/* ============================================================================== This file was auto-generated! It contains the basic framework code for a JUCE plugin editor. ============================================================================== */ #pragma once #include "../JuceLibraryCode/JuceHeader.h" #include "PluginProcessor.h" //============================================================================== /** */ class PaulstretchpluginAudioProcessorEditor : public AudioProcessorEditor { public: PaulstretchpluginAudioProcessorEditor (PaulstretchpluginAudioProcessor&); ~PaulstretchpluginAudioProcessorEditor(); //============================================================================== void paint (Graphics&) override; void resized() override; private: // This reference is provided as a quick way for your editor to // access the processor object that created it. PaulstretchpluginAudioProcessor& processor; JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (PaulstretchpluginAudioProcessorEditor) };