/* ============================================================================== This file was auto-generated! It contains the basic framework code for a JUCE plugin processor. ============================================================================== */ #include "PluginProcessor.h" #include "PluginEditor.h" std::unique_ptr g_propsfile; //============================================================================== PaulstretchpluginAudioProcessor::PaulstretchpluginAudioProcessor() #ifndef JucePlugin_PreferredChannelConfigurations : AudioProcessor (BusesProperties() #if ! JucePlugin_IsMidiEffect #if ! JucePlugin_IsSynth .withInput ("Input", AudioChannelSet::stereo(), true) #endif .withOutput ("Output", AudioChannelSet::stereo(), true) #endif ) #endif { m_recbuffer.setSize(2, 44100); m_recbuffer.clear(); m_afm = std::make_unique(); m_afm->registerBasicFormats(); m_control = std::make_unique(m_afm.get()); m_control->setPreBufferAmount(3); m_control->ppar.pitch_shift.enabled = true; m_control->ppar.freq_shift.enabled = true; m_control->setOnsetDetection(0.0); m_control->getStretchAudioSource()->setLoopingEnabled(true); addParameter(new AudioParameterFloat("mainvolume0", "Main volume", -24.0f, 12.0f, -3.0f)); addParameter(new AudioParameterFloat("stretchamount0", "Stretch amount", 0.1f, 128.0f, 1.0f)); addParameter(new AudioParameterFloat("fftsize0", "FFT size", 0.0f, 1.0f, 0.7f)); addParameter(new AudioParameterFloat("pitchshift0", "Pitch shift", -24.0f, 24.0f, 0.0f)); addParameter(new AudioParameterFloat("freqshift0", "Frequency shift", -1000.0f, 1000.0f, 0.0f)); addParameter(new AudioParameterFloat("playrange_start0", "Sound start", 0.0f, 1.0f, 0.0f)); addParameter(new AudioParameterFloat("playrange_end0", "Sound end", 0.0f, 1.0f, 1.0f)); } PaulstretchpluginAudioProcessor::~PaulstretchpluginAudioProcessor() { m_control->stopplay(); } //============================================================================== const String PaulstretchpluginAudioProcessor::getName() const { return JucePlugin_Name; } bool PaulstretchpluginAudioProcessor::acceptsMidi() const { #if JucePlugin_WantsMidiInput return true; #else return false; #endif } bool PaulstretchpluginAudioProcessor::producesMidi() const { #if JucePlugin_ProducesMidiOutput return true; #else return false; #endif } bool PaulstretchpluginAudioProcessor::isMidiEffect() const { #if JucePlugin_IsMidiEffect return true; #else return false; #endif } double PaulstretchpluginAudioProcessor::getTailLengthSeconds() const { return 0.0; } int PaulstretchpluginAudioProcessor::getNumPrograms() { return 1; // NB: some hosts don't cope very well if you tell them there are 0 programs, // so this should be at least 1, even if you're not really implementing programs. } int PaulstretchpluginAudioProcessor::getCurrentProgram() { return 0; } void PaulstretchpluginAudioProcessor::setCurrentProgram (int index) { } const String PaulstretchpluginAudioProcessor::getProgramName (int index) { return {}; } void PaulstretchpluginAudioProcessor::changeProgramName (int index, const String& newName) { } //============================================================================== void PaulstretchpluginAudioProcessor::prepareToPlay(double sampleRate, int samplesPerBlock) { if (getNumOutputChannels() != m_cur_num_out_chans) m_ready_to_play = false; if (m_using_memory_buffer == true) { int len = jlimit(100,m_recbuffer.getNumSamples(), m_rec_pos); m_control->getStretchAudioSource()->setAudioBufferAsInputSource(&m_recbuffer, getSampleRate(), len); callGUI([this,len](auto ed) { ed->setAudioBuffer(&m_recbuffer, getSampleRate(), len); },false); } if (m_ready_to_play == false) { m_control->setFFTSize(0.7); m_control->update_player_stretch(); m_control->update_process_parameters(); String err; m_control->startplay(false, true, { *getFloatParameter(5),*getFloatParameter(6) }, 2, err); m_cur_num_out_chans = getNumOutputChannels(); m_ready_to_play = true; } } void PaulstretchpluginAudioProcessor::releaseResources() { //m_control->stopplay(); //m_ready_to_play = false; } #ifndef JucePlugin_PreferredChannelConfigurations bool PaulstretchpluginAudioProcessor::isBusesLayoutSupported (const BusesLayout& layouts) const { #if JucePlugin_IsMidiEffect ignoreUnused (layouts); return true; #else // This is the place where you check if the layout is supported. // In this template code we only support mono or stereo. if (layouts.getMainOutputChannelSet() != AudioChannelSet::mono() && layouts.getMainOutputChannelSet() != AudioChannelSet::stereo()) return false; // This checks if the input layout matches the output layout #if ! JucePlugin_IsSynth if (layouts.getMainOutputChannelSet() != layouts.getMainInputChannelSet()) return false; #endif return true; #endif } #endif void PaulstretchpluginAudioProcessor::processBlock (AudioSampleBuffer& buffer, MidiBuffer& midiMessages) { std::lock_guard locker(m_mutex); ScopedNoDenormals noDenormals; const int totalNumInputChannels = getTotalNumInputChannels(); const int totalNumOutputChannels = getTotalNumOutputChannels(); for (int i = totalNumInputChannels; i < totalNumOutputChannels; ++i) buffer.clear (i, 0, buffer.getNumSamples()); if (m_ready_to_play == false) return; if (m_is_recording == true) { if (m_rec_pos + buffer.getNumSamples() < m_recbuffer.getNumSamples()) { m_recbuffer.copyFrom(0, m_rec_pos, buffer, 0, 0, buffer.getNumSamples()); m_recbuffer.copyFrom(1, m_rec_pos, buffer, 1, 0, buffer.getNumSamples()); } m_rec_pos += buffer.getNumSamples(); if (m_rec_pos >= m_max_reclen * getSampleRate()) { finishRecording(m_max_reclen*getSampleRate()); } return; } m_control->getStretchAudioSource()->val_MainVolume = (float)*getFloatParameter(0); m_control->getStretchAudioSource()->setRate(*getFloatParameter(1)); m_control->getStretchAudioSource()->val_XFadeLen = 0.1; //m_control->setFFTSize(*getFloatParameter(2)); m_control->ppar.pitch_shift.cents = *getFloatParameter(3) * 100.0; m_control->ppar.freq_shift.Hz = *getFloatParameter(4); double t0 = *getFloatParameter(5); double t1 = *getFloatParameter(6); if (t0 > t1) std::swap(t0, t1); if (t1 - t0 < 0.001) t1 = t0 + 0.001; m_control->getStretchAudioSource()->setPlayRange({ t0,t1 }, true); m_control->update_process_parameters(); m_control->processAudio(buffer); } //============================================================================== bool PaulstretchpluginAudioProcessor::hasEditor() const { return true; // (change this to false if you choose to not supply an editor) } AudioProcessorEditor* PaulstretchpluginAudioProcessor::createEditor() { return new PaulstretchpluginAudioProcessorEditor (*this); } //============================================================================== void PaulstretchpluginAudioProcessor::getStateInformation (MemoryBlock& destData) { // You should use this method to store your parameters in the memory block. // You could do that either as raw data, or use the XML or ValueTree classes // as intermediaries to make it easy to save and load complex data. } void PaulstretchpluginAudioProcessor::setStateInformation (const void* data, int sizeInBytes) { // You should use this method to restore your parameters from this memory block, // whose contents will have been created by the getStateInformation() call. } void PaulstretchpluginAudioProcessor::setRecordingEnabled(bool b) { std::lock_guard locker(m_mutex); if (b == true) { m_recbuffer.setSize(2, m_max_reclen*getSampleRate()+4096); m_recbuffer.clear(); m_rec_pos = 0; m_is_recording = true; } else { if (m_is_recording == true) { finishRecording(m_rec_pos); } } } double PaulstretchpluginAudioProcessor::getRecordingPositionPercent() { if (m_is_recording==false) return 0.0; return 1.0 / m_recbuffer.getNumSamples()*m_rec_pos; } String PaulstretchpluginAudioProcessor::setAudioFile(File f) { std::lock_guard locker(m_mutex); m_control->set_input_file(f, [this,f](String) { }); m_current_file = f; return String(); } void PaulstretchpluginAudioProcessor::finishRecording(int lenrecording) { m_is_recording = false; m_control->getStretchAudioSource()->setAudioBufferAsInputSource(&m_recbuffer, getSampleRate(), lenrecording); m_control->getStretchAudioSource()->setPlayRange({ *getFloatParameter(5),*getFloatParameter(6) }, true); auto ed = dynamic_cast(getActiveEditor()); if (ed) { ed->setAudioBuffer(&m_recbuffer, getSampleRate(), lenrecording); } } //============================================================================== // This creates new instances of the plugin.. AudioProcessor* JUCE_CALLTYPE createPluginFilter() { return new PaulstretchpluginAudioProcessor(); }