OK, it plays some crappy audio but crashes on quit and all that kind of great stuff

This commit is contained in:
xenakios
2017-11-13 18:15:07 +02:00
parent d7ca59b90a
commit d97975f27a
7 changed files with 60 additions and 53 deletions

View File

@ -90,7 +90,8 @@ class Control
public:
Control(AudioFormatManager* afm);
~Control();
void startplay(bool bypass, bool realtime, Range<double> playrange, int numoutchans, String& err);
void processAudio(AudioBuffer<float>& buf);
void startplay(bool bypass, bool realtime, Range<double> playrange, int numoutchans, String& err);
void stopplay();
void set_seek_pos(REALTYPE x);
REALTYPE get_seek_pos();