Add parameters. Use plain old member variables for main volume and loop xfade length. GUI layout tweak.
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@ -12,8 +12,10 @@
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#include "PluginEditor.h"
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#include <set>
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#ifdef WIN32
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#undef min
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#undef max
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#endif
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std::set<PaulstretchpluginAudioProcessor*> g_activeprocessors;
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@ -92,6 +94,8 @@ PaulstretchpluginAudioProcessor::PaulstretchpluginAudioProcessor()
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addParameter(new AudioParameterFloat("playrange_end0", "Sound end", 0.0f, 1.0f, 1.0f)); // 6
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addParameter(new AudioParameterBool("freeze0", "Freeze", false)); // 7
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addParameter(new AudioParameterFloat("spread0", "Frequency spread", 0.0f, 1.0f, 0.0f)); // 8
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addParameter(new AudioParameterFloat("compress0", "Compress", 0.0f, 1.0f, 0.0f)); // 9
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addParameter(new AudioParameterFloat("loopxfadelen0", "Loop xfade length", 0.0f, 1.0f, 0.0f)); // 10
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}
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PaulstretchpluginAudioProcessor::~PaulstretchpluginAudioProcessor()
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@ -145,7 +149,7 @@ bool PaulstretchpluginAudioProcessor::isMidiEffect() const
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double PaulstretchpluginAudioProcessor::getTailLengthSeconds() const
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{
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return 0.0;
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return (double)m_bufamounts[m_prebuffer_amount]/getSampleRate();
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}
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int PaulstretchpluginAudioProcessor::getNumPrograms()
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@ -306,14 +310,16 @@ void PaulstretchpluginAudioProcessor::processBlock (AudioSampleBuffer& buffer, M
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}
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jassert(m_buffering_source != nullptr);
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jassert(m_bufferingthread.isThreadRunning());
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m_stretch_source->val_MainVolume = (float)*getFloatParameter(0);
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m_stretch_source->setMainVolume(*getFloatParameter(0));
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m_stretch_source->setRate(*getFloatParameter(1));
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m_stretch_source->val_XFadeLen = 0.1;
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setFFTSize(*getFloatParameter(2));
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m_ppar.pitch_shift.cents = *getFloatParameter(3) * 100.0;
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m_ppar.freq_shift.Hz = *getFloatParameter(4);
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m_ppar.spread.enabled = *getFloatParameter(8) > 0.0f;
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m_ppar.spread.bandwidth = *getFloatParameter(8);
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m_ppar.compressor.power = *getFloatParameter(9);
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m_stretch_source->setLoopXFadeLength(*getFloatParameter(10));
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double t0 = *getFloatParameter(5);
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double t1 = *getFloatParameter(6);
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if (t0 > t1)
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