If capture buffer used, refresh waveform when GUI has been closed and reopened.
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@ -79,7 +79,7 @@ public:
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{
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return m_currentsample >= info.nsamples*m_activerange.getEnd();
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}
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virtual AudioBuffer<float>* getAudioBuffer()=0;
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protected:
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volatile int64_t m_currentsample = 0;
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int m_silenceoutputted = 0;
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