Added sound play range parameters. Initial work on audio input capture.
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@ -23,7 +23,10 @@ PaulstretchpluginAudioProcessorEditor::PaulstretchpluginAudioProcessorEditor (Pa
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m_parcomps.back()->setBounds(1, i * 25, 598, 24);
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addAndMakeVisible(m_parcomps.back().get());
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}
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setSize (600, pars.size()*25);
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addAndMakeVisible(&m_rec_enable);
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m_rec_enable.setButtonText("Capture");
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m_rec_enable.addListener(this);
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setSize (600, pars.size()*25+30);
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startTimer(1, 100);
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}
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@ -31,6 +34,14 @@ PaulstretchpluginAudioProcessorEditor::~PaulstretchpluginAudioProcessorEditor()
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{
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}
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void PaulstretchpluginAudioProcessorEditor::buttonClicked(Button * but)
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{
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if (but == &m_rec_enable)
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{
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processor.setRecordingEnabled(but->getToggleState());
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}
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}
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//==============================================================================
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void PaulstretchpluginAudioProcessorEditor::paint (Graphics& g)
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{
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@ -39,8 +50,8 @@ void PaulstretchpluginAudioProcessorEditor::paint (Graphics& g)
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void PaulstretchpluginAudioProcessorEditor::resized()
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{
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// This is generally where you'll want to lay out the positions of any
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// subcomponents in your editor..
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m_rec_enable.setBounds(1, getHeight() - 25, 10, 24);
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m_rec_enable.changeWidthToFitText();
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}
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void PaulstretchpluginAudioProcessorEditor::timerCallback(int id)
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