/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2020 - Raw Material Software Limited JUCE is an open source library subject to commercial or open-source licensing. By using JUCE, you agree to the terms of both the JUCE 6 End-User License Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020). End User License Agreement: www.juce.com/juce-6-licence Privacy Policy: www.juce.com/juce-privacy-policy Or: You may also use this code under the terms of the GPL v3 (see www.gnu.org/licenses). JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ namespace juce { //============================================================================== /** An OSC message sender. An OSCSender object can connect to a network port. It then can send OSC messages and bundles to a specified host over an UDP socket. @tags{OSC} */ class JUCE_API OSCSender { public: //============================================================================== /** Constructs a new OSCSender. */ OSCSender(); /** Destructor. */ ~OSCSender(); //============================================================================== /** Connects to a datagram socket and prepares the socket for sending OSC packets to the specified target. Note: The operating system will choose which specific network adapter(s) to bind your socket to, and which local port to use for the sender. @param targetHostName The remote host to which messages will be send. @param targetPortNumber The remote UDP port number on which the host will receive the messages. @returns true if the connection was successful; false otherwise. @see send, disconnect. */ bool connect (const String& targetHostName, int targetPortNumber); /** Uses an existing datagram socket for sending OSC packets to the specified target. @param socket An existing datagram socket. Make sure this doesn't get deleted while this class is still using it! @param targetHostName The remote host to which messages will be send. @param targetPortNumber The remote UDP port number on which the host will receive the messages. @returns true if the connection was successful; false otherwise. @see connect, send, disconnect. */ bool connectToSocket (DatagramSocket& socket, const String& targetHostName, int targetPortNumber); //============================================================================== /** Disconnects from the currently used UDP port. @returns true if the disconnection was successful; false otherwise. @see connect. */ bool disconnect(); //============================================================================== /** Sends an OSC message to the target. @param message The OSC message to send. @returns true if the operation was successful. */ bool send (const OSCMessage& message); /** Send an OSC bundle to the target. @param bundle The OSC bundle to send. @returns true if the operation was successful. */ bool send (const OSCBundle& bundle); /** Sends an OSC message to a specific IP address and port. This overrides the address and port that was originally set for this sender. @param targetIPAddress The IP address to send to @param targetPortNumber The target port number @param message The OSC message to send. @returns true if the operation was successful. */ bool sendToIPAddress (const String& targetIPAddress, int targetPortNumber, const OSCMessage& message); /** Sends an OSC bundle to a specific IP address and port. This overrides the address and port that was originally set for this sender. @param targetIPAddress The IP address to send to @param targetPortNumber The target port number @param bundle The OSC bundle to send. @returns true if the operation was successful. */ bool sendToIPAddress (const String& targetIPAddress, int targetPortNumber, const OSCBundle& bundle); /** Creates a new OSC message with the specified address pattern and list of arguments, and sends it to the target. @param address The OSC address pattern of the message (you can use a string literal here). @param args The list of arguments for the message. */ template bool send (const OSCAddressPattern& address, Args&&... args); /** Creates a new OSC message with the specified address pattern and list of arguments, and sends it to the target. @param targetIPAddress The IP address to send to @param targetPortNumber The target port number @param address The OSC address pattern of the message (you can use a string literal here). @param args The list of arguments for the message. */ template bool sendToIPAddress (const String& targetIPAddress, int targetPortNumber, const OSCAddressPattern& address, Args&&... args); private: //============================================================================== struct Pimpl; std::unique_ptr pimpl; JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (OSCSender) }; //============================================================================== template bool OSCSender::send (const OSCAddressPattern& address, Args&&... args) { return send (OSCMessage (address, std::forward (args)...)); } template bool OSCSender::sendToIPAddress (const String& targetIPAddress, int targetPortNumber, const OSCAddressPattern& address, Args&&... args) { return sendToIPAddress (targetIPAddress, targetPortNumber, OSCMessage (address, std::forward (args)...)); } } // namespace juce