Added pause playback feature with fades for smoothing
This commit is contained in:
@ -164,6 +164,11 @@ void StretchAudioSource::setLoopXFadeLength(double lenseconds)
|
||||
void StretchAudioSource::getNextAudioBlock(const AudioSourceChannelInfo & bufferToFill)
|
||||
{
|
||||
ScopedLock locker(m_cs);
|
||||
if (m_pause_state == 2)
|
||||
{
|
||||
bufferToFill.buffer->clear(bufferToFill.startSample,bufferToFill.numSamples);
|
||||
return;
|
||||
}
|
||||
if (m_stretchoutringbuf.available() > 0)
|
||||
m_output_has_begun = true;
|
||||
bool freezing = m_freezing;
|
||||
@ -341,8 +346,17 @@ void StretchAudioSource::getNextAudioBlock(const AudioSourceChannelInfo & buffer
|
||||
}
|
||||
|
||||
}
|
||||
//if (m_inputfile->hasEnded())
|
||||
m_output_counter += bufferToFill.numSamples;
|
||||
if (m_pause_state == 1)
|
||||
{
|
||||
bufferToFill.buffer->applyGainRamp(bufferToFill.startSample, bufferToFill.numSamples, 1.0f, 0.0f);
|
||||
m_pause_state = 2;
|
||||
}
|
||||
if (m_pause_state == 3)
|
||||
{
|
||||
bufferToFill.buffer->applyGainRamp(bufferToFill.startSample, bufferToFill.numSamples, 0.0f, 1.0f);
|
||||
m_pause_state = 0;
|
||||
}
|
||||
m_output_counter += bufferToFill.numSamples;
|
||||
}
|
||||
|
||||
void StretchAudioSource::setNextReadPosition(int64 /*newPosition*/)
|
||||
@ -538,6 +552,30 @@ void StretchAudioSource::setFFTSize(int size)
|
||||
}
|
||||
}
|
||||
|
||||
void StretchAudioSource::setPaused(bool b)
|
||||
{
|
||||
if (b == true && m_pause_state>0)
|
||||
return;
|
||||
if (b == false && m_pause_state == 0)
|
||||
return;
|
||||
ScopedLock locker(m_cs);
|
||||
if (b == true && m_pause_state == 0)
|
||||
{
|
||||
m_pause_state = 1;
|
||||
return;
|
||||
}
|
||||
if (b == false && m_pause_state == 2)
|
||||
{
|
||||
m_pause_state = 3;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
bool StretchAudioSource::isPaused() const
|
||||
{
|
||||
return m_pause_state > 0;
|
||||
}
|
||||
|
||||
void StretchAudioSource::seekPercent(double pos)
|
||||
{
|
||||
ScopedLock locker(m_cs);
|
||||
|
@ -69,6 +69,9 @@ public:
|
||||
void setFreezing(bool b) { m_freezing = b; }
|
||||
bool isFreezing() { return m_freezing; }
|
||||
|
||||
void setPaused(bool b);
|
||||
bool isPaused() const;
|
||||
|
||||
void seekPercent(double pos);
|
||||
|
||||
double getOutputDurationSecondsForRange(Range<double> range, int fftsize);
|
||||
@ -122,6 +125,8 @@ private:
|
||||
double m_seekpos = 0.0;
|
||||
|
||||
bool m_freezing = false;
|
||||
|
||||
int m_pause_state = 0;
|
||||
Range<double> m_playrange{ 0.0,1.0 };
|
||||
|
||||
bool m_stream_end_reached = false;
|
||||
@ -148,6 +153,7 @@ private:
|
||||
int requested_fft_size = 0;
|
||||
File requested_file;
|
||||
} m_xfadetask;
|
||||
int m_pause_fade_counter = 0;
|
||||
};
|
||||
|
||||
class MultiStretchAudioSource final : public PositionableAudioSource
|
||||
|
Reference in New Issue
Block a user