Made input capture buffer circular and update waveform thumbnail while capturing audio.
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@ -71,7 +71,7 @@ private:
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bool m_ready_to_play = false;
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AudioBuffer<float> m_recbuffer;
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double m_max_reclen = 10.0;
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double m_max_reclen = 5;
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bool m_is_recording = false;
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int m_rec_pos = 0;
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void finishRecording(int lenrecorded);
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