Added linear interpolation option for envelope random transform, fixes etc
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@ -231,6 +231,7 @@ void EnvelopeComponent::mouseDown(const MouseEvent & ev)
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menu.addItem(1, "Reset");
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menu.addItem(2, "Invert");
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menu.addItem(3, "Wrap envelope X transform", true, m_envelope->m_transform_wrap_x);
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menu.addItem(4, "Envelope Y random linear interpolation", true, m_envelope->m_transform_y_random_linear_interpolation);
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int r = menu.show();
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if (r == 1)
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{
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@ -250,6 +251,10 @@ void EnvelopeComponent::mouseDown(const MouseEvent & ev)
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{
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toggleBool(m_envelope->m_transform_wrap_x);
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}
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if (r == 4)
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{
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toggleBool(m_envelope->m_transform_y_random_linear_interpolation);
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}
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repaint();
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return;
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}
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