Some skew for low and high pass filter params

This commit is contained in:
xenakios 2017-12-15 04:34:22 +02:00
parent dc86913533
commit dd9b7f3be3

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@ -112,8 +112,10 @@ PaulstretchpluginAudioProcessor::PaulstretchpluginAudioProcessor()
addParameter(new AudioParameterFloat("octavemix2_0", "2 octaves up level", 0.0f, 1.0f, 0.0f)); // 20 addParameter(new AudioParameterFloat("octavemix2_0", "2 octaves up level", 0.0f, 1.0f, 0.0f)); // 20
addParameter(new AudioParameterFloat("tonalvsnoisebw_0", "Tonal vs Noise BW", 0.74f, 1.0f, 0.74f)); // 21 addParameter(new AudioParameterFloat("tonalvsnoisebw_0", "Tonal vs Noise BW", 0.74f, 1.0f, 0.74f)); // 21
addParameter(new AudioParameterFloat("tonalvsnoisepreserve_0", "Tonal vs Noise preserve", -1.0f, 1.0f, 0.5f)); // 22 addParameter(new AudioParameterFloat("tonalvsnoisepreserve_0", "Tonal vs Noise preserve", -1.0f, 1.0f, 0.5f)); // 22
addParameter(new AudioParameterFloat("filter_low_0", "Filter low", 20.0f, 10000.0f, 20.0f)); // 23 addParameter(new AudioParameterFloat("filter_low_0", "Filter low",
addParameter(new AudioParameterFloat("filter_high_0", "Filter high", 20.0f, 20000.0f, 20000.0f)); // 24 NormalisableRange<float>(20.0f, 10000.0f, 1.0f, 0.3), 20.0f)); // 23
addParameter(new AudioParameterFloat("filter_high_0", "Filter high",
NormalisableRange<float>(100.0f, 20000.0f, 1.0f, 0.3), 20000.0f));; // 24
addParameter(new AudioParameterFloat("onsetdetect_0", "Onset detection", 0.0f, 1.0f, 0.0f)); // 25 addParameter(new AudioParameterFloat("onsetdetect_0", "Onset detection", 0.0f, 1.0f, 0.0f)); // 25
addParameter(new AudioParameterBool("capture_enabled0", "Capture", false)); // 26 addParameter(new AudioParameterBool("capture_enabled0", "Capture", false)); // 26
m_outchansparam = new AudioParameterInt("numoutchans0", "Num output channels", 2, 8, 2); // 27 m_outchansparam = new AudioParameterInt("numoutchans0", "Num output channels", 2, 8, 2); // 27