Add parameters. Use plain old member variables for main volume and loop xfade length. GUI layout tweak.

This commit is contained in:
xenakios
2017-11-25 21:25:46 +02:00
parent 4a89c2f1c4
commit eece70d89b
5 changed files with 40 additions and 15 deletions

View File

@ -129,6 +129,20 @@ void StretchAudioSource::setAudioBufferAsInputSource(AudioBuffer<float>* buf, in
setPlayRange({ 0.0,1.0 }, true);
}
void StretchAudioSource::setMainVolume(double decibels)
{
std::lock_guard <decltype(m_mutex)> locker(m_mutex);
m_main_volume = jlimit(-144.0, 12.0, decibels);
++m_param_change_count;
}
void StretchAudioSource::setLoopXFadeLength(double lenseconds)
{
std::lock_guard <decltype(m_mutex)> locker(m_mutex);
m_loopxfadelen = jlimit(0.0, 1.0, lenseconds);
++m_param_change_count;
}
void StretchAudioSource::getNextAudioBlock(const AudioSourceChannelInfo & bufferToFill)
{
// for realtime play, this is assumed to be used with BufferingAudioSource, so mutex locking should not be too bad...
@ -145,7 +159,7 @@ void StretchAudioSource::getNextAudioBlock(const AudioSourceChannelInfo & buffer
e->set_freezing(m_freezing);
}
double maingain = Decibels::decibelsToGain((double)val_MainVolume.getValue());
double maingain = Decibels::decibelsToGain(m_main_volume);
if (m_vol_smoother.getTargetValue() != maingain)
m_vol_smoother.setValue(maingain);
FloatVectorOperations::disableDenormalisedNumberSupport();
@ -158,7 +172,7 @@ void StretchAudioSource::getNextAudioBlock(const AudioSourceChannelInfo & buffer
return;
if (m_inputfile->info.nsamples == 0)
return;
m_inputfile->setXFadeLenSeconds(val_XFadeLen.getValue());
m_inputfile->setXFadeLenSeconds(m_loopxfadelen);
double silencethreshold = Decibels::decibelsToGain(-70.0);
bool tempfirst = true;
@ -633,8 +647,8 @@ void MultiStretchAudioSource::getNextAudioBlock(const AudioSourceChannelInfo & b
m_blocksize = bufferToFill.numSamples;
if (m_is_in_switch == false)
{
getActiveStretchSource()->val_MainVolume.setValue(val_MainVolume.getValue());
getActiveStretchSource()->val_XFadeLen.setValue(val_XFadeLen.getValue());
getActiveStretchSource()->setMainVolume(val_MainVolume.getValue());
getActiveStretchSource()->setLoopXFadeLength(val_XFadeLen.getValue());
getActiveStretchSource()->setFreezing(m_freezing);
getActiveStretchSource()->getNextAudioBlock(bufferToFill);
@ -648,10 +662,10 @@ void MultiStretchAudioSource::getNextAudioBlock(const AudioSourceChannelInfo & b
}
AudioSourceChannelInfo ascinfo1(m_processbuffers[0]);
AudioSourceChannelInfo ascinfo2(m_processbuffers[1]);
m_stretchsources[0]->val_MainVolume.setValue(val_MainVolume.getValue());
m_stretchsources[1]->val_MainVolume.setValue(val_MainVolume.getValue());
m_stretchsources[0]->val_XFadeLen.setValue(val_XFadeLen.getValue());
m_stretchsources[1]->val_XFadeLen.setValue(val_XFadeLen.getValue());
m_stretchsources[0]->setMainVolume(val_MainVolume.getValue());
m_stretchsources[1]->setMainVolume(val_MainVolume.getValue());
m_stretchsources[0]->setLoopXFadeLength(val_XFadeLen.getValue());
m_stretchsources[1]->setLoopXFadeLength(val_XFadeLen.getValue());
m_stretchsources[0]->setFreezing(m_freezing);
m_stretchsources[1]->setFreezing(m_freezing);
m_stretchsources[1]->setFFTWindowingType(m_stretchsources[0]->getFFTWindowingType());