xenakios
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b4af0d0ebf
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Make audio source set play range immediately if it is set when the seek crossfade is active. This effectively disables the smoothed audio but this will have to do for now. The smoothed playback needs to be redesigned from scratch later. Revert the larger disk buffer size. Readme changes.
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2018-06-01 14:20:01 +03:00 |
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xenakios
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e8d47459a4
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foo
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2018-05-31 14:11:53 +03:00 |
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xenakios
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b8e408a73e
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Use CriticalSection in audio source. Add bool argument for seek to get immediate seeks. etc
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2018-05-31 13:55:32 +03:00 |
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xenakios
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be0cd89869
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readme
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2018-05-21 21:25:35 +03:00 |
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xenakios
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552c165628
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Maybe nicer fix for restoring the play range. Use recursive mutex in audio source.
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2018-05-21 20:25:32 +03:00 |
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xenakios
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eabcd891b3
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Calculate disk sample read count. Increase disk read cache 4x.
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2018-05-19 15:03:30 +03:00 |
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xenakios
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db7a15d161
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Made rewind a parameter. Attempts to fix the time range not being recalled properly in hosts because the time range parameters may be quickly changed when the plugin is initializing and doing the sound source smoothing fades. etc
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2018-05-18 16:20:51 +03:00 |
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xenakios
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a988086ec6
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Whoops, almost forgot the smoothed play range stuff for multiple channels
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2018-02-23 21:01:39 +02:00 |
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xenakios
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3a8da6de0c
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Make seeking work again. Some variadic template, fold expression etc trickery for value tree etc. Readme change.
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2018-02-23 20:46:51 +02:00 |
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xenakios
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f47e848f19
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Shorter range change fade length. Readme change.
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2018-02-22 22:20:06 +02:00 |
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xenakios
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122c90bf3f
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Smooth play range change almost working...
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2018-02-22 21:03:46 +02:00 |
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xenakios
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a8079b277f
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Attempt to do fade outs and fade ins when seeking source sound, but not working yet. Readme changes.
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2018-02-22 20:01:29 +02:00 |
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xenakios
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e411a99f70
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If capture buffer used, refresh waveform when GUI has been closed and reopened.
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2017-12-13 05:18:39 +02:00 |
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xenakios
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e52241ba86
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Avoid resetting active source play range when changing file. Update xfade cache when changing file.
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2017-11-28 21:10:22 +02:00 |
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xenakios
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43be82edc8
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Plugin initialization bug existed also on Windows, fixed for now...Make the GUI poll for some state changes from the AudioProcessor, instead of the processor calling the GUI. When using memory buffer in input source, copy all channels to xfade buffer. Some other tweaks.
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2017-11-16 16:58:04 +02:00 |
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xenakios
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adc6505424
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Still trying to understand the MacOs no sound issue, but no luck...Sigh.
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2017-11-16 02:33:00 +02:00 |
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xenakios
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3fd0b4ea09
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Trying to get the Mac build working, but no luck...
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2017-11-16 01:42:51 +02:00 |
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xenakios
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1590110a24
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Some improvements. To keep things saner use the single stretch source for now.
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2017-11-14 01:50:44 +02:00 |
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xenakios
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962d4806b5
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Tiny improvements but things arestill not working right
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2017-11-14 00:50:12 +02:00 |
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xenakios
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76de3b12a5
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Audio input capture more or less running
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2017-11-13 22:35:36 +02:00 |
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xenakios
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d7ca59b90a
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Initial git commit
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2017-11-13 17:06:08 +02:00 |
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