%%include_corresponding_header%% //============================================================================== %%content_component_class%%::%%content_component_class%%() { // Make sure you set the size of the component after // you add any child components. setSize (800, 600); setFramesPerSecond (60); // This sets the frequency of the update calls. } %%content_component_class%%::~%%content_component_class%%() { } //============================================================================== void %%content_component_class%%::update() { // This function is called at the frequency specified by the setFramesPerSecond() call // in the constructor. You can use it to update counters, animate values, etc. } //============================================================================== void %%content_component_class%%::paint (juce::Graphics& g) { // (Our component is opaque, so we must completely fill the background with a solid colour) g.fillAll (getLookAndFeel().findColour (juce::ResizableWindow::backgroundColourId)); // You can add your drawing code here! } void %%content_component_class%%::resized() { // This is called when the MainContentComponent is resized. // If you add any child components, this is where you should // update their positions. }