Added sound play range parameters. Initial work on audio input capture.
This commit is contained in:
@ -59,10 +59,15 @@ public:
|
||||
{
|
||||
return dynamic_cast<AudioParameterFloat*>(getParameters()[index]);
|
||||
}
|
||||
void setRecordingEnabled(bool b);
|
||||
private:
|
||||
std::unique_ptr<Control> m_control;
|
||||
std::unique_ptr<AudioFormatManager> m_afm;
|
||||
bool m_ready_to_play = false;
|
||||
AudioBuffer<float> m_recbuffer;
|
||||
double m_max_reclen = 10.0;
|
||||
bool m_is_recording = true;
|
||||
int m_rec_pos = 0;
|
||||
//==============================================================================
|
||||
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (PaulstretchpluginAudioProcessor)
|
||||
};
|
||||
|
Reference in New Issue
Block a user