Use CriticalSection in audio source. Add bool argument for seek to get immediate seeks. etc
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1f8f57666d
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@ -36,8 +36,6 @@ inline double ramp(int64_t pos, int64_t totallen, int64_t rampinlen, int64_t ram
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return 1.0;
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}
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using LockGuard = std::lock_guard<std::recursive_mutex>;
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class AInputS final : public InputS
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{
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public:
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@ -53,7 +51,7 @@ public:
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void setAudioBuffer(AudioBuffer<float>* buf, int samplerate, int len)
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{
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LockGuard locker(m_mutex);
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ScopedLock locker(m_mutex);
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m_afreader = nullptr;
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m_using_memory_buffer = true;
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m_readbuf = *buf;
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@ -64,7 +62,7 @@ public:
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m_loop_enabled = true;
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m_crossfadebuf.setSize(info.nchannels, m_crossfadebuf.getNumSamples());
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m_cached_file_range = { 0,len };
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seek(m_activerange.getStart());
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seek(m_activerange.getStart(), true);
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updateXFadeCache();
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}
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virtual AudioBuffer<float>* getAudioBuffer() override
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@ -79,7 +77,7 @@ public:
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AudioFormatReader* reader = m_manager->createReaderFor(file);
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if (reader)
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{
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LockGuard locker(m_mutex);
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ScopedLock locker(m_mutex);
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m_using_memory_buffer = false;
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m_afreader = std::unique_ptr<AudioFormatReader>(reader);
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if (m_activerange.isEmpty())
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@ -109,7 +107,7 @@ public:
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}
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int readNextBlock(AudioBuffer<float>& abuf, int nsmps, int numchans) override
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{
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LockGuard locker(m_mutex);
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ScopedLock locker(m_mutex);
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if (m_afreader == nullptr && m_using_memory_buffer == false)
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{
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jassert(false);
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@ -281,11 +279,14 @@ public:
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updateXFadeCache();
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//m_cached_crossfade_range = Range<int64_t>();
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}
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void seek(double pos) override //0=start,1.0=end
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void seek(double pos, bool immediate) override //0=start,1.0=end
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{
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//seekImpl(pos);
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LockGuard locker(m_mutex);
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ScopedLock locker(m_mutex);
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if (immediate == true)
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{
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seekImpl(pos);
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return;
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}
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if (m_seekfade.state == 0)
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{
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m_seekfade.state = 1;
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@ -332,7 +333,7 @@ public:
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}
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void setActiveRange(Range<double> rng) override
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{
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LockGuard locker(m_mutex);
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ScopedLock locker(m_mutex);
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/*
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if (rng.contains(getCurrentPositionPercent()))
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@ -395,7 +396,7 @@ private:
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int64_t m_loopcount = 0;
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bool m_using_memory_buffer = true;
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AudioFormatManager* m_manager = nullptr;
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std::recursive_mutex m_mutex;
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CriticalSection m_mutex;
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struct
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{
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int state = 0; // 0 inactive, 1 seek requested, 2 fade out, 3 fade in
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@ -50,7 +50,7 @@ public:
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nsmps-=readsize;
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};
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};
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virtual void seek(double pos)=0;//0=start,1.0=end
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virtual void seek(double pos, bool immediate)=0;//0=start,1.0=end
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struct {
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int64_t nsamples=0;
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@ -505,7 +505,7 @@ void StretchAudioSource::initObjects()
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ScopedLock locker(m_cs);
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m_inputfile->setActiveRange(m_playrange);
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if (m_inputfile->getActiveRange().contains(m_inputfile->getCurrentPositionPercent())==false)
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m_inputfile->seek(m_playrange.getStart());
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m_inputfile->seek(m_playrange.getStart(), true);
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m_firstbuffer = true;
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if (m_stretchoutringbuf.getSize() < m_num_outchans*m_process_fftsize)
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@ -695,7 +695,7 @@ void StretchAudioSource::seekPercent(double pos)
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m_seekpos = pos;
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//m_firstbuffer = true;
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//m_resampler->Reset();
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m_inputfile->seek(pos);
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m_inputfile->seek(pos, true);
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++m_param_change_count;
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}
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@ -542,6 +542,7 @@ void PaulstretchpluginAudioProcessor::prepareToPlay(double sampleRate, int sampl
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m_curmaxblocksize = samplesPerBlock;
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m_input_buffer.setSize(getMainBusNumInputChannels(), samplesPerBlock);
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*getBoolParameter(cpi_rewind) = false;
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m_lastrewind = false;
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int numoutchans = *m_outchansparam;
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if (numoutchans != m_cur_num_out_chans)
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m_prebuffering_inited = false;
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@ -693,7 +694,7 @@ void PaulstretchpluginAudioProcessor::processBlock (AudioSampleBuffer& buffer, M
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if (m_stretch_source->isLoopEnabled() != *getBoolParameter(cpi_looping_enabled))
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m_stretch_source->setLoopingEnabled(*getBoolParameter(cpi_looping_enabled));
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bool rew = *getBoolParameter(cpi_rewind);
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if (rew !=m_lastrewind)
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if (rew != m_lastrewind)
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{
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if (rew == true)
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{
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