Increase thumbnailcache thread priority. Readme change.
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@ -352,8 +352,6 @@ WaveformComponent::WaveformComponent(AudioFormatManager* afm, AudioThumbnail* th
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TimeSelectionChangedCallback = [](Range<double>, int) {};
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if (m_use_opengl == true)
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m_ogl.attachTo(*this);
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// The default priority of 2 is a bit too low in some cases, it seems...
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//m_thumbcache->getTimeSliceThread().setPriority(3);
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m_thumbnail = thumb;
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m_thumbnail->addChangeListener(this);
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setOpaque(true);
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