/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2020 - Raw Material Software Limited JUCE is an open source library subject to commercial or open-source licensing. By using JUCE, you agree to the terms of both the JUCE 6 End-User License Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020). End User License Agreement: www.juce.com/juce-6-licence Privacy Policy: www.juce.com/juce-privacy-policy Or: You may also use this code under the terms of the GPL v3 (see www.gnu.org/licenses). JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ namespace juce { ToggleButton::ToggleButton() : Button (String()) { setClickingTogglesState (true); } ToggleButton::ToggleButton (const String& buttonText) : Button (buttonText) { setClickingTogglesState (true); } ToggleButton::~ToggleButton() { } void ToggleButton::paintButton (Graphics& g, bool shouldDrawButtonAsHighlighted, bool shouldDrawButtonAsDown) { getLookAndFeel().drawToggleButton (g, *this, shouldDrawButtonAsHighlighted, shouldDrawButtonAsDown); } void ToggleButton::changeWidthToFitText() { getLookAndFeel().changeToggleButtonWidthToFitText (*this); } void ToggleButton::colourChanged() { repaint(); } std::unique_ptr ToggleButton::createAccessibilityHandler() { return std::make_unique (*this, AccessibilityRole::toggleButton); } } // namespace juce