#pragma once %%include_juce%% //============================================================================== /* This component lives inside our window, and this is where you should put all your controls and content. */ class %%content_component_class%% : public juce::AudioAppComponent { public: //============================================================================== %%content_component_class%%(); ~%%content_component_class%%() override; //============================================================================== void prepareToPlay (int samplesPerBlockExpected, double sampleRate) override; void getNextAudioBlock (const juce::AudioSourceChannelInfo& bufferToFill) override; void releaseResources() override; //============================================================================== void paint (juce::Graphics& g) override; void resized() override; private: //============================================================================== // Your private member variables go here... JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (%%content_component_class%%) };