/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2020 - Raw Material Software Limited JUCE is an open source library subject to commercial or open-source licensing. By using JUCE, you agree to the terms of both the JUCE 6 End-User License Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020). End User License Agreement: www.juce.com/juce-6-licence Privacy Policy: www.juce.com/juce-privacy-policy Or: You may also use this code under the terms of the GPL v3 (see www.gnu.org/licenses). JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ namespace juce { OpenGLPixelFormat::OpenGLPixelFormat (const int bitsPerRGBComponent, const int alphaBits_, const int depthBufferBits_, const int stencilBufferBits_) noexcept : redBits (bitsPerRGBComponent), greenBits (bitsPerRGBComponent), blueBits (bitsPerRGBComponent), alphaBits (alphaBits_), depthBufferBits (depthBufferBits_), stencilBufferBits (stencilBufferBits_), accumulationBufferRedBits (0), accumulationBufferGreenBits (0), accumulationBufferBlueBits (0), accumulationBufferAlphaBits (0), multisamplingLevel (0) { } static auto tie (const OpenGLPixelFormat& fmt) { return std::tie (fmt.redBits, fmt.greenBits, fmt.blueBits, fmt.alphaBits, fmt.depthBufferBits, fmt.stencilBufferBits, fmt.accumulationBufferRedBits, fmt.accumulationBufferGreenBits, fmt.accumulationBufferBlueBits, fmt.accumulationBufferAlphaBits, fmt.multisamplingLevel); } bool OpenGLPixelFormat::operator== (const OpenGLPixelFormat& other) const noexcept { return tie (*this) == tie (other); } bool OpenGLPixelFormat::operator!= (const OpenGLPixelFormat& other) const noexcept { return ! operator== (other); } } // namespace juce