Parameter and slider stuff. Added spread parameter. Mutex locking fixes. This had went unnoticed because VS for some reason didn't break into the debugger on entering a non recursive multiple times.

This commit is contained in:
xenakios
2017-11-25 00:22:07 +02:00
parent 73ef79509c
commit 8bd4468603
2 changed files with 39 additions and 15 deletions

View File

@ -83,13 +83,15 @@ PaulstretchpluginAudioProcessor::PaulstretchpluginAudioProcessor()
m_stretch_source->setOnsetDetection(0.0);
m_stretch_source->setLoopingEnabled(true);
addParameter(new AudioParameterFloat("mainvolume0", "Main volume", -24.0f, 12.0f, -3.0f)); // 0
addParameter(new AudioParameterFloat("stretchamount0", "Stretch amount", 0.1f, 128.0f, 1.0f)); // 1
addParameter(new AudioParameterFloat("stretchamount0", "Stretch amount",
NormalisableRange<float>(0.1f, 128.0f, 0.01f, 0.5),1.0f)); // 1
addParameter(new AudioParameterFloat("fftsize0", "FFT size", 0.0f, 1.0f, 0.7f)); // 2
addParameter(new AudioParameterFloat("pitchshift0", "Pitch shift", -24.0f, 24.0f, 0.0f)); // 3
addParameter(new AudioParameterFloat("freqshift0", "Frequency shift", -1000.0f, 1000.0f, 0.0f)); // 4
addParameter(new AudioParameterFloat("playrange_start0", "Sound start", 0.0f, 1.0f, 0.0f)); // 5
addParameter(new AudioParameterFloat("playrange_end0", "Sound end", 0.0f, 1.0f, 1.0f)); // 6
addParameter(new AudioParameterBool("freeze0", "Freeze", false)); // 7
addParameter(new AudioParameterFloat("spread0", "Frequency spread", 0.0f, 1.0f, 0.0f)); // 8
}
PaulstretchpluginAudioProcessor::~PaulstretchpluginAudioProcessor()
@ -183,7 +185,7 @@ void PaulstretchpluginAudioProcessor::setFFTSize(double size)
void PaulstretchpluginAudioProcessor::startplay(Range<double> playrange, int numoutchans, String& err)
{
m_stretch_source->setPlayRange(playrange, m_stretch_source->isLoopingEnabled());
m_stretch_source->setPlayRange(playrange, true);
int bufamt = m_bufamounts[m_prebuffer_amount];
@ -207,6 +209,7 @@ void PaulstretchpluginAudioProcessor::startplay(Range<double> playrange, int num
void PaulstretchpluginAudioProcessor::prepareToPlay(double sampleRate, int samplesPerBlock)
{
std::lock_guard<std::mutex> locker(m_mutex);
if (getNumOutputChannels() != m_cur_num_out_chans)
m_ready_to_play = false;
if (m_using_memory_buffer == true)
@ -309,6 +312,8 @@ void PaulstretchpluginAudioProcessor::processBlock (AudioSampleBuffer& buffer, M
setFFTSize(*getFloatParameter(2));
m_ppar.pitch_shift.cents = *getFloatParameter(3) * 100.0;
m_ppar.freq_shift.Hz = *getFloatParameter(4);
m_ppar.spread.enabled = *getFloatParameter(8) > 0.0f;
m_ppar.spread.bandwidth = *getFloatParameter(8);
double t0 = *getFloatParameter(5);
double t1 = *getFloatParameter(6);
if (t0 > t1)
@ -359,20 +364,21 @@ void PaulstretchpluginAudioProcessor::setStateInformation (const void* data, int
ValueTree tree = ValueTree::readFromData(data, sizeInBytes);
if (tree.isValid())
{
std::lock_guard<std::mutex> locker(m_mutex);
for (int i = 0; i<getNumParameters(); ++i)
{
auto par = getFloatParameter(i);
if (par != nullptr)
std::lock_guard<std::mutex> locker(m_mutex);
for (int i = 0; i < getNumParameters(); ++i)
{
double parval = tree.getProperty(par->paramID, (double)*par);
*par = parval;
auto par = getFloatParameter(i);
if (par != nullptr)
{
double parval = tree.getProperty(par->paramID, (double)*par);
*par = parval;
}
}
}
String fn = tree.getProperty("importedfile");
if (fn.isEmpty() == false)
{
m_using_memory_buffer = false;
File f(fn);
setAudioFile(f);
}
@ -414,7 +420,6 @@ double PaulstretchpluginAudioProcessor::getRecordingPositionPercent()
String PaulstretchpluginAudioProcessor::setAudioFile(File f)
{
std::lock_guard<std::mutex> locker(m_mutex);
auto ai = unique_from_raw(m_afm->createReaderFor(f));
if (ai != nullptr)
{
@ -428,9 +433,10 @@ String PaulstretchpluginAudioProcessor::setAudioFile(File f)
//MessageManager::callAsync([cb, file]() { cb("Too high bit depth in file " + file.getFullPathName()); });
return "Too high bit depth in file " + f.getFullPathName();
}
std::lock_guard<std::mutex> locker(m_mutex);
m_stretch_source->setAudioFile(f);
m_current_file = f;
m_using_memory_buffer = false;
m_stretch_source->setAudioFile(f);
return String();
//MessageManager::callAsync([cb, file]() { cb(String()); });