
\
FFTW_EXTERN X(plan) \
FFTW_CDECL X(plan_guru_split_dft_c2r)(int rank, const X(iodim) *dims, \
int howmany_rank, \
const X(iodim) *howmany_dims, \
R *ri, R *ii, R *out, \
unsigned flags); \
\
FFTW_EXTERN X(plan) \
FFTW_CDECL X(plan_guru64_dft_r2c)(int rank, \
const X(iodim64) *dims, \
int howmany_rank, \
const X(iodim64) *howmany_dims, \
R *in, C *out, \
unsigned flags); \
\
FFTW_EXTERN X(plan) \
FFTW_CDECL X(plan_guru64_dft_c2r)(int rank, \
const X(iodim64) *dims, \
int howmany_rank, \
const X(iodim64) *howmany_dims, \
C *in, R *out, \
unsigned flags); \
\
FFTW_EXTERN X(plan) \
FFTW_CDECL X(plan_guru64_split_dft_r2c)(int rank, const X(iodim64) *dims, \
int howmany_rank, \
const X(iodim64) *howmany_dims, \
R *in, R *ro, R *io, \
unsigned flags); \
FFTW_EXTERN X(plan) \
FFTW_CDECL X(plan_guru64_split_dft_c2r)(int rank, const X(iodim64) *dims, \
int howmany_rank, \
const X(iodim64) *howmany_dims, \
R *ri, R *ii, R *out, \
unsigned flags); \
\
FFTW_EXTERN void \
FFTW_CDECL X(execute_dft_r2c)(const X(plan) p, R *in, C *out); \
\
FFTW_EXTERN void \
FFTW_CDECL X(execute_dft_c2r)(const X(plan) p, C *in, R *out); \
\
FFTW_EXTERN void \
FFTW_CDECL X(execute_split_dft_r2c)(const X(plan) p, \
R *in, R *ro, R *io); \
\
FFTW_EXTERN void \
FFTW_CDECL X(execute_split_dft_c2r)(const X(plan) p, \
R *ri, R *ii, R *out); \
\
FFTW_EXTERN X(plan) \
FFTW_CDECL X(plan_many_r2r)(int rank, const int *n, \
int howmany, \
R *in, const int *inembed, \
int istride, int idist, \
R *out, const int *onembed, \
int ostride, int odist, \
const X(r2r_kind) *kind, unsigned flags); \
\
FFTW_EXTERN X(plan) \
FFTW_CDECL X(plan_r2r)(int rank, const int *n, R *in, R *out, \
const X(r2r_kind) *kind, unsigned flags); \
\
FFTW_EXTERN X(plan) \
FFTW_CDECL X(plan_r2r_1d)(int n, R *in, R *out, \
X(r2r_kind) kind, unsigned flags); \
\
FFTW_EXTERN X(plan) \
FFTW_CDECL X(plan_r2r_2d)(int n0, int n1, R *in, R *out, \
X(r2r_kind) kind0, X(r2r_kind) kind1, \
unsigned flags); \
\
FFTW_EXTERN X(plan) \
FFTW_CDECL X(plan_r2r_3d)(int n0, int n1, int n2, \
R *in, R *out, X(r2r_kind) kind0, \
X(r2r_kind) kind1, X(r2r_kind) kind2, \
unsigned flags); \
\
FFTW_EXTERN X(plan) \
FFTW_CDECL X(plan_guru_r2r)(int rank, const X(iodim) *dims, \
int howmany_rank, \
const X(iodim) *howmany_dims, \
R *in, R *out, \
const X(r2r_kind) *kind, unsigned flags); \
\
FFTW_EXTERN X(plan) \
FFTW_CDECL X(plan_guru64_r2r)(int rank, const X(iodim64) *dims, \
int howmany_rank, \
const X(iodim64) *howmany_dims, \
R *in, R *out, \
const X(r2r_kind) *kind, unsigned flags); \
\
FFTW_EXTERN void \
FFTW_CDECL X(execute_r2r)(const X(plan) p, R *in, R *out); \
\
FFTW_EXTERN void \
FFTW_CDECL X(destroy_plan)(X(plan) p); \
\
FFTW_EXTERN void \
FFTW_CDECL X(forget_wisdom)(void); \
FFTW_EXTERN void \
FFTW_CDECL X(cleanup)(void); \
\
FFTW_EXTERN void \
FFTW_CDECL X(set_timelimit)(double t); \
\
FFTW_EXTERN void \
FFTW_CDECL X(plan_with_nthreads)(int nthreads); \
\
FFTW_EXTERN int \
FFTW_CDECL X(init_threads)(void); \
\
FFTW_EXTERN void \
FFTW_CDECL X(cleanup_threads)(void); \
\
FFTW_EXTERN void \
FFTW_CDECL X(make_planner_thread_safe)(void); \
\
FFTW_EXTERN int \
FFTW_CDECL X(export_wisdom_to_filename)(const char *filename); \
\
FFTW_EXTERN void \
FFTW_CDECL X(export_wisdom_to_file)(FILE *output_file); \
\
FFTW_EXTERN char * \
FFTW_CDECL X(export_wisdom_to_string)(void); \
\
FFTW_EXTERN void \
FFTW_CDECL X(export_wisdom)(X(write_char_func) write_char, \
void *data); \
FFTW_EXTERN int \
FFTW_CDECL X(import_system_wisdom)(void); \
\
FFTW_EXTERN int \
FFTW_CDECL X(import_wisdom_from_filename)(const char *filename); \
\
FFTW_EXTERN int \
FFTW_CDECL X(import_wisdom_from_file)(FILE *input_file); \
\
FFTW_EXTERN int \
FFTW_CDECL X(import_wisdom_from_string)(const char *input_string); \
\
FFTW_EXTERN int \
FFTW_CDECL X(import_wisdom)(X(read_char_func) read_char, void *data); \
\
FFTW_EXTERN void \
FFTW_CDECL X(fprint_plan)(const X(plan) p, FILE *output_file); \
\
FFTW_EXTERN void \
FFTW_CDECL X(print_plan)(const X(plan) p); \
\
FFTW_EXTERN char * \
FFTW_CDECL X(sprint_plan)(const X(plan) p); \
\
FFTW_EXTERN void * \
FFTW_CDECL X(malloc)(size_t n); \
\
FFTW_EXTERN R * \
FFTW_CDECL X(alloc_real)(size_t n); \
FFTW_EXTERN C * \
FFTW_CDECL X(alloc_complex)(size_t n); \
\
FFTW_EXTERN void \
FFTW_CDECL X(free)(void *p); \
\
FFTW_EXTERN void \
FFTW_CDECL X(flops)(const X(plan) p, \
double *add, double *mul, double *fmas); \
FFTW_EXTERN double \
FFTW_CDECL X(estimate_cost)(const X(plan) p); \
\
FFTW_EXTERN double \
FFTW_CDECL X(cost)(const X(plan) p); \
\
FFTW_EXTERN int \
FFTW_CDECL X(alignment_of)(R *p); \
\
FFTW_EXTERN const char X(version)[]; \
FFTW_EXTERN const char X(cc)[]; \
FFTW_EXTERN const char X(codelet_optim)[];
/* end of FFTW_DEFINE_API macro */
FFTW_DEFINE_API(FFTW_MANGLE_DOUBLE, double, fftw_complex)
FFTW_DEFINE_API(FFTW_MANGLE_FLOAT, float, fftwf_complex)
FFTW_DEFINE_API(FFTW_MANGLE_LONG_DOUBLE, long double, fftwl_complex)
/* __float128 (quad precision) is a gcc extension on i386, x86_64, and ia64
for gcc >= 4.6 (compiled in FFTW with --enable-quad-precision) */
#if (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 6)) \
&& !(defined(__ICC) || defined(__INTEL_COMPILER) || defined(__CUDACC__) || defined(__PGI)) \
&& (defined(__i386__) || defined(__x86_64__) || defined(__ia64__))
# if !defined(FFTW_NO_Complex) && defined(_Complex_I) && defined(complex) && defined(I)
/* note: __float128 is a typedef, which is not supported with the _Complex
keyword in gcc, so instead we use this ugly __attribute__ version.
However, we can't simply pass the __attribute__ version to
FFTW_DEFINE_API because the __attribute__ confuses gcc in pointer
types. Hence redefining FFTW_DEFINE_COMPLEX. Ugh. */
# undef FFTW_DEFINE_COMPLEX
# define FFTW_DEFINE_COMPLEX(R, C) typedef _Complex float __attribute__((mode(TC))) C
# endif
FFTW_DEFINE_API(FFTW_MANGLE_QUAD, __float128, fftwq_complex)
#endif
#define FFTW_FORWARD (-1)
#define FFTW_BACKWARD (+1)
#define FFTW_NO_TIMELIMIT (-1.0)
/* documented flags */
#define FFTW_MEASURE (0U)
#define FFTW_DESTROY_INPUT (1U << 0)
#define FFTW_UNALIGNED (1U << 1)
#define FFTW_CONSERVE_MEMORY (1U << 2)
#define FFTW_EXHAUSTIVE (1U << 3) /* NO_EXHAUSTIVE is default */
#define FFTW_PRESERVE_INPUT (1U << 4) /* cancels FFTW_DESTROY_INPUT */
#define FFTW_PATIENT (1U << 5) /* IMPATIENT is default */
#define FFTW_ESTIMATE (1U << 6)
#define FFTW_WISDOM_ONLY (1U << 21)
/* undocumented beyond-guru flags */
#define FFTW_ESTIMATE_PATIENT (1U << 7)
#define FFTW_BELIEVE_PCOST (1U << 8)
#define FFTW_NO_DFT_R2HC (1U << 9)
#define FFTW_NO_NONTHREADED (1U << 10)
#define FFTW_NO_BUFFERING (1U << 11)
#define FFTW_NO_INDIRECT_OP (1U << 12)
#define FFTW_ALLOW_LARGE_GENERIC (1U << 13) /* NO_LARGE_GENERIC is default */
#define FFTW_NO_RANK_SPLITS (1U << 14)
#define FFTW_NO_VRANK_SPLITS (1U << 15)
#define FFTW_NO_VRECURSE (1U << 16)
#define FFTW_NO_SIMD (1U << 17)
#define FFTW_NO_SLOW (1U << 18)
#define FFTW_NO_FIXED_RADIX_LARGE_N (1U << 19)
#define FFTW_ALLOW_PRUNING (1U << 20)
#ifdef __cplusplus
} /* extern "C" */
#endif /* __cplusplus */
#endif /* FFTW3_H */

BIN
deps/mac/lib/libfftw3f.a vendored Normal file

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View File

@ -1,11 +1,11 @@
#!/bin/bash #!/bin/bash
cd ../Builds/MacOSX cd ..
rm -rf build
if ! xcodebuild -configuration Release -scheme "PaulXStretch - All" ; then ./setupcmake.sh
./buildcmake.sh
echo Error BUILDING
exit 2
fi

View File

@ -13,16 +13,14 @@ codesign ${POPTS} --entitlements ${MAINNAME}.entitlements ${MAINNAME}/${MAINNAM
codesign ${POPTS} --entitlements ${MAINNAME}.entitlements ${MAINNAME}/${MAINNAME}.vst3 codesign ${POPTS} --entitlements ${MAINNAME}.entitlements ${MAINNAME}/${MAINNAME}.vst3
if false ; then # AAX is special
if [ -n "${AAXSIGNCMD}" ]; then
# AAX is special
if [ -n "${AAXSIGNCMD}" ]; then
echo "Signing AAX plugin" echo "Signing AAX plugin"
${AAXSIGNCMD} --in ${MAINNAME}/${MAINNAME}.aaxplugin --out ${MAINNAME}/${MAINNAME}.aaxplugin ${AAXSIGNCMD} --in ${MAINNAME}/${MAINNAME}.aaxplugin --out ${MAINNAME}/${MAINNAME}.aaxplugin
fi
fi fi
if [ "x$1" = "xonly" ] ; then if [ "x$1" = "xonly" ] ; then
echo Code-signing only echo Code-signing only
exit 0 exit 0
@ -54,12 +52,3 @@ if ! ./notarize-app.sh --resume=tmp/sbvst3.uuid ${MAINNAME}/${MAINNAME}.vst3 ; t
fi fi
#if ! ./notarize-app.sh SonoBus/SonoBus.aaxplugin ; then
# echo Notarization AAX failed
# exit 2
#fi

View File

@ -10,24 +10,25 @@ VERSION=$1
MAINNAME="PaulXStretch" MAINNAME="PaulXStretch"
BUILDDIR=../Builds/MacOSX/build/Release #BUILDDIR=../Builds/MacOSX/build/Release
#BUILDDIR=../build/SonoBus_artefacts/Release BUILDDIR=../build/${MAINNAME}_artefacts/Release
#INSTBUILDDIR=../build/SonoBusInst_artefacts/Release #INSTBUILDDIR=../build/${MAINNAME}Inst_artefacts/Release
rm -rf ${MAINNAME} rm -rf ${MAINNAME}
mkdir -p ${MAINNAME} mkdir -p ${MAINNAME}
#cp ../doc/README_MAC.txt SonoBus/ #cp ../doc/README_MAC.txt ${MAINNAME}/
#cp -pLRv ${BUILDDIR}/Standalone/${MAINNAME}.app ${MAINNAME}/ cp -pLRv ${BUILDDIR}/Standalone/${MAINNAME}.app ${MAINNAME}/
#cp -pLRv ${BUILDDIR}/AU/${MAINNAME}.component ${MAINNAME}/ cp -pLRv ${BUILDDIR}/AU/${MAINNAME}.component ${MAINNAME}/
#cp -pLRv ${BUILDDIR}/VST3/${MAINNAME}.vst3 ${MAINNAME}/ cp -pLRv ${BUILDDIR}/VST3/${MAINNAME}.vst3 ${MAINNAME}/
cp -pRHv ${BUILDDIR}/AAX/${MAINNAME}.aaxplugin ${MAINNAME}/
cp -pLRv ${BUILDDIR}/${MAINNAME}.app ${MAINNAME}/ #cp -pLRv ${BUILDDIR}/${MAINNAME}.app ${MAINNAME}/
cp -pLRv ${BUILDDIR}/${MAINNAME}.component ${MAINNAME}/ #cp -pLRv ${BUILDDIR}/${MAINNAME}.component ${MAINNAME}/
cp -pLRv ${BUILDDIR}/${MAINNAME}.vst3 ${MAINNAME}/ #cp -pLRv ${BUILDDIR}/${MAINNAME}.vst3 ${MAINNAME}/

View File

@ -499,12 +499,12 @@
<key>USE_HFS+_COMPRESSION</key> <key>USE_HFS+_COMPRESSION</key>
<false/> <false/>
<key>VERSION</key> <key>VERSION</key>
<string>1.0.0</string> <string>1.0</string>
</dict> </dict>
<key>TYPE</key> <key>TYPE</key>
<integer>0</integer> <integer>0</integer>
<key>UUID</key> <key>UUID</key>
<string>E4E37793-C22E-485C-B28E-D0CA2A33A72D</string> <string>a1080b3d-0af8-4722-add2-0a381e330bec</string>
</dict> </dict>
<dict> <dict>
<key>MUST-CLOSE-APPLICATION-ITEMS</key> <key>MUST-CLOSE-APPLICATION-ITEMS</key>
@ -1036,12 +1036,550 @@
<key>USE_HFS+_COMPRESSION</key> <key>USE_HFS+_COMPRESSION</key>
<false/> <false/>
<key>VERSION</key> <key>VERSION</key>
<string>1.0.0</string> <string>1.0</string>
</dict> </dict>
<key>TYPE</key> <key>TYPE</key>
<integer>0</integer> <integer>0</integer>
<key>UUID</key> <key>UUID</key>
<string>900E8D18-94AC-4140-AAF6-B4DD2CE114BD</string> <string>8836773b-66f6-4678-ba3b-83f87de99d33</string>
</dict>
<dict>
<key>MUST-CLOSE-APPLICATION-ITEMS</key>
<array/>
<key>MUST-CLOSE-APPLICATIONS</key>
<false/>
<key>PACKAGE_FILES</key>
<dict>
<key>DEFAULT_INSTALL_LOCATION</key>
<string>/</string>
<key>HIERARCHY</key>
<dict>
<key>CHILDREN</key>
<array>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>Applications</string>
<key>PATH_TYPE</key>
<integer>0</integer>
<key>PERMISSIONS</key>
<integer>509</integer>
<key>TYPE</key>
<integer>1</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array>
<dict>
<key>CHILDREN</key>
<array>
<dict>
<key>CHILDREN</key>
<array>
<dict>
<key>CHILDREN</key>
<array>
<dict>
<key>CHILDREN</key>
<array>
<dict>
<key>BUNDLE_CAN_DOWNGRADE</key>
<false/>
<key>BUNDLE_POSTINSTALL_PATH</key>
<dict>
<key>PATH_TYPE</key>
<integer>0</integer>
</dict>
<key>BUNDLE_PREINSTALL_PATH</key>
<dict>
<key>PATH_TYPE</key>
<integer>0</integer>
</dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../PaulXStretch/PaulXStretch.aaxplugin</string>
<key>PATH_TYPE</key>
<integer>1</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
</array>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>Plug-Ins</string>
<key>PATH_TYPE</key>
<integer>2</integer>
<key>PERMISSIONS</key>
<integer>509</integer>
<key>TYPE</key>
<integer>2</integer>
<key>UID</key>
<integer>0</integer>
</dict>
</array>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>Audio</string>
<key>PATH_TYPE</key>
<integer>2</integer>
<key>PERMISSIONS</key>
<integer>509</integer>
<key>TYPE</key>
<integer>2</integer>
<key>UID</key>
<integer>0</integer>
</dict>
</array>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>Avid</string>
<key>PATH_TYPE</key>
<integer>2</integer>
<key>PERMISSIONS</key>
<integer>509</integer>
<key>TYPE</key>
<integer>2</integer>
<key>UID</key>
<integer>0</integer>
</dict>
</array>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>Application Support</string>
<key>PATH_TYPE</key>
<integer>0</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>1</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>0</integer>
<key>PATH</key>
<string>Automator</string>
<key>PATH_TYPE</key>
<integer>0</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>1</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>0</integer>
<key>PATH</key>
<string>Documentation</string>
<key>PATH_TYPE</key>
<integer>0</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>1</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>0</integer>
<key>PATH</key>
<string>Extensions</string>
<key>PATH_TYPE</key>
<integer>0</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>1</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>0</integer>
<key>PATH</key>
<string>Filesystems</string>
<key>PATH_TYPE</key>
<integer>0</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>1</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>0</integer>
<key>PATH</key>
<string>Frameworks</string>
<key>PATH_TYPE</key>
<integer>0</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>1</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>0</integer>
<key>PATH</key>
<string>Input Methods</string>
<key>PATH_TYPE</key>
<integer>0</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>1</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>0</integer>
<key>PATH</key>
<string>Internet Plug-Ins</string>
<key>PATH_TYPE</key>
<integer>0</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>1</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>0</integer>
<key>PATH</key>
<string>LaunchAgents</string>
<key>PATH_TYPE</key>
<integer>0</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>1</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>0</integer>
<key>PATH</key>
<string>LaunchDaemons</string>
<key>PATH_TYPE</key>
<integer>0</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>1</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>0</integer>
<key>PATH</key>
<string>PreferencePanes</string>
<key>PATH_TYPE</key>
<integer>0</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>1</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>0</integer>
<key>PATH</key>
<string>Preferences</string>
<key>PATH_TYPE</key>
<integer>0</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>1</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>Printers</string>
<key>PATH_TYPE</key>
<integer>0</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>1</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>0</integer>
<key>PATH</key>
<string>PrivilegedHelperTools</string>
<key>PATH_TYPE</key>
<integer>0</integer>
<key>PERMISSIONS</key>
<integer>1005</integer>
<key>TYPE</key>
<integer>1</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>0</integer>
<key>PATH</key>
<string>QuickLook</string>
<key>PATH_TYPE</key>
<integer>0</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>1</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>0</integer>
<key>PATH</key>
<string>QuickTime</string>
<key>PATH_TYPE</key>
<integer>0</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>1</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>0</integer>
<key>PATH</key>
<string>Screen Savers</string>
<key>PATH_TYPE</key>
<integer>0</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>1</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>0</integer>
<key>PATH</key>
<string>Scripts</string>
<key>PATH_TYPE</key>
<integer>0</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>1</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>0</integer>
<key>PATH</key>
<string>Services</string>
<key>PATH_TYPE</key>
<integer>0</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>1</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>0</integer>
<key>PATH</key>
<string>Widgets</string>
<key>PATH_TYPE</key>
<integer>0</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>1</integer>
<key>UID</key>
<integer>0</integer>
</dict>
</array>
<key>GID</key>
<integer>0</integer>
<key>PATH</key>
<string>Library</string>
<key>PATH_TYPE</key>
<integer>0</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>1</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>0</integer>
<key>PATH</key>
<string>Shared</string>
<key>PATH_TYPE</key>
<integer>0</integer>
<key>PERMISSIONS</key>
<integer>1023</integer>
<key>TYPE</key>
<integer>1</integer>
<key>UID</key>
<integer>0</integer>
</dict>
</array>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>Users</string>
<key>PATH_TYPE</key>
<integer>0</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>1</integer>
<key>UID</key>
<integer>0</integer>
</dict>
</array>
<key>GID</key>
<integer>0</integer>
<key>PATH</key>
<string>/</string>
<key>PATH_TYPE</key>
<integer>0</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>1</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<key>PAYLOAD_TYPE</key>
<integer>0</integer>
<key>PRESERVE_EXTENDED_ATTRIBUTES</key>
<false/>
<key>SHOW_INVISIBLE</key>
<false/>
<key>SPLIT_FORKS</key>
<true/>
<key>TREAT_MISSING_FILES_AS_WARNING</key>
<false/>
<key>VERSION</key>
<integer>5</integer>
</dict>
<key>PACKAGE_SETTINGS</key>
<dict>
<key>AUTHENTICATION</key>
<integer>1</integer>
<key>CONCLUSION_ACTION</key>
<integer>0</integer>
<key>FOLLOW_SYMBOLIC_LINKS</key>
<false/>
<key>IDENTIFIER</key>
<string>com.sonosaurus.paulxstretch.pkg.aax</string>
<key>LOCATION</key>
<integer>0</integer>
<key>NAME</key>
<string>AAX Plugin</string>
<key>OVERWRITE_PERMISSIONS</key>
<false/>
<key>PAYLOAD_SIZE</key>
<integer>-1</integer>
<key>REFERENCE_PATH</key>
<string></string>
<key>RELOCATABLE</key>
<false/>
<key>USE_HFS+_COMPRESSION</key>
<false/>
<key>VERSION</key>
<string>1.0</string>
</dict>
<key>TYPE</key>
<integer>0</integer>
<key>UUID</key>
<string>84eda216-acaf-46b6-b5f7-654e1d753eff</string>
</dict> </dict>
<dict> <dict>
<key>MUST-CLOSE-APPLICATION-ITEMS</key> <key>MUST-CLOSE-APPLICATION-ITEMS</key>
@ -1573,12 +2111,12 @@
<key>USE_HFS+_COMPRESSION</key> <key>USE_HFS+_COMPRESSION</key>
<false/> <false/>
<key>VERSION</key> <key>VERSION</key>
<string>1.0.0</string> <string>1.0</string>
</dict> </dict>
<key>TYPE</key> <key>TYPE</key>
<integer>0</integer> <integer>0</integer>
<key>UUID</key> <key>UUID</key>
<string>437BF225-E33D-4FC1-8573-A6D19877367C</string> <string>4e2d6b27-ad75-4fb4-b465-f7951c7b1048</string>
</dict> </dict>
</array> </array>
<key>PROJECT</key> <key>PROJECT</key>
@ -1624,13 +2162,13 @@
<integer>1</integer> <integer>1</integer>
</dict> </dict>
<key>PACKAGE_UUID</key> <key>PACKAGE_UUID</key>
<string>E4E37793-C22E-485C-B28E-D0CA2A33A72D</string> <string>a1080b3d-0af8-4722-add2-0a381e330bec</string>
<key>TITLE</key> <key>TITLE</key>
<array/> <array/>
<key>TYPE</key> <key>TYPE</key>
<integer>0</integer> <integer>0</integer>
<key>UUID</key> <key>UUID</key>
<string>D63A2FB3-6971-4E95-BFF9-84751C6FECCC</string> <string>b6e8c856-781f-4593-9bbe-e2af5a6ff54d</string>
</dict> </dict>
<dict> <dict>
<key>CHILDREN</key> <key>CHILDREN</key>
@ -1645,13 +2183,13 @@
<integer>1</integer> <integer>1</integer>
</dict> </dict>
<key>PACKAGE_UUID</key> <key>PACKAGE_UUID</key>
<string>900E8D18-94AC-4140-AAF6-B4DD2CE114BD</string> <string>8836773b-66f6-4678-ba3b-83f87de99d33</string>
<key>TITLE</key> <key>TITLE</key>
<array/> <array/>
<key>TYPE</key> <key>TYPE</key>
<integer>0</integer> <integer>0</integer>
<key>UUID</key> <key>UUID</key>
<string>F26B10B7-7821-4E17-8C75-9950A933737C</string> <string>3a934fcb-1c38-4e0c-8fa0-351140f1d236</string>
</dict> </dict>
<dict> <dict>
<key>CHILDREN</key> <key>CHILDREN</key>
@ -1666,13 +2204,34 @@
<integer>1</integer> <integer>1</integer>
</dict> </dict>
<key>PACKAGE_UUID</key> <key>PACKAGE_UUID</key>
<string>437BF225-E33D-4FC1-8573-A6D19877367C</string> <string>4e2d6b27-ad75-4fb4-b465-f7951c7b1048</string>
<key>TITLE</key> <key>TITLE</key>
<array/> <array/>
<key>TYPE</key> <key>TYPE</key>
<integer>0</integer> <integer>0</integer>
<key>UUID</key> <key>UUID</key>
<string>F010F943-527F-46D2-B29B-87A1E9B0D863</string> <string>895ee614-6bed-4459-baa1-23d7e2209aa8</string>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>DESCRIPTION</key>
<array/>
<key>OPTIONS</key>
<dict>
<key>HIDDEN</key>
<false/>
<key>STATE</key>
<integer>1</integer>
</dict>
<key>PACKAGE_UUID</key>
<string>84eda216-acaf-46b6-b5f7-654e1d753eff</string>
<key>TITLE</key>
<array/>
<key>TYPE</key>
<integer>0</integer>
<key>UUID</key>
<string>c25a3faf-335f-4a45-a66c-f8410ccf1892</string>
</dict> </dict>
</array> </array>
<key>REMOVED</key> <key>REMOVED</key>

View File

@ -31,7 +31,7 @@ Name: "app"; Description: "Standalone 64-bit application (.exe)"; Types: full cu
;Name: "vst2_64"; Description: "64-bit VST2 Plugin (.dll)"; Types: full custom; Check: Is64BitInstallMode; ;Name: "vst2_64"; Description: "64-bit VST2 Plugin (.dll)"; Types: full custom; Check: Is64BitInstallMode;
Name: "vst3_64"; Description: "64-bit VST3 Plugin (.vst3)"; Types: full custom; Check: Is64BitInstallMode; Name: "vst3_64"; Description: "64-bit VST3 Plugin (.vst3)"; Types: full custom; Check: Is64BitInstallMode;
;;Name: "aax_32"; Description: "32-bit AAX Plugin (.aaxplugin)"; Types: full custom; ;;Name: "aax_32"; Description: "32-bit AAX Plugin (.aaxplugin)"; Types: full custom;
;Name: "aax_64"; Description: "64-bit AAX Plugin (.aaxplugin)"; Types: full custom; Check: Is64BitInstallMode; Name: "aax_64"; Description: "64-bit AAX Plugin (.aaxplugin)"; Types: full custom; Check: Is64BitInstallMode;
;Name: "vst2_32"; Description: "32-bit VST2 Plugin (.dll)"; Types: full custom; ;Name: "vst2_32"; Description: "32-bit VST2 Plugin (.dll)"; Types: full custom;
;Name: "vst3_32"; Description: "32-bit VST3 Plugin (.vst3)"; Types: full custom; ;Name: "vst3_32"; Description: "32-bit VST3 Plugin (.vst3)"; Types: full custom;
@ -41,9 +41,9 @@ Name: "vst3_64"; Description: "64-bit VST3 Plugin (.vst3)"; Types: full custom;
[Files] [Files]
Source: "PaulXStretch\PaulXStretch.exe"; DestDir: "{app}" ; Check: Is64BitInstallMode; Components:app; Flags: ignoreversion signonce; Source: "PaulXStretch\PaulXStretch.exe"; DestDir: "{app}" ; Check: Is64BitInstallMode; Components:app; Flags: ignoreversion signonce;
;Source: "SonoBus\Plugins\SonoBus.dll"; DestDir: {code:GetVST2Dir|0}; Check: Is64BitInstallMode; Components:vst2_64; Flags: ignoreversion signonce; ;Source: "SonoBus\Plugins\PaulXStretch.dll"; DestDir: {code:GetVST2Dir|0}; Check: Is64BitInstallMode; Components:vst2_64; Flags: ignoreversion signonce;
Source: "PaulXStretch\Plugins\PaulXStretch.vst3"; DestDir: "{commoncf64}\VST3\"; Check: Is64BitInstallMode; Components:vst3_64; Flags: ignoreversion signonce ; Source: "PaulXStretch\Plugins\PaulXStretch.vst3"; DestDir: "{commoncf64}\VST3\"; Check: Is64BitInstallMode; Components:vst3_64; Flags: ignoreversion signonce ;
;Source: "SonoBus\Plugins\SonoBus.aaxplugin"; DestDir: "{commoncf64}\Avid\Audio\Plug-Ins\"; Check: Is64BitInstallMode; Components:aax_64; Flags: ignoreversion recursesubdirs createallsubdirs ; Source: "SonoBus\Plugins\PaulXStretch.aaxplugin"; DestDir: "{commoncf64}\Avid\Audio\Plug-Ins\"; Check: Is64BitInstallMode; Components:aax_64; Flags: ignoreversion recursesubdirs createallsubdirs ;
;Source: "SonoBus\SonoBus32.exe"; DestDir: "{app}" ; DestName:"SonoBus.exe"; Check: not Is64BitInstallMode; Components:app32; Flags: ignoreversion signonce; ;Source: "SonoBus\SonoBus32.exe"; DestDir: "{app}" ; DestName:"SonoBus.exe"; Check: not Is64BitInstallMode; Components:app32; Flags: ignoreversion signonce;
;Source: "SonoBus\Plugins32\SonoBus.dll"; DestDir: {code:GetVST2Dir|1}; Components:vst2_32; Flags: ignoreversion signonce; ;Source: "SonoBus\Plugins32\SonoBus.dll"; DestDir: {code:GetVST2Dir|1}; Components:vst2_32; Flags: ignoreversion signonce;

25
setupcmake.sh Executable file
View File

@ -0,0 +1,25 @@
#!/bin/bash
DEFS=""
CONFIG="Release"
if [ -n "${AAX_SDK_PATH}" ] ; then
echo "Will build AAX plugin"
DEPS="$DEPS -DAAX_SDK_PATH=${AAX_SDK_PATH}"
fi
#if [ -n "${VST2_SDK_PATH}" ] ; then
# echo "Will build VST2 plugin"
# DEPS="$DEPS -DVST2_SDK_PATH=${VST2_SDK_PATH}"
#fi
if [ "$1" = "debug" ] ; then
CONFIG="Debug"
fi
cmake -DCMAKE_BUILD_TYPE=$CONFIG $DEPS -B build

21
setupcmakewin.sh Executable file
View File

@ -0,0 +1,21 @@
#!/bin/bash
DEFS=""
if [ -n "${AAX_SDK_PATH}" ] ; then
echo "Will build AAX plugin"
DEPS="$DEPS -DAAX_SDK_PATH=${AAX_SDK_PATH}"
fi
#if [ -n "${VST2_SDK_PATH}" ] ; then
# echo "Will build VST2 plugin"
# DEPS="$DEPS -DVST2_SDK_PATH=${VST2_SDK_PATH}"
#fi
#cmake -G "Visual Studio 15 2017" -A "x64" $DEPS -B build
cmake -G "Visual Studio 16 2019" -A "x64" $DEPS -B build

22
setupcmakewin32.sh Executable file
View File

@ -0,0 +1,22 @@
#!/bin/bash
DEFS=""
if [ -n "${AAX_SDK_PATH}" ] ; then
echo "Will build AAX plugin"
DEPS="$DEPS -DAAX_SDK_PATH=${AAX_SDK_PATH}"
fi
#if [ -n "${VST2_SDK_PATH}" ] ; then
# echo "Will build VST2 plugin"
# DEPS="$DEPS -DVST2_SDK_PATH=${VST2_SDK_PATH}"
#fi
cmake -G "Visual Studio 15 2017" $DEPS -B build32

17
setupcmakexcode.sh Executable file
View File

@ -0,0 +1,17 @@
#!/bin/bash
DEFS=""
if [ -n "${AAX_SDK_PATH}" ] ; then
DEPS="$DEPS -DAAX_SDK_PATH=${AAX_SDK_PATH}"
fi
#if [ -n "${VST2_SDK_PATH}" ] ; then
# DEPS="$DEPS -DVST2_SDK_PATH=${VST2_SDK_PATH}"
#fi
# xcode
cmake -GXcode ${DEPS} -B buildXcode