Attempt implementing offline rendering from the plugin but not going so great. Looks like the StretchAudioSource doesn't really work that robustly...
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@ -411,9 +411,60 @@ void PaulstretchpluginAudioProcessor::updateStretchParametersFromPluginParameter
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pars.tonal_vs_noise.preserve = *getFloatParameter(cpi_tonalvsnoisepreserve);
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}
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String PaulstretchpluginAudioProcessor::offlineRender(File outputfile)
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{
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File outputfiletouse = outputfile.getNonexistentSibling();
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int numoutchans = *getIntParameter(cpi_num_outchans);
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auto ss = std::make_shared<StretchAudioSource>(numoutchans,m_afm);
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int blocksize = 2048;
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int64_t outlen = 10 * getSampleRateChecked();
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int64_t outcounter = 0;
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ss->setFFTSize(m_fft_size_to_use);
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ss->setAudioFile(m_current_file);
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ProcessParameters renderpars;
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updateStretchParametersFromPluginParameters(renderpars);
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ss->setProcessParameters(&renderpars);
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double t0 = *getFloatParameter(cpi_soundstart);
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double t1 = *getFloatParameter(cpi_soundend);
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sanitizeTimeRange(t0, t1);
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ss->setRate(*getFloatParameter(cpi_stretchamount));
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ss->setPlayRange({ t0,t1 }, true);
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ss->setLoopingEnabled(true);
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ss->setNumOutChannels(numoutchans);
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ss->setFFTWindowingType(1);
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ss->setPreviewDry(true);
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ss->setOnsetDetection(*getFloatParameter(cpi_onsetdetection));
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ss->setLoopXFadeLength(*getFloatParameter(cpi_loopxfadelen));
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ss->setFreezing(getParameter(cpi_freeze));
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ss->setPaused(getParameter(cpi_pause_enabled));
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ss->prepareToPlay(blocksize, getSampleRateChecked());
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AudioBuffer<float> renderbuffer(numoutchans, blocksize);
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WavAudioFormat wavformat;
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FileOutputStream* outstream = outputfiletouse.createOutputStream();
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if (outstream == nullptr)
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return "Could not create output file";
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auto writer = wavformat.createWriterFor(outstream, getSampleRateChecked(), numoutchans, 32, StringPairArray(), 0);
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if (writer == nullptr)
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{
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delete outstream;
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return "Could not create WAV writer";
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}
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AudioSourceChannelInfo asci(renderbuffer);
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while (outcounter < outlen)
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{
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ss->setMainVolume(*getFloatParameter(cpi_main_volume));
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ss->getNextAudioBlock(asci);
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writer->writeFromAudioSampleBuffer(renderbuffer,0,blocksize);
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outcounter += blocksize;
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}
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delete writer;
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return "Rendered OK";
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}
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double PaulstretchpluginAudioProcessor::getSampleRateChecked()
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{
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if (m_cur_sr < 1.0)
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if (m_cur_sr < 1.0 || m_cur_sr>1000000.0)
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return 44100.0;
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return m_cur_sr;
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}
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@ -503,14 +554,6 @@ void copyAudioBufferWrappingPosition(const AudioBuffer<float>& src, AudioBuffer<
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}
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}
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inline void sanitizeTimeRange(double& t0, double& t1)
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{
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if (t0 > t1)
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std::swap(t0, t1);
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if (t1 - t0 < 0.001)
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t1 = t0 + 0.001;
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}
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void PaulstretchpluginAudioProcessor::processBlock (AudioSampleBuffer& buffer, MidiBuffer& midiMessages)
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{
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ScopedLock locker(m_cs);
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