Hardcode 8 channels for stretchsource xfade buffer
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@ -14,7 +14,7 @@ StretchAudioSource::StretchAudioSource(int initialnumoutchans, AudioFormatManage
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m_inputfile = std::make_unique<AInputS>(m_afm);
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m_inputfile = std::make_unique<AInputS>(m_afm);
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m_specproc_order = { 0,1,2,3,4,5,6,7 };
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m_specproc_order = { 0,1,2,3,4,5,6,7 };
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setNumOutChannels(initialnumoutchans);
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setNumOutChannels(initialnumoutchans);
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m_xfadetask.buffer.setSize(initialnumoutchans, 65536);
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m_xfadetask.buffer.setSize(8, 65536);
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m_xfadetask.buffer.clear();
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m_xfadetask.buffer.clear();
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}
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}
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