Increase thumbnailcache thread priority. Readme change.
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@ -352,8 +352,6 @@ WaveformComponent::WaveformComponent(AudioFormatManager* afm, AudioThumbnail* th
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TimeSelectionChangedCallback = [](Range<double>, int) {};
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if (m_use_opengl == true)
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m_ogl.attachTo(*this);
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// The default priority of 2 is a bit too low in some cases, it seems...
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//m_thumbcache->getTimeSliceThread().setPriority(3);
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m_thumbnail = thumb;
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m_thumbnail->addChangeListener(this);
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setOpaque(true);
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@ -96,7 +96,8 @@ PaulstretchpluginAudioProcessor::PaulstretchpluginAudioProcessor()
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if (m_afm->getNumKnownFormats()==0)
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m_afm->registerBasicFormats();
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m_thumb = std::make_unique<AudioThumbnail>(512, *m_afm, *m_thumbcache);
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//m_thumb->addChangeListener(this);
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// The default priority of 2 is a bit too low in some cases, it seems...
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m_thumbcache->getTimeSliceThread().setPriority(3);
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m_stretch_source = std::make_unique<StretchAudioSource>(2, m_afm);
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@ -44,7 +44,7 @@ History :
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provide the file name of the source of audio file, so audio clip/event/item specific audio won't be imported)
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-Removed an unnecessary level of buffering (doesn't reduce latency but should help a bit with CPU usage)
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-Added About window
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01-17-2018 1.0.0 preview 5
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-Restored ability to set capture buffer length
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01-20-2018 1.0.0 preview 5
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-Restored ability to set capture buffer length (via the settings menu)
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-Seek to play range beginning when audio file imported
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-Fixes to waveform display issues
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