Use plugin settings file directory for captures. Use Juce ThreadPool instead of detached std::thread for the capture saving task.
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		@@ -487,8 +487,8 @@ void PaulstretchpluginAudioProcessor::saveCaptureBuffer()
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			return;
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		Uuid uid;
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		WavAudioFormat wavformat;
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		String outfn = File::getSpecialLocation(File::SpecialLocationType::userDocumentsDirectory).getFullPathName() + "/paulxstretchaudiocaptures/" +
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			uid.toString() + ".wav";
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		String propsdir = m_propsfile->m_props_file->getFile().getParentDirectory().getFullPathName();
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		String outfn = propsdir + "/paulxstretchaudiocaptures/" + uid.toString() + ".wav";
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		Logger::writeToLog("Attempting to save capture to file " + outfn);
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		File outfile(outfn);
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		outfile.create();
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@@ -515,8 +515,7 @@ void PaulstretchpluginAudioProcessor::saveCaptureBuffer()
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		else
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			Logger::writeToLog("Could not create output file");
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	};
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	std::thread th(task);
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	th.detach();
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	m_threadpool->addJob(task);
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}
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String PaulstretchpluginAudioProcessor::offlineRender(File outputfile)
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@@ -89,6 +89,12 @@ const int cpi_looping_enabled = 60;
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const int cpi_rewind = 61;
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const int cpi_dryplayrate = 62;
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class MyThreadPool : public ThreadPool
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{
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public:
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	MyThreadPool() : ThreadPool(2) {}
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};
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class MyPropertiesFile
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{
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public:
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@@ -263,7 +269,7 @@ private:
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	bool m_lastrewind = false;
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	AudioFilePreviewComponent* m_previewcomponent = nullptr;
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	void saveCaptureBuffer();
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	SharedResourcePointer<MyThreadPool> m_threadpool;
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	//==============================================================================
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    JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (PaulstretchpluginAudioProcessor)
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};
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