OK, it plays some crappy audio but crashes on quit and all that kind of great stuff
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@ -59,6 +59,7 @@ public:
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private:
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std::unique_ptr<Control> m_control;
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std::unique_ptr<AudioFormatManager> m_afm;
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bool m_ready_to_play = false;
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//==============================================================================
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (PaulstretchpluginAudioProcessor)
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};
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