# ============================================================================== # # This file is part of the JUCE library. # Copyright (c) 2020 - Raw Material Software Limited # # JUCE is an open source library subject to commercial or open-source # licensing. # # By using JUCE, you agree to the terms of both the JUCE 6 End-User License # Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020). # # End User License Agreement: www.juce.com/juce-6-licence # Privacy Policy: www.juce.com/juce-privacy-policy # # Or: You may also use this code under the terms of the GPL v3 (see # www.gnu.org/licenses). # # JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER # EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE # DISCLAIMED. # # ============================================================================== # ================================================================================================== # JUCE Target Support Helper Functions # # In this file, functions intended for use by end-users have the prefix `juce_`. # Functions beginning with an underscore should be considered private and susceptible to # change, so don't call them directly. # # See the readme at `docs/CMake API.md` for more information about CMake usage, # including documentation of the public functions in this file. # ================================================================================================== include_guard(GLOBAL) cmake_minimum_required(VERSION 3.15) define_property(TARGET PROPERTY JUCE_COMPANY_NAME INHERITED BRIEF_DOCS "The company name for a particular target" FULL_DOCS "This can be found in ProjectInfo::companyName in a generated JuceHeader.h") set_property(GLOBAL PROPERTY JUCE_COMPANY_NAME "yourcompany") define_property(TARGET PROPERTY JUCE_COMPANY_WEBSITE INHERITED BRIEF_DOCS "The company website for a particular target" FULL_DOCS "This will be placed in the Info.plist for the target") set_property(GLOBAL PROPERTY JUCE_COMPANY_WEBSITE "") define_property(TARGET PROPERTY JUCE_COMPANY_EMAIL INHERITED BRIEF_DOCS "The company email address for a particular target" FULL_DOCS "This will be placed in the Info.plist for the target") set_property(GLOBAL PROPERTY JUCE_COMPANY_EMAIL "") define_property(TARGET PROPERTY JUCE_COMPANY_COPYRIGHT INHERITED BRIEF_DOCS "The company copyright for a particular target" FULL_DOCS "This will be placed in the Info.plist for the target") set_property(GLOBAL PROPERTY JUCE_COMPANY_COPYRIGHT "") define_property(TARGET PROPERTY JUCE_VST_COPY_DIR INHERITED BRIEF_DOCS "Install location for VST2 plugins" FULL_DOCS "This is where the plugin will be copied if plugin copying is enabled") define_property(TARGET PROPERTY JUCE_VST3_COPY_DIR INHERITED BRIEF_DOCS "Install location for VST3 plugins" FULL_DOCS "This is where the plugin will be copied if plugin copying is enabled") define_property(TARGET PROPERTY JUCE_AU_COPY_DIR INHERITED BRIEF_DOCS "Install location for AU plugins" FULL_DOCS "This is where the plugin will be copied if plugin copying is enabled") define_property(TARGET PROPERTY JUCE_AAX_COPY_DIR INHERITED BRIEF_DOCS "Install location for AAX plugins" FULL_DOCS "This is where the plugin will be copied if plugin copying is enabled") define_property(TARGET PROPERTY JUCE_UNITY_COPY_DIR INHERITED BRIEF_DOCS "Install location for Unity plugins" FULL_DOCS "This is where the plugin will be copied if plugin copying is enabled") define_property(TARGET PROPERTY JUCE_COPY_PLUGIN_AFTER_BUILD INHERITED BRIEF_DOCS "Whether or not plugins should be copied after building" FULL_DOCS "Whether or not plugins should be copied after building") set_property(GLOBAL PROPERTY JUCE_COPY_PLUGIN_AFTER_BUILD FALSE) if((CMAKE_SYSTEM_NAME STREQUAL "Linux") OR (CMAKE_SYSTEM_NAME MATCHES ".*BSD")) _juce_create_pkgconfig_target(JUCE_CURL_LINUX_DEPS libcurl) _juce_create_pkgconfig_target(JUCE_BROWSER_LINUX_DEPS webkit2gtk-4.0 gtk+-x11-3.0) elseif(CMAKE_SYSTEM_NAME STREQUAL "Darwin") find_program(JUCE_XCRUN xcrun) if(NOT JUCE_XCRUN) message(WARNING "failed to find xcrun; older resource-based AU plug-ins may not work correctly") endif() endif() # We set up default/fallback copy dirs here. If you need different copy dirs, use # set_directory_properties or set_target_properties to adjust the values of `JUCE_*_COPY_DIR` at # the appropriate scope. function(_juce_set_default_properties) if(CMAKE_SYSTEM_NAME STREQUAL "Darwin") set_property(GLOBAL PROPERTY JUCE_VST_COPY_DIR "$ENV{HOME}/Library/Audio/Plug-Ins/VST") set_property(GLOBAL PROPERTY JUCE_VST3_COPY_DIR "$ENV{HOME}/Library/Audio/Plug-Ins/VST3") set_property(GLOBAL PROPERTY JUCE_AU_COPY_DIR "$ENV{HOME}/Library/Audio/Plug-Ins/Components") set_property(GLOBAL PROPERTY JUCE_AAX_COPY_DIR "/Library/Application Support/Avid/Audio/Plug-Ins") elseif(CMAKE_SYSTEM_NAME STREQUAL "Windows") if(CMAKE_SIZEOF_VOID_P EQUAL 8) set_property(GLOBAL PROPERTY JUCE_VST_COPY_DIR "$ENV{ProgramW6432}/Steinberg/Vstplugins") set(prefix "$ENV{CommonProgramW6432}") else() set_property(GLOBAL PROPERTY JUCE_VST_COPY_DIR "$ENV{programfiles\(x86\)}/Steinberg/Vstplugins") set(prefix "$ENV{CommonProgramFiles\(x86\)}") endif() set_property(GLOBAL PROPERTY JUCE_VST3_COPY_DIR "${prefix}/VST3") set_property(GLOBAL PROPERTY JUCE_AAX_COPY_DIR "${prefix}/Avid/Audio/Plug-Ins") elseif((CMAKE_SYSTEM_NAME STREQUAL "Linux") OR (CMAKE_SYSTEM_NAME MATCHES ".*BSD")) set_property(GLOBAL PROPERTY JUCE_VST_COPY_DIR "$ENV{HOME}/.vst") set_property(GLOBAL PROPERTY JUCE_VST3_COPY_DIR "$ENV{HOME}/.vst3") endif() endfunction() _juce_set_default_properties() # ================================================================================================== function(juce_add_bundle_resources_directory target folder) _juce_make_absolute(folder) if(NOT EXISTS "${folder}") message(FATAL_ERROR "Could not find resource folder ${folder}") endif() get_filename_component(folder_parent_path "${folder}" DIRECTORY) file(GLOB_RECURSE resources RELATIVE "${folder_parent_path}" "${folder}/*") foreach(file IN LISTS resources) target_sources(${target} PRIVATE "${folder_parent_path}/${file}") get_filename_component(resource_parent_path "${file}" DIRECTORY) set_source_files_properties("${folder_parent_path}/${file}" PROPERTIES HEADER_FILE_ONLY TRUE MACOSX_PACKAGE_LOCATION "Resources/${resource_parent_path}") endforeach() endfunction() # ================================================================================================== function(_juce_add_au_resource_fork shared_code_target au_target) if(NOT JUCE_XCRUN) return() endif() get_target_property(product_name ${shared_code_target} JUCE_PRODUCT_NAME) get_target_property(module_sources juce::juce_audio_plugin_client_AU INTERFACE_SOURCES) list(FILTER module_sources INCLUDE REGEX "/juce_audio_plugin_client_AU.r$") if(NOT module_sources) message(FATAL_ERROR "Failed to find AU resource file input") endif() list(GET module_sources 0 au_rez_sources) get_target_property(juce_library_code ${shared_code_target} JUCE_GENERATED_SOURCES_DIRECTORY) # We don't want our AU AppConfig.h to end up on peoples' include paths if we can help it set(secret_au_resource_dir "${juce_library_code}/${au_target}/secret") set(secret_au_plugindefines "${secret_au_resource_dir}/JucePluginDefines.h") set(au_rez_output "${secret_au_resource_dir}/${product_name}.rsrc") target_sources(${au_target} PRIVATE "${au_rez_output}") set_source_files_properties("${au_rez_output}" PROPERTIES GENERATED TRUE MACOSX_PACKAGE_LOCATION Resources) set(defs_file $>) # Passing all our compile definitions using generator expressions is really painful # because some of the definitions have pipes and quotes and dollars and goodness-knows # what else that the shell would very much like to claim for itself, thank you very much. # CMake definitely knows how to escape all these things, because it's perfectly happy to pass # them to compiler invocations, but I have no idea how to get it to escape them # in a custom command. # In the end, it's simplest to generate a special single-purpose appconfig just for the # resource compiler. add_custom_command(OUTPUT "${secret_au_plugindefines}" COMMAND juce::juceaide auplugindefines "${defs_file}" "${secret_au_plugindefines}" DEPENDS "${defs_file}" VERBATIM) add_custom_command(OUTPUT "${au_rez_output}" COMMAND "${JUCE_XCRUN}" Rez -d "ppc_$ppc" -d "i386_$i386" -d "ppc64_$ppc64" -d "x86_64_$x86_64" -d "arm64_$arm64" -I "${secret_au_resource_dir}" -I "/System/Library/Frameworks/CoreServices.framework/Frameworks/CarbonCore.framework/Versions/A/Headers" -I "${CMAKE_OSX_SYSROOT}/System/Library/Frameworks/AudioUnit.framework/Headers" -isysroot "${CMAKE_OSX_SYSROOT}" "${au_rez_sources}" -useDF -o "${au_rez_output}" DEPENDS "${secret_au_plugindefines}" VERBATIM) set(au_resource_directory "$/Contents/Resources") endfunction() # ================================================================================================== # Ideally, we'd check the preprocessor defs on the target to see whether # JUCE_USE_CURL, JUCE_WEB_BROWSER, or JUCE_IN_APP_PURCHASES have been explicitly turned off, # and then link libraries as appropriate. # Unfortunately, this doesn't work, because linking a new library (curl/webkit/StoreKit) # updates the target's compile defs, which results in a recursion/circular-dependency. # Instead, we ask the user to explicitly request curl/webkit/StoreKit linking if they # know they need it. Otherwise, we won't link anything. # See the NEEDS_CURL, NEEDS_WEB_BROWSER, and NEEDS_STORE_KIT options in the CMake/readme.md. function(_juce_link_optional_libraries target) if((CMAKE_SYSTEM_NAME STREQUAL "Linux") OR (CMAKE_SYSTEM_NAME MATCHES ".*BSD")) get_target_property(needs_curl ${target} JUCE_NEEDS_CURL) if(needs_curl) target_link_libraries(${target} PRIVATE juce::pkgconfig_JUCE_CURL_LINUX_DEPS) endif() get_target_property(needs_browser ${target} JUCE_NEEDS_WEB_BROWSER) if(needs_browser) target_link_libraries(${target} PRIVATE juce::pkgconfig_JUCE_BROWSER_LINUX_DEPS) endif() elseif(APPLE) get_target_property(needs_storekit ${target} JUCE_NEEDS_STORE_KIT) if(needs_storekit) _juce_link_frameworks("${target}" PRIVATE StoreKit) endif() get_target_property(needs_camera ${target} JUCE_CAMERA_PERMISSION_ENABLED) if(CMAKE_SYSTEM_NAME STREQUAL "iOS" AND needs_camera) _juce_link_frameworks("${target}" PRIVATE ImageIO) endif() endif() endfunction() # ================================================================================================== function(_juce_get_module_definitions target filter out_var) set(compile_defs $>) if(filter) set(${out_var} $ PARENT_SCOPE) else() set(${out_var} ${compile_defs} PARENT_SCOPE) endif() endfunction() function(_juce_append_record output key) string(ASCII 30 RS) string(ASCII 31 US) set(${output} "${${output}}${key}${US}${ARGN}${RS}" PARENT_SCOPE) endfunction() function(_juce_append_target_property output key target property) get_target_property(prop ${target} ${property}) if(prop STREQUAL "prop-NOTFOUND") set(prop) endif() _juce_append_record(${output} ${key} ${prop}) set(${output} "${${output}}" PARENT_SCOPE) endfunction() # This is all info that should be known at configure time (i.e. no generator expressions here!) # We use this info to generate plists and entitlements files, also at configure time. function(_juce_write_configure_time_info target) _juce_append_target_property(file_content EXECUTABLE_NAME ${target} JUCE_PRODUCT_NAME) _juce_append_target_property(file_content VERSION ${target} JUCE_VERSION) _juce_append_target_property(file_content BUILD_VERSION ${target} JUCE_BUILD_VERSION) _juce_append_target_property(file_content PLIST_TO_MERGE ${target} JUCE_PLIST_TO_MERGE) _juce_append_target_property(file_content BUNDLE_ID ${target} JUCE_BUNDLE_ID) _juce_append_target_property(file_content XCODE_EXTRA_PLIST_ENTRIES ${target} JUCE_XCODE_EXTRA_PLIST_ENTRIES) _juce_append_target_property(file_content MICROPHONE_PERMISSION_ENABLED ${target} JUCE_MICROPHONE_PERMISSION_ENABLED) _juce_append_target_property(file_content MICROPHONE_PERMISSION_TEXT ${target} JUCE_MICROPHONE_PERMISSION_TEXT) _juce_append_target_property(file_content CAMERA_PERMISSION_ENABLED ${target} JUCE_CAMERA_PERMISSION_ENABLED) _juce_append_target_property(file_content CAMERA_PERMISSION_TEXT ${target} JUCE_CAMERA_PERMISSION_TEXT) _juce_append_target_property(file_content BLUETOOTH_PERMISSION_ENABLED ${target} JUCE_BLUETOOTH_PERMISSION_ENABLED) _juce_append_target_property(file_content BLUETOOTH_PERMISSION_TEXT ${target} JUCE_BLUETOOTH_PERMISSION_TEXT) _juce_append_target_property(file_content SEND_APPLE_EVENTS_PERMISSION_ENABLED ${target} JUCE_SEND_APPLE_EVENTS_PERMISSION_ENABLED) _juce_append_target_property(file_content SEND_APPLE_EVENTS_PERMISSION_TEXT ${target} JUCE_SEND_APPLE_EVENTS_PERMISSION_TEXT) _juce_append_target_property(file_content SHOULD_ADD_STORYBOARD ${target} JUCE_SHOULD_ADD_STORYBOARD) _juce_append_target_property(file_content LAUNCH_STORYBOARD_FILE ${target} JUCE_LAUNCH_STORYBOARD_FILE) _juce_append_target_property(file_content ICON_FILE ${target} JUCE_ICON_FILE) _juce_append_target_property(file_content PROJECT_NAME ${target} JUCE_PRODUCT_NAME) _juce_append_target_property(file_content COMPANY_COPYRIGHT ${target} JUCE_COMPANY_COPYRIGHT) _juce_append_target_property(file_content COMPANY_NAME ${target} JUCE_COMPANY_NAME) _juce_append_target_property(file_content DOCUMENT_EXTENSIONS ${target} JUCE_DOCUMENT_EXTENSIONS) _juce_append_target_property(file_content FILE_SHARING_ENABLED ${target} JUCE_FILE_SHARING_ENABLED) _juce_append_target_property(file_content DOCUMENT_BROWSER_ENABLED ${target} JUCE_DOCUMENT_BROWSER_ENABLED) _juce_append_target_property(file_content STATUS_BAR_HIDDEN ${target} JUCE_STATUS_BAR_HIDDEN) _juce_append_target_property(file_content REQUIRES_FULL_SCREEN ${target} JUCE_REQUIRES_FULL_SCREEN) _juce_append_target_property(file_content BACKGROUND_AUDIO_ENABLED ${target} JUCE_BACKGROUND_AUDIO_ENABLED) _juce_append_target_property(file_content BACKGROUND_BLE_ENABLED ${target} JUCE_BACKGROUND_BLE_ENABLED) _juce_append_target_property(file_content PUSH_NOTIFICATIONS_ENABLED ${target} JUCE_PUSH_NOTIFICATIONS_ENABLED) _juce_append_target_property(file_content NETWORK_MULTICAST_ENABLED ${target} JUCE_NETWORK_MULTICAST_ENABLED) _juce_append_target_property(file_content PLUGIN_MANUFACTURER_CODE ${target} JUCE_PLUGIN_MANUFACTURER_CODE) _juce_append_target_property(file_content PLUGIN_CODE ${target} JUCE_PLUGIN_CODE) _juce_append_target_property(file_content IPHONE_SCREEN_ORIENTATIONS ${target} JUCE_IPHONE_SCREEN_ORIENTATIONS) _juce_append_target_property(file_content IPAD_SCREEN_ORIENTATIONS ${target} JUCE_IPAD_SCREEN_ORIENTATIONS) _juce_append_target_property(file_content PLUGIN_NAME ${target} JUCE_PLUGIN_NAME) _juce_append_target_property(file_content PLUGIN_MANUFACTURER ${target} JUCE_COMPANY_NAME) _juce_append_target_property(file_content PLUGIN_DESCRIPTION ${target} JUCE_DESCRIPTION) _juce_append_target_property(file_content PLUGIN_AU_EXPORT_PREFIX ${target} JUCE_AU_EXPORT_PREFIX) _juce_append_target_property(file_content PLUGIN_AU_MAIN_TYPE ${target} JUCE_AU_MAIN_TYPE_CODE) _juce_append_target_property(file_content IS_AU_SANDBOX_SAFE ${target} JUCE_AU_SANDBOX_SAFE) _juce_append_target_property(file_content IS_PLUGIN_SYNTH ${target} JUCE_IS_SYNTH) _juce_append_target_property(file_content SUPPRESS_AU_PLIST_RESOURCE_USAGE ${target} JUCE_SUPPRESS_AU_PLIST_RESOURCE_USAGE) _juce_append_target_property(file_content HARDENED_RUNTIME_ENABLED ${target} JUCE_HARDENED_RUNTIME_ENABLED) _juce_append_target_property(file_content APP_SANDBOX_ENABLED ${target} JUCE_APP_SANDBOX_ENABLED) _juce_append_target_property(file_content APP_SANDBOX_INHERIT ${target} JUCE_APP_SANDBOX_INHERIT) _juce_append_target_property(file_content HARDENED_RUNTIME_OPTIONS ${target} JUCE_HARDENED_RUNTIME_OPTIONS) _juce_append_target_property(file_content APP_SANDBOX_OPTIONS ${target} JUCE_APP_SANDBOX_OPTIONS) _juce_append_target_property(file_content APP_GROUPS_ENABLED ${target} JUCE_APP_GROUPS_ENABLED) _juce_append_target_property(file_content APP_GROUP_IDS ${target} JUCE_APP_GROUP_IDS) _juce_append_target_property(file_content IS_PLUGIN ${target} JUCE_IS_PLUGIN) _juce_append_target_property(file_content ICLOUD_PERMISSIONS_ENABLED ${target} JUCE_ICLOUD_PERMISSIONS_ENABLED) if(CMAKE_SYSTEM_NAME STREQUAL "iOS") _juce_append_record(file_content IS_IOS 1) else() _juce_append_record(file_content IS_IOS 0) endif() get_target_property(juce_library_code ${target} JUCE_GENERATED_SOURCES_DIRECTORY) set(info_file "${juce_library_code}/Info.txt") file(WRITE "${info_file}" "${file_content}") set_target_properties(${target} PROPERTIES JUCE_INFO_FILE "${info_file}") endfunction() # In this file, we put things that CMake is only able to divine at generate time, like preprocessor definitions. # We use the target preprocessor definitions to work out which JUCE modules should go in the JuceHeader.h. function(_juce_write_generate_time_info target) _juce_get_module_definitions(${target} OFF module_defs) _juce_append_record(defs MODULE_DEFINITIONS ${module_defs}) _juce_append_target_property(defs EXECUTABLE_NAME ${target} JUCE_PRODUCT_NAME) _juce_append_target_property(defs PROJECT_NAME ${target} JUCE_PRODUCT_NAME) _juce_append_target_property(defs VERSION ${target} JUCE_VERSION) _juce_append_target_property(defs COMPANY_NAME ${target} JUCE_COMPANY_NAME) get_target_property(juce_library_code ${target} JUCE_GENERATED_SOURCES_DIRECTORY) set(defs_file "${juce_library_code}/$/Defs.txt") file(GENERATE OUTPUT "${defs_file}" CONTENT "${defs}") set_target_properties(${target} PROPERTIES JUCE_DEFS_FILE "${defs_file}") endfunction() # ================================================================================================== function(juce_add_binary_data target) set(one_value_args NAMESPACE HEADER_NAME) set(multi_value_args SOURCES) cmake_parse_arguments(JUCE_ARG "" "${one_value_args}" "${multi_value_args}" ${ARGN}) list(LENGTH JUCE_ARG_SOURCES num_binary_files) if(${num_binary_files} LESS 1) message(FATAL_ERROR "juce_add_binary_data must be passed at least one file to encode") endif() add_library(${target} STATIC) set(juce_binary_data_folder "${CMAKE_CURRENT_BINARY_DIR}/juce_binarydata_${target}/JuceLibraryCode") set(binary_file_names) foreach(index RANGE 1 ${num_binary_files}) list(APPEND binary_file_names "${juce_binary_data_folder}/BinaryData${index}.cpp") endforeach() file(MAKE_DIRECTORY ${juce_binary_data_folder}) if(NOT JUCE_ARG_NAMESPACE) set(JUCE_ARG_NAMESPACE BinaryData) endif() if(NOT JUCE_ARG_HEADER_NAME) set(JUCE_ARG_HEADER_NAME BinaryData.h) endif() list(APPEND binary_file_names "${juce_binary_data_folder}/${JUCE_ARG_HEADER_NAME}") set(newline_delimited_input) foreach(name IN LISTS JUCE_ARG_SOURCES) _juce_make_absolute_and_check(name) set(newline_delimited_input "${newline_delimited_input}${name}\n") endforeach() set(input_file_list "${juce_binary_data_folder}/input_file_list") file(WRITE "${input_file_list}" "${newline_delimited_input}") add_custom_command(OUTPUT ${binary_file_names} COMMAND juce::juceaide binarydata "${JUCE_ARG_NAMESPACE}" "${JUCE_ARG_HEADER_NAME}" ${juce_binary_data_folder} "${input_file_list}" WORKING_DIRECTORY ${CMAKE_CURRENT_LIST_DIR} DEPENDS "${input_file_list}" VERBATIM) target_sources(${target} PRIVATE "${binary_file_names}") target_include_directories(${target} INTERFACE ${juce_binary_data_folder}) target_compile_features(${target} PRIVATE cxx_std_14) # This fixes an issue where Xcode is unable to find binary data during archive. if(CMAKE_GENERATOR STREQUAL "Xcode") set_target_properties(${target} PROPERTIES ARCHIVE_OUTPUT_DIRECTORY "./") endif() if(JUCE_ARG_HEADER_NAME STREQUAL "BinaryData.h") target_compile_definitions(${target} INTERFACE JUCE_TARGET_HAS_BINARY_DATA=1) endif() endfunction() # ================================================================================================== function(_juce_version_code version_in out_var) string(REGEX REPLACE "\\." ";" version_list ${version_in}) list(LENGTH version_list num_version_components) set(version_major 0) set(version_minor 0) set(version_patch 0) if(num_version_components GREATER 0) list(GET version_list 0 version_major) endif() if(num_version_components GREATER 1) list(GET version_list 1 version_minor) endif() if(num_version_components GREATER 2) list(GET version_list 2 version_patch) endif() math(EXPR hex "(${version_major} << 16) + (${version_minor} << 8) + ${version_patch}" OUTPUT_FORMAT HEXADECIMAL) set(${out_var} "${hex}" PARENT_SCOPE) endfunction() function(_juce_to_char_literal str out_var help_text) string(LENGTH "${str}" string_length) if(NOT "${string_length}" EQUAL "4") message(FATAL_ERROR "The ${help_text} code must contain exactly four characters, but it was set to '${str}'") endif() # Round-tripping through a file is the simplest way to convert a string to hex... string(SUBSTRING "${str}" 0 4 four_chars) string(RANDOM LENGTH 16 random_string) set(scratch_file "${CMAKE_CURRENT_BINARY_DIR}/${random_string}_ascii_conversion.txt") file(WRITE "${scratch_file}" "${four_chars}") file(READ "${scratch_file}" four_chars_hex HEX) file(REMOVE "${scratch_file}") set(${out_var} ${four_chars_hex} PARENT_SCOPE) endfunction() # ================================================================================================== function(juce_generate_juce_header target) get_target_property(juce_library_code ${target} JUCE_GENERATED_SOURCES_DIRECTORY) if(NOT juce_library_code) message(FATAL_ERROR "Target ${target} does not have a generated sources directory. Ensure it was created with a juce_add_* function") endif() set(juce_header ${juce_library_code}/JuceHeader.h) target_sources(${target} PRIVATE ${juce_header}) set(defs_file $>) set(extra_args) add_custom_command(OUTPUT "${juce_header}" COMMAND juce::juceaide header "${defs_file}" "${juce_header}" ${extra_args} DEPENDS "${defs_file}" VERBATIM) endfunction() # ================================================================================================== function(_juce_execute_juceaide) if(NOT TARGET juce::juceaide) message(FATAL_ERROR "The juceaide target does not exist") endif() get_target_property(juceaide_location juce::juceaide IMPORTED_LOCATION) if(NOT EXISTS "${juceaide_location}") message(FATAL_ERROR "juceaide was imported, but it doesn't exist!") endif() execute_process(COMMAND "${juceaide_location}" ${ARGN} RESULT_VARIABLE result_variable) if(result_variable) message(FATAL_ERROR "Running juceaide failed") endif() endfunction() function(_juce_set_output_name target name) if(NOT CMAKE_SYSTEM_NAME STREQUAL "Android") set_target_properties(${target} PROPERTIES OUTPUT_NAME ${name} XCODE_ATTRIBUTE_PRODUCT_NAME ${name}) endif() endfunction() function(_juce_check_icon_files_exist icon_files) foreach(file IN LISTS icon_files) if(NOT EXISTS "${file}") message(FATAL_ERROR "Could not find icon file: ${file}") endif() endforeach() endfunction() function(_juce_generate_icon source_target dest_target) get_target_property(juce_library_code ${source_target} JUCE_GENERATED_SOURCES_DIRECTORY) get_target_property(juce_property_icon_big ${source_target} JUCE_ICON_BIG) get_target_property(juce_property_icon_small ${source_target} JUCE_ICON_SMALL) set(icon_args) if(juce_property_icon_big) list(APPEND icon_args "${juce_property_icon_big}") endif() if(juce_property_icon_small) list(APPEND icon_args "${juce_property_icon_small}") endif() set(generated_icon) if(CMAKE_SYSTEM_NAME STREQUAL "Darwin") if(NOT icon_args) return() endif() _juce_check_icon_files_exist("${icon_args}") set(generated_icon "${juce_library_code}/Icon.icns") # To get compiled properly, we need the icon before the plist is generated! _juce_execute_juceaide(macicon "${generated_icon}" ${icon_args}) set_source_files_properties(${generated_icon} PROPERTIES MACOSX_PACKAGE_LOCATION Resources) elseif(CMAKE_SYSTEM_NAME STREQUAL "Windows") if(NOT icon_args) return() endif() _juce_check_icon_files_exist("${icon_args}") set(generated_icon "${juce_library_code}/icon.ico") _juce_execute_juceaide(winicon "${generated_icon}" ${icon_args}) elseif(CMAKE_SYSTEM_NAME STREQUAL "iOS") get_target_property(generated_icon ${source_target} JUCE_CUSTOM_XCASSETS_FOLDER) if(icon_args AND (NOT generated_icon)) _juce_check_icon_files_exist("${icon_args}") set(out_path "${juce_library_code}/${dest_target}") set(generated_icon "${out_path}/Images.xcassets") # To get compiled properly, we need iOS assets at configure time! _juce_execute_juceaide(iosassets "${out_path}" ${icon_args}) endif() if(NOT generated_icon) return() endif() set_target_properties(${dest_target} PROPERTIES XCODE_ATTRIBUTE_ASSETCATALOG_COMPILER_APPICON_NAME "AppIcon") get_target_property(add_storyboard ${source_target} JUCE_SHOULD_ADD_STORYBOARD) if(NOT add_storyboard) set_target_properties(${dest_target} PROPERTIES XCODE_ATTRIBUTE_ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME "LaunchImage") endif() endif() if(generated_icon) _juce_check_icon_files_exist("${generated_icon}") target_sources(${dest_target} PRIVATE ${generated_icon}) set_target_properties(${source_target} ${dest_target} PROPERTIES JUCE_ICON_FILE "${generated_icon}" RESOURCE "${generated_icon}") endif() endfunction() function(_juce_add_xcode_entitlements source_target dest_target) get_target_property(juce_kind_string ${dest_target} JUCE_TARGET_KIND_STRING) get_target_property(input_info_file ${source_target} JUCE_INFO_FILE) get_target_property(juce_library_code ${source_target} JUCE_GENERATED_SOURCES_DIRECTORY) set(entitlements_file "${juce_library_code}/${dest_target}.entitlements") _juce_execute_juceaide(entitlements "${juce_kind_string}" "${input_info_file}" "${entitlements_file}") set_target_properties(${dest_target} PROPERTIES XCODE_ATTRIBUTE_CODE_SIGN_ENTITLEMENTS "${entitlements_file}") endfunction() function(_juce_configure_bundle source_target dest_target) _juce_generate_icon(${source_target} ${dest_target}) _juce_write_configure_time_info(${source_target}) if(NOT APPLE) return() endif() get_target_property(generated_icon ${source_target} JUCE_ICON_FILE) set(icon_dependency) if(generated_icon) set(icon_dependency "${generated_icon}") endif() get_target_property(juce_library_code ${source_target} JUCE_GENERATED_SOURCES_DIRECTORY) get_target_property(input_info_file ${source_target} JUCE_INFO_FILE) set(this_output_info_dir "${juce_library_code}/${dest_target}") set(this_output_pkginfo "${this_output_info_dir}/PkgInfo") set(this_output_plist "${this_output_info_dir}/Info.plist") get_target_property(juce_kind_string ${dest_target} JUCE_TARGET_KIND_STRING) _juce_execute_juceaide(plist "${juce_kind_string}" "${input_info_file}" "${this_output_plist}") set_target_properties(${dest_target} PROPERTIES BUNDLE TRUE MACOSX_BUNDLE_INFO_PLIST "${this_output_plist}") add_custom_command(OUTPUT "${this_output_pkginfo}" COMMAND juce::juceaide pkginfo "${juce_kind_string}" "${this_output_pkginfo}" VERBATIM) set(output_folder "$") target_sources(${dest_target} PRIVATE "${this_output_pkginfo}") set_source_files_properties("${this_output_pkginfo}" PROPERTIES HEADER_FILE_ONLY TRUE GENERATED TRUE) add_custom_command(TARGET ${dest_target} POST_BUILD COMMAND "${CMAKE_COMMAND}" -E copy "${this_output_pkginfo}" "${output_folder}" DEPENDS "${this_output_pkginfo}" VERBATIM) _juce_add_xcode_entitlements(${source_target} ${dest_target}) if(CMAKE_SYSTEM_NAME STREQUAL "iOS") get_target_property(add_storyboard ${source_target} JUCE_SHOULD_ADD_STORYBOARD) if(add_storyboard) get_target_property(storyboard_file ${source_target} JUCE_LAUNCH_STORYBOARD_FILE) if(NOT EXISTS "${storyboard_file}") message(FATAL_ERROR "Could not find storyboard file: ${storyboard_file}") endif() target_sources(${dest_target} PRIVATE "${storyboard_file}") set_property(TARGET ${dest_target} APPEND PROPERTY RESOURCE "${storyboard_file}") endif() endif() set_target_properties(${dest_target} PROPERTIES XCODE_ATTRIBUTE_ENABLE_HARDENED_RUNTIME "$" XCODE_ATTRIBUTE_TARGETED_DEVICE_FAMILY "$") if(juce_kind_string STREQUAL "AUv3 AppExtension") get_target_property(source_bundle_id ${source_target} JUCE_BUNDLE_ID) if(source_bundle_id MATCHES "\\.([^.]+)$") set_target_properties(${dest_target} PROPERTIES XCODE_ATTRIBUTE_PRODUCT_BUNDLE_IDENTIFIER "${source_bundle_id}.${CMAKE_MATCH_1}AUv3") else() message(FATAL_ERROR "Bundle ID should contain at least one `.`!") endif() else() set_target_properties(${dest_target} PROPERTIES XCODE_ATTRIBUTE_PRODUCT_BUNDLE_IDENTIFIER $) endif() if(CMAKE_GENERATOR STREQUAL "Xcode") get_target_property(product_name ${source_target} JUCE_PRODUCT_NAME) set(install_path "$(LOCAL_APPS_DIR)") if(juce_kind_string STREQUAL "AUv3 AppExtension") set(install_path "${install_path}/${product_name}.app") if(CMAKE_SYSTEM_NAME STREQUAL "iOS") set(install_path "${install_path}/PlugIns") else() set(install_path "${install_path}/Contents/PlugIns") endif() endif() set_target_properties(${dest_target} PROPERTIES XCODE_ATTRIBUTE_INSTALL_PATH "${install_path}" XCODE_ATTRIBUTE_SKIP_INSTALL "NO") endif() endfunction() function(_juce_add_resources_rc source_target dest_target) if(NOT CMAKE_SYSTEM_NAME STREQUAL "Windows") return() endif() get_target_property(juce_library_code ${source_target} JUCE_GENERATED_SOURCES_DIRECTORY) set(input_info_file "$") get_target_property(generated_icon ${source_target} JUCE_ICON_FILE) set(dependency) if(generated_icon) set(dependency DEPENDS "${generated_icon}") endif() set(resource_rc_file "${juce_library_code}/resources.rc") add_custom_command(OUTPUT "${resource_rc_file}" COMMAND juce::juceaide rcfile "${input_info_file}" "${resource_rc_file}" ${dependency} VERBATIM) target_sources(${dest_target} PRIVATE "${resource_rc_file}") endfunction() function(_juce_configure_app_bundle source_target dest_target) set_target_properties(${dest_target} PROPERTIES JUCE_TARGET_KIND_STRING "App" MACOSX_BUNDLE TRUE WIN32_EXECUTABLE TRUE) _juce_add_resources_rc(${source_target} ${dest_target}) if(CMAKE_SYSTEM_NAME STREQUAL "Darwin") set(nib_path "${JUCE_CMAKE_UTILS_DIR}/RecentFilesMenuTemplate.nib") target_sources("${dest_target}" PRIVATE "${nib_path}") set_source_files_properties("${nib_path}" PROPERTIES MACOSX_PACKAGE_LOCATION Resources) endif() endfunction() # ================================================================================================== function(_juce_create_windows_package source_target dest_target extension default_icon x32folder x64folder) if(NOT CMAKE_SYSTEM_NAME STREQUAL "Windows") return() endif() get_target_property(products_folder ${dest_target} LIBRARY_OUTPUT_DIRECTORY) set(product_name $) set(output_folder "${products_folder}/${product_name}.${extension}") set(is_x64 $) set(arch_string $) set_target_properties(${dest_target} PROPERTIES PDB_OUTPUT_DIRECTORY "${products_folder}" LIBRARY_OUTPUT_DIRECTORY "${output_folder}/Contents/${arch_string}") get_target_property(icon_file ${source_target} JUCE_ICON_FILE) if(NOT icon_file) set(icon_file "${default_icon}") endif() if(icon_file) set(desktop_ini "${output_folder}/desktop.ini") set(plugin_ico "${output_folder}/Plugin.ico") file(GENERATE OUTPUT "${desktop_ini}" CONTENT "[.ShellClassInfo]\nIconResource=Plugin.ico,0\nIconFile=Plugin.ico\nIconIndex=0\n") add_custom_command(TARGET ${dest_target} POST_BUILD COMMAND "${CMAKE_COMMAND}" -E copy "${icon_file}" "${plugin_ico}" COMMAND attrib +s "${desktop_ini}" COMMAND attrib +s "${output_folder}" DEPENDS "${icon_file}" "${desktop_ini}" VERBATIM) endif() endfunction() # ================================================================================================== function(_juce_add_unity_plugin_prefix_if_necessary name out_var) string(TOLOWER "${name}" lower) if(NOT lower MATCHES "^audioplugin") set(${out_var} "audioplugin_${name}" PARENT_SCOPE) else() set(${out_var} "${name}" PARENT_SCOPE) endif() endfunction() function(_juce_add_unity_script_file shared_target out_var) set(script_in "${JUCE_CMAKE_UTILS_DIR}/UnityPluginGUIScript.cs.in") get_target_property(plugin_name ${shared_target} JUCE_PLUGIN_NAME) get_target_property(plugin_vendor ${shared_target} JUCE_COMPANY_NAME) get_target_property(plugin_description ${shared_target} JUCE_DESCRIPTION) string(REGEX REPLACE " +" "_" plugin_class_name "${plugin_name}") get_target_property(juce_library_code ${shared_target} JUCE_GENERATED_SOURCES_DIRECTORY) _juce_add_unity_plugin_prefix_if_necessary("${plugin_name}" script_prefix) set(script_out "${juce_library_code}/${script_prefix}_UnityScript.cs") configure_file(${script_in} ${script_out}) set(${out_var} "${script_out}" PARENT_SCOPE) endfunction() # ================================================================================================== function(_juce_copy_dir target from to) # This is a shim to make CMake copy a whole directory, rather than just # the contents of a directory add_custom_command(TARGET ${target} POST_BUILD COMMAND "${CMAKE_COMMAND}" "-Dsrc=${from}" "-Ddest=${to}" "-P" "${JUCE_CMAKE_UTILS_DIR}/copyDir.cmake" VERBATIM) endfunction() function(_juce_set_copy_properties shared_code target from to_property) get_target_property(destination "${shared_code}" "${to_property}") if(destination) set_target_properties("${target}" PROPERTIES JUCE_PLUGIN_COPY_DIR "${destination}") endif() set_target_properties("${target}" PROPERTIES JUCE_PLUGIN_ARTEFACT_FILE "${from}") endfunction() function(juce_enable_copy_plugin_step shared_code_target) get_target_property(active_targets "${shared_code_target}" JUCE_ACTIVE_PLUGIN_TARGETS) foreach(target IN LISTS active_targets) get_target_property(source "${target}" JUCE_PLUGIN_ARTEFACT_FILE) if(source) get_target_property(dest "${target}" JUCE_PLUGIN_COPY_DIR) if(dest) _juce_copy_dir("${target}" "${source}" "$") else() message(WARNING "Target '${target}' requested copy but no destination is set") endif() endif() endforeach() endfunction() # ================================================================================================== function(_juce_set_plugin_target_properties shared_code_target kind) set(target_name ${shared_code_target}_${kind}) set_target_properties(${target_name} PROPERTIES ARCHIVE_OUTPUT_DIRECTORY "$>/${kind}" LIBRARY_OUTPUT_DIRECTORY "$>/${kind}" RUNTIME_OUTPUT_DIRECTORY "$>/${kind}") get_target_property(products_folder ${target_name} LIBRARY_OUTPUT_DIRECTORY) set(product_name $) if(kind STREQUAL "VST3") set_target_properties(${target_name} PROPERTIES BUNDLE_EXTENSION vst3 PREFIX "" SUFFIX .vst3 BUNDLE TRUE XCODE_ATTRIBUTE_WRAPPER_EXTENSION vst3 XCODE_ATTRIBUTE_LIBRARY_STYLE Bundle XCODE_ATTRIBUTE_GENERATE_PKGINFO_FILE YES) _juce_create_windows_package(${shared_code_target} ${target_name} vst3 "" x86-win x86_64-win) set(output_path "${products_folder}/${product_name}.vst3") if((CMAKE_SYSTEM_NAME STREQUAL "Linux") OR (CMAKE_SYSTEM_NAME MATCHES ".*BSD")) set_target_properties(${target_name} PROPERTIES SUFFIX .so LIBRARY_OUTPUT_DIRECTORY "${output_path}/Contents/${JUCE_TARGET_ARCHITECTURE}-linux") endif() _juce_set_copy_properties(${shared_code_target} ${target_name} "${output_path}" JUCE_VST3_COPY_DIR) elseif(kind STREQUAL "VST") set_target_properties(${target_name} PROPERTIES BUNDLE_EXTENSION vst BUNDLE TRUE XCODE_ATTRIBUTE_WRAPPER_EXTENSION vst XCODE_ATTRIBUTE_LIBRARY_STYLE Bundle XCODE_ATTRIBUTE_GENERATE_PKGINFO_FILE YES) set(output_path "$") if(CMAKE_SYSTEM_NAME STREQUAL "Darwin") set(output_path "$") endif() _juce_set_copy_properties(${shared_code_target} ${target_name} "${output_path}" JUCE_VST_COPY_DIR) elseif(kind STREQUAL "AU") set_target_properties(${target_name} PROPERTIES BUNDLE_EXTENSION component XCODE_ATTRIBUTE_WRAPPER_EXTENSION component BUNDLE TRUE XCODE_ATTRIBUTE_LIBRARY_STYLE Bundle XCODE_ATTRIBUTE_GENERATE_PKGINFO_FILE YES) set(output_path "$") _juce_set_copy_properties(${shared_code_target} ${target_name} "${output_path}" JUCE_AU_COPY_DIR) elseif(kind STREQUAL "AUv3") set_target_properties(${target_name} PROPERTIES XCODE_PRODUCT_TYPE "com.apple.product-type.app-extension" BUNDLE_EXTENSION appex XCODE_ATTRIBUTE_WRAPPER_EXTENSION appex XCODE_ATTRIBUTE_GENERATE_PKGINFO_FILE YES) elseif(kind STREQUAL "AAX") set_target_properties(${target_name} PROPERTIES BUNDLE_EXTENSION aaxplugin PREFIX "" SUFFIX .aaxplugin XCODE_ATTRIBUTE_WRAPPER_EXTENSION aaxplugin BUNDLE TRUE XCODE_ATTRIBUTE_LIBRARY_STYLE Bundle XCODE_ATTRIBUTE_GENERATE_PKGINFO_FILE YES) get_target_property(default_icon juce_aax_sdk INTERFACE_JUCE_AAX_DEFAULT_ICON) _juce_create_windows_package(${shared_code_target} ${target_name} aaxplugin "${default_icon}" Win32 x64) set(output_path "${products_folder}/${product_name}.aaxplugin") _juce_set_copy_properties(${shared_code_target} ${target_name} "${output_path}" JUCE_AAX_COPY_DIR) elseif(kind STREQUAL "Unity") set_target_properties(${target_name} PROPERTIES BUNDLE_EXTENSION bundle XCODE_ATTRIBUTE_WRAPPER_EXTENSION bundle BUNDLE TRUE XCODE_ATTRIBUTE_LIBRARY_STYLE Bundle XCODE_ATTRIBUTE_GENERATE_PKGINFO_FILE YES) _juce_add_unity_script_file(${shared_code_target} script_file) target_sources(${target_name} PRIVATE "${script_file}") set_source_files_properties("${script_file}" PROPERTIES GENERATED TRUE MACOSX_PACKAGE_LOCATION Resources) if(CMAKE_SYSTEM_NAME STREQUAL "Darwin") set(output_path "$") _juce_set_copy_properties(${shared_code_target} ${target_name} "${output_path}" JUCE_UNITY_COPY_DIR) else() # On windows and linux, the gui script needs to be copied next to the unity output add_custom_command(TARGET ${target_name} POST_BUILD COMMAND "${CMAKE_COMMAND}" -E copy "${script_file}" "${products_folder}" DEPENDS "${script_file}" VERBATIM) _juce_set_copy_properties(${shared_code_target} ${target_name} "$" JUCE_UNITY_COPY_DIR) _juce_set_copy_properties(${shared_code_target} ${target_name} "${script_file}" JUCE_UNITY_COPY_DIR) endif() endif() endfunction() # Place plugin wrapper targets alongside the shared code target in IDEs function(_juce_set_plugin_folder_property shared_target wrapper_target) get_target_property(folder_to_use "${shared_target}" FOLDER) if(folder_to_use STREQUAL "folder_to_use-NOTFOUND") set_target_properties("${shared_target}" PROPERTIES FOLDER "${shared_target}") elseif(NOT folder_to_use MATCHES ".*${shared_target}$") set_target_properties("${shared_target}" PROPERTIES FOLDER "${folder_to_use}/${shared_target}") endif() get_target_property(folder_to_use "${shared_target}" FOLDER) set_target_properties("${wrapper_target}" PROPERTIES FOLDER "${folder_to_use}") endfunction() # Convert the cmake plugin kind ids to strings understood by ProjectType::Target::typeFromName function(_juce_get_plugin_kind_name kind out_var) if(kind STREQUAL "AU") set(${out_var} "AU" PARENT_SCOPE) elseif(kind STREQUAL "AUv3") set(${out_var} "AUv3 AppExtension" PARENT_SCOPE) elseif(kind STREQUAL "AAX") set(${out_var} "AAX" PARENT_SCOPE) elseif(kind STREQUAL "Standalone") set(${out_var} "Standalone Plugin" PARENT_SCOPE) elseif(kind STREQUAL "Unity") set(${out_var} "Unity Plugin" PARENT_SCOPE) elseif(kind STREQUAL "VST") set(${out_var} "VST" PARENT_SCOPE) elseif(kind STREQUAL "VST3") set(${out_var} "VST3" PARENT_SCOPE) endif() endfunction() function(_juce_link_plugin_wrapper shared_code_target kind) set(target_name ${shared_code_target}_${kind}) if(CMAKE_SYSTEM_NAME STREQUAL "Android") add_library(${target_name} SHARED) elseif((kind STREQUAL "Standalone") OR (kind STREQUAL "AUv3")) add_executable(${target_name} WIN32 MACOSX_BUNDLE) else() add_library(${target_name} MODULE) endif() if((CMAKE_SYSTEM_NAME STREQUAL "Linux") OR (CMAKE_SYSTEM_NAME MATCHES ".*BSD")) target_link_options(${target_name} PRIVATE "-Wl,--no-undefined") endif() # We re-export the shared code's private include dirs, because the wrapper targets need to # see the module headers. We don't just link publicly, because that would introduce # conflicting macro definitions. target_include_directories(${target_name} PRIVATE $) target_link_libraries(${target_name} PRIVATE ${shared_code_target} juce::juce_audio_plugin_client_${kind}) _juce_set_output_name(${target_name} $) _juce_set_plugin_folder_property("${shared_code_target}" "${target_name}") _juce_get_plugin_kind_name(${kind} juce_kind_string) set_target_properties(${target_name} PROPERTIES XCODE_ATTRIBUTE_CLANG_LINK_OBJC_RUNTIME NO XCODE_ATTRIBUTE_COMBINE_HIDPI_IMAGES YES POSITION_INDEPENDENT_CODE TRUE VISIBILITY_INLINES_HIDDEN TRUE C_VISIBILITY_PRESET hidden CXX_VISIBILITY_PRESET hidden JUCE_TARGET_KIND_STRING "${juce_kind_string}") # Under the Xcode generator, POST_BUILD commands (including the plugin copy step) run before # signing, but M1 macs will only load signed binaries. Setting "adhoc_codesign" forces the # linker to sign bundles, so that they can be loaded even if they are copied before the "real" # signing step. See issue 21854 on the CMake Gitlab repo. if("${CMAKE_GENERATOR};${CMAKE_SYSTEM_NAME};${CMAKE_SYSTEM_PROCESSOR}" STREQUAL "Xcode;Darwin;arm64") target_link_options(${target_name} PRIVATE LINKER:-adhoc_codesign) endif() add_dependencies(${shared_code_target}_All ${target_name}) _juce_configure_bundle(${shared_code_target} ${target_name}) _juce_set_plugin_target_properties(${shared_code_target} ${kind}) endfunction() # ================================================================================================== function(_juce_get_vst3_category_string target out_var) get_target_property(vst3_categories ${target} JUCE_VST3_CATEGORIES) if((NOT Fx IN_LIST vst3_categories) AND (NOT Instrument IN_LIST vst3_categories)) get_target_property(is_synth ${target} JUCE_IS_SYNTH) if(is_synth) set(first_type Instrument) else() set(first_type Fx) endif() list(INSERT vst3_categories 0 ${first_type}) else() if(Instrument IN_LIST vst3_categories) list(REMOVE_ITEM vst3_categories Instrument) list(INSERT vst3_categories 0 Instrument) endif() if(Fx IN_LIST vst3_categories) list(REMOVE_ITEM vst3_categories Fx) list(INSERT vst3_categories 0 Fx) endif() endif() string(REGEX REPLACE ";" "|" result "${vst3_categories}") set(${out_var} ${result} PARENT_SCOPE) endfunction() function(_juce_configure_plugin_targets target) _juce_set_output_name(${target} $_SharedCode) target_link_libraries(${target} PRIVATE juce::juce_audio_plugin_client_utils) get_target_property(enabled_formats ${target} JUCE_FORMATS) set(active_formats) _juce_get_platform_plugin_kinds(plugin_kinds) foreach(kind IN LISTS plugin_kinds) if(kind IN_LIST enabled_formats) list(APPEND active_formats "${kind}") endif() endforeach() if((VST IN_LIST active_formats) AND (NOT TARGET juce_vst2_sdk)) message(FATAL_ERROR "Use juce_set_vst2_sdk_path to set up the VST sdk before adding VST targets") elseif((AAX IN_LIST active_formats) AND (NOT TARGET juce_aax_sdk)) message(FATAL_ERROR "Use juce_set_aax_sdk_path to set up the AAX sdk before adding AAX targets") endif() _juce_add_standard_defs(${target}) _juce_add_plugin_definitions(${target} PRIVATE ${active_formats}) # The plugin wrappers need to know what other modules are available, especially # juce_audio_utils and juce_gui_basics. We achieve this by searching for # JUCE_MODULE_AVAILABLE_ private compile definitions, and reexporting them in # the interface compile definitions. _juce_get_module_definitions(${target} ON enabled_modules) target_compile_definitions(${target} INTERFACE ${enabled_modules}) target_compile_definitions(${target} PRIVATE JUCE_SHARED_CODE=1) get_target_property(project_version_string ${target} JUCE_VERSION) _juce_version_code(${project_version_string} project_version_hex) get_target_property(project_manufacturer_code ${target} JUCE_PLUGIN_MANUFACTURER_CODE) get_target_property(project_plugin_code ${target} JUCE_PLUGIN_CODE) get_target_property(use_legacy_compatibility_plugin_code ${target} JUCE_USE_LEGACY_COMPATIBILITY_PLUGIN_CODE) if(use_legacy_compatibility_plugin_code) set(project_manufacturer_code "proj") endif() _juce_to_char_literal(${project_manufacturer_code} project_manufacturer_code "plugin manufacturer") _juce_to_char_literal(${project_plugin_code} project_plugin_code "plugin") _juce_get_vst3_category_string(${target} vst3_category_string) target_compile_definitions(${target} PUBLIC JUCE_STANDALONE_APPLICATION=JucePlugin_Build_Standalone JucePlugin_IsSynth=$> JucePlugin_ManufacturerCode=0x${project_manufacturer_code} JucePlugin_Manufacturer="$" JucePlugin_ManufacturerWebsite="$" JucePlugin_ManufacturerEmail="$" JucePlugin_PluginCode=0x${project_plugin_code} JucePlugin_ProducesMidiOutput=$> JucePlugin_IsMidiEffect=$> JucePlugin_WantsMidiInput=$> JucePlugin_EditorRequiresKeyboardFocus=$> JucePlugin_Name="$" JucePlugin_Desc="$" JucePlugin_Version=${project_version_string} JucePlugin_VersionString="${project_version_string}" JucePlugin_VersionCode=${project_version_hex} JucePlugin_VSTUniqueID=JucePlugin_PluginCode JucePlugin_VSTCategory=$ JucePlugin_Vst3Category="${vst3_category_string}" JucePlugin_AUMainType=$ JucePlugin_AUSubType=JucePlugin_PluginCode JucePlugin_AUExportPrefix=$ JucePlugin_AUExportPrefixQuoted="$" JucePlugin_AUManufacturerCode=JucePlugin_ManufacturerCode JucePlugin_CFBundleIdentifier=$ JucePlugin_AAXIdentifier=$ JucePlugin_AAXManufacturerCode=JucePlugin_ManufacturerCode JucePlugin_AAXProductId=JucePlugin_PluginCode JucePlugin_AAXCategory=$ JucePlugin_AAXDisableBypass=$> JucePlugin_AAXDisableMultiMono=$> JucePlugin_VSTNumMidiInputs=$ JucePlugin_VSTNumMidiOutputs=$) set_target_properties(${target} PROPERTIES POSITION_INDEPENDENT_CODE TRUE INTERFACE_POSITION_INDEPENDENT_CODE TRUE VISIBILITY_INLINES_HIDDEN TRUE C_VISIBILITY_PRESET hidden CXX_VISIBILITY_PRESET hidden) # A convenience target for building all plugin variations at once add_custom_target(${target}_All) _juce_set_plugin_folder_property("${target}" "${target}_All") foreach(kind IN LISTS active_formats) _juce_link_plugin_wrapper(${target} ${kind}) if(TARGET ${target}_${kind}) list(APPEND active_plugin_targets ${target}_${kind}) endif() endforeach() set_target_properties(${target} PROPERTIES JUCE_ACTIVE_PLUGIN_TARGETS "${active_plugin_targets}") if(TARGET ${target}_Standalone) _juce_configure_app_bundle(${target} ${target}_Standalone) endif() if(TARGET ${target}_AU) _juce_add_au_resource_fork(${target} ${target}_AU) endif() if(TARGET ${target}_AAX) target_link_libraries(${target}_AAX PRIVATE juce_aax_sdk) endif() if((TARGET ${target}_AUv3) AND (TARGET ${target}_Standalone)) add_dependencies(${target}_Standalone ${target}_AUv3) # Copy the AUv3 into the Standalone app bundle _juce_copy_dir(${target}_Standalone "$" "$/PlugIns") endif() get_target_property(wants_copy "${target}" JUCE_COPY_PLUGIN_AFTER_BUILD) if(wants_copy) juce_enable_copy_plugin_step("${target}") endif() endfunction() # ================================================================================================== function(_juce_set_generic_property_if_not_set target property) list(LENGTH ARGN num_extra_args) if(num_extra_args EQUAL 0) return() endif() set(existing_property) get_target_property(existing_property ${target} ${property}) if(existing_property STREQUAL "existing_property-NOTFOUND") set_target_properties(${target} PROPERTIES ${property} "${ARGN}") endif() endfunction() function(_juce_set_property_if_not_set target property) _juce_set_generic_property_if_not_set(${target} JUCE_${property} ${ARGN}) endfunction() function(_juce_make_valid_4cc out_var) string(RANDOM LENGTH 1 ALPHABET "ABCDEFGHIJKLMNOPQRSTUVWXYZ" head) string(RANDOM LENGTH 3 ALPHABET "abcdefghijklmnopqrstuvwxyz" tail) set(${out_var} "${head}${tail}" PARENT_SCOPE) endfunction() # This function adds some default properties that plugin targets expect to be # set, in order to generate the correct compile definitions. function(_juce_set_fallback_properties target) _juce_set_property_if_not_set(${target} PRODUCT_NAME ${target}) get_target_property(output_name ${target} JUCE_PRODUCT_NAME) _juce_set_property_if_not_set(${target} DESCRIPTION "${output_name}") _juce_set_property_if_not_set(${target} PLUGIN_NAME "${output_name}") get_target_property(real_company_name ${target} JUCE_COMPANY_NAME) _juce_set_property_if_not_set(${target} BUNDLE_ID "com.${real_company_name}.${target}") _juce_set_property_if_not_set(${target} VERSION ${PROJECT_VERSION}) get_target_property(final_version ${target} JUCE_VERSION) if(NOT final_version) message(FATAL_ERROR "Target ${target} must have its VERSION argument set, or must be part of a project with a PROJECT_VERSION") endif() _juce_set_property_if_not_set(${target} BUILD_VERSION "${final_version}") get_target_property(custom_xcassets ${target} JUCE_CUSTOM_XCASSETS_FOLDER) set(needs_storyboard TRUE) if(custom_xcassets) set(needs_storyboard FALSE) endif() set_target_properties(${target} PROPERTIES JUCE_SHOULD_ADD_STORYBOARD ${needs_storyboard}) _juce_set_property_if_not_set(${target} IPHONE_SCREEN_ORIENTATIONS UIInterfaceOrientationPortrait UIInterfaceOrientationLandscapeLeft UIInterfaceOrientationLandscapeRight) _juce_set_property_if_not_set(${target} IPAD_SCREEN_ORIENTATIONS UIInterfaceOrientationPortrait UIInterfaceOrientationLandscapeLeft UIInterfaceOrientationLandscapeRight) _juce_set_property_if_not_set(${target} LAUNCH_STORYBOARD_FILE "${JUCE_CMAKE_UTILS_DIR}/LaunchScreen.storyboard") _juce_set_property_if_not_set(${target} PLUGIN_MANUFACTURER_CODE "Manu") # The plugin code will change on each run, unless you specify one manually! _juce_make_valid_4cc(random_code) _juce_set_property_if_not_set(${target} PLUGIN_CODE ${random_code}) _juce_set_property_if_not_set(${target} IS_SYNTH FALSE) _juce_set_property_if_not_set(${target} NEEDS_MIDI_INPUT FALSE) _juce_set_property_if_not_set(${target} NEEDS_MIDI_OUTPUT FALSE) _juce_set_property_if_not_set(${target} IS_MIDI_EFFECT FALSE) _juce_set_property_if_not_set(${target} EDITOR_WANTS_KEYBOARD_FOCUS FALSE) _juce_set_property_if_not_set(${target} DISABLE_AAX_BYPASS FALSE) _juce_set_property_if_not_set(${target} DISABLE_AAX_MULTI_MONO FALSE) _juce_set_property_if_not_set(${target} PLUGINHOST_AU FALSE) get_target_property(bundle_id ${target} JUCE_BUNDLE_ID) _juce_set_property_if_not_set(${target} AAX_IDENTIFIER ${bundle_id}) _juce_set_property_if_not_set(${target} VST_NUM_MIDI_INS 16) _juce_set_property_if_not_set(${target} VST_NUM_MIDI_OUTS 16) _juce_set_property_if_not_set(${target} AU_SANDBOX_SAFE FALSE) _juce_set_property_if_not_set(${target} SUPPRESS_AU_PLIST_RESOURCE_USAGE FALSE) _juce_set_property_if_not_set(${target} HARDENED_RUNTIME_ENABLED NO) _juce_set_property_if_not_set(${target} APP_SANDBOX_ENABLED NO) _juce_set_property_if_not_set(${target} APP_SANDBOX_INHERIT NO) get_target_property(is_synth ${target} JUCE_IS_SYNTH) # VST3_CATEGORIES if(is_synth) _juce_set_property_if_not_set(${target} VST3_CATEGORIES Instrument Synth) else() _juce_set_property_if_not_set(${target} VST3_CATEGORIES Fx) endif() # VST2_CATEGORY if(is_synth) _juce_set_property_if_not_set(${target} VST2_CATEGORY kPlugCategSynth) else() _juce_set_property_if_not_set(${target} VST2_CATEGORY kPlugCategEffect) endif() get_target_property(is_midi_effect ${target} JUCE_IS_MIDI_EFFECT) get_target_property(needs_midi_input ${target} JUCE_NEEDS_MIDI_INPUT) # AU MAIN TYPE if(is_midi_effect) _juce_set_property_if_not_set(${target} AU_MAIN_TYPE kAudioUnitType_MIDIProcessor) elseif(is_synth) _juce_set_property_if_not_set(${target} AU_MAIN_TYPE kAudioUnitType_MusicDevice) elseif(needs_midi_input) _juce_set_property_if_not_set(${target} AU_MAIN_TYPE kAudioUnitType_MusicEffect) else() _juce_set_property_if_not_set(${target} AU_MAIN_TYPE kAudioUnitType_Effect) endif() _juce_set_property_if_not_set(${target} TARGETED_DEVICE_FAMILY "1,2") set(au_category_codes 'aufx' 'aufc' 'augn' 'aumi' 'aumx' 'aumu' 'aumf' 'auol' 'auou' 'aupn') set(au_category_strings kAudioUnitType_Effect kAudioUnitType_FormatConverter kAudioUnitType_Generator kAudioUnitType_MIDIProcessor kAudioUnitType_Mixer kAudioUnitType_MusicDevice kAudioUnitType_MusicEffect kAudioUnitType_OfflineEffect kAudioUnitType_Output kAudioUnitType_Panner) # AU export prefix string(MAKE_C_IDENTIFIER ${output_name} au_prefix) set(au_prefix "${au_prefix}AU") _juce_set_property_if_not_set(${target} AU_EXPORT_PREFIX ${au_prefix}) # Find appropriate AU category code get_target_property(actual_au_category ${target} JUCE_AU_MAIN_TYPE) list(FIND au_category_strings ${actual_au_category} au_index) if(au_index GREATER_EQUAL 0) list(GET au_category_codes ${au_index} au_code_representation) set_target_properties(${target} PROPERTIES JUCE_AU_MAIN_TYPE_CODE ${au_code_representation}) endif() # AAX category # The order of these strings is important, as the index of each string # will be used to set an appropriate bit in the category bitfield. set(aax_category_strings ePlugInCategory_None ePlugInCategory_EQ ePlugInCategory_Dynamics ePlugInCategory_PitchShift ePlugInCategory_Reverb ePlugInCategory_Delay ePlugInCategory_Modulation ePlugInCategory_Harmonic ePlugInCategory_NoiseReduction ePlugInCategory_Dither ePlugInCategory_SoundField ePlugInCategory_HWGenerators ePlugInCategory_SWGenerators ePlugInCategory_WrappedPlugin ePlugInCategory_Effect) if(is_synth) set(default_aax_category ePlugInCategory_SWGenerators) else() set(default_aax_category ePlugInCategory_None) endif() _juce_set_property_if_not_set(${target} AAX_CATEGORY ${default_aax_category}) # Replace AAX category string with its integral representation get_target_property(actual_aax_category ${target} JUCE_AAX_CATEGORY) set(aax_category_int "") foreach(category_string IN LISTS actual_aax_category) list(FIND aax_category_strings ${category_string} aax_index) if(aax_index GREATER_EQUAL 0) if(aax_index EQUAL 0) set(aax_category_bit 0) else() set(aax_category_bit "1 << (${aax_index} - 1)") endif() if(aax_category_int STREQUAL "") set(aax_category_int 0) endif() math(EXPR aax_category_int "${aax_category_int} | (${aax_category_bit})") endif() endforeach() if(NOT aax_category_int STREQUAL "") set_target_properties(${target} PROPERTIES JUCE_AAX_CATEGORY ${aax_category_int}) endif() endfunction() # ================================================================================================== function(_juce_initialise_target target) set(one_value_args VERSION BUILD_VERSION PRODUCT_NAME PLIST_TO_MERGE BUNDLE_ID MICROPHONE_PERMISSION_ENABLED MICROPHONE_PERMISSION_TEXT CAMERA_PERMISSION_ENABLED CAMERA_PERMISSION_TEXT SEND_APPLE_EVENTS_PERMISSION_ENABLED SEND_APPLE_EVENTS_PERMISSION_TEXT BLUETOOTH_PERMISSION_ENABLED BLUETOOTH_PERMISSION_TEXT FILE_SHARING_ENABLED # iOS only DOCUMENT_BROWSER_ENABLED # iOS only LAUNCH_STORYBOARD_FILE # iOS only APP_GROUPS_ENABLED # iOS only ICLOUD_PERMISSIONS_ENABLED # iOS only STATUS_BAR_HIDDEN # iOS only BACKGROUND_AUDIO_ENABLED # iOS only BACKGROUND_BLE_ENABLED # iOS only CUSTOM_XCASSETS_FOLDER # iOS only TARGETED_DEVICE_FAMILY # iOS only REQUIRES_FULL_SCREEN # iOS only ICON_BIG ICON_SMALL COMPANY_COPYRIGHT COMPANY_NAME COMPANY_WEBSITE COMPANY_EMAIL NEEDS_CURL # Set this true if you want to link curl on Linux NEEDS_WEB_BROWSER # Set this true if you want to link webkit on Linux NEEDS_STORE_KIT # Set this true if you want in-app-purchases on Mac PUSH_NOTIFICATIONS_ENABLED NETWORK_MULTICAST_ENABLED HARDENED_RUNTIME_ENABLED APP_SANDBOX_ENABLED APP_SANDBOX_INHERIT PLUGIN_NAME PLUGIN_MANUFACTURER_CODE PLUGIN_CODE DESCRIPTION IS_SYNTH NEEDS_MIDI_INPUT NEEDS_MIDI_OUTPUT IS_MIDI_EFFECT EDITOR_WANTS_KEYBOARD_FOCUS DISABLE_AAX_BYPASS DISABLE_AAX_MULTI_MONO AAX_IDENTIFIER VST_NUM_MIDI_INS VST_NUM_MIDI_OUTS VST2_CATEGORY AU_MAIN_TYPE AU_EXPORT_PREFIX AU_SANDBOX_SAFE SUPPRESS_AU_PLIST_RESOURCE_USAGE PLUGINHOST_AU # Set this true if you want to host AU plugins USE_LEGACY_COMPATIBILITY_PLUGIN_CODE VST_COPY_DIR VST3_COPY_DIR AAX_COPY_DIR AU_COPY_DIR UNITY_COPY_DIR COPY_PLUGIN_AFTER_BUILD) set(multi_value_args FORMATS VST3_CATEGORIES HARDENED_RUNTIME_OPTIONS APP_SANDBOX_OPTIONS DOCUMENT_EXTENSIONS AAX_CATEGORY IPHONE_SCREEN_ORIENTATIONS # iOS only IPAD_SCREEN_ORIENTATIONS # iOS only APP_GROUP_IDS) # iOS only cmake_parse_arguments(JUCE_ARG "" "${one_value_args}" "${multi_value_args}" ${ARGN}) set(base_folder "${CMAKE_CURRENT_BINARY_DIR}/${target}_artefacts") set(products_folder "${base_folder}/$") set(juce_library_code "${base_folder}/JuceLibraryCode") set_target_properties(${target} PROPERTIES JUCE_GENERATED_SOURCES_DIRECTORY "${juce_library_code}") set_target_properties(${target} PROPERTIES ARCHIVE_OUTPUT_DIRECTORY "${products_folder}" LIBRARY_OUTPUT_DIRECTORY "${products_folder}" RUNTIME_OUTPUT_DIRECTORY "${products_folder}") if(JUCE_ARG_ICON_BIG) _juce_make_absolute_and_check(JUCE_ARG_ICON_BIG) endif() if(JUCE_ARG_ICON_SMALL) _juce_make_absolute_and_check(JUCE_ARG_ICON_SMALL) endif() set(inherited_properties COMPANY_NAME COMPANY_WEBSITE COMPANY_EMAIL COMPANY_COPYRIGHT VST_COPY_DIR VST3_COPY_DIR AU_COPY_DIR AAX_COPY_DIR UNITY_COPY_DIR COPY_PLUGIN_AFTER_BUILD) # Overwrite any properties that might be inherited foreach(prop_string IN LISTS inherited_properties) if(NOT ${JUCE_ARG_${prop_string}} STREQUAL "") set_target_properties(${target} PROPERTIES JUCE_${prop_string} "${JUCE_ARG_${prop_string}}") endif() endforeach() # Add each of the function arguments as target properties, so that it's easier to # extract them in other functions foreach(arg_string IN LISTS one_value_args multi_value_args) _juce_set_property_if_not_set(${target} ${arg_string} "${JUCE_ARG_${arg_string}}") endforeach() _juce_set_fallback_properties(${target}) target_include_directories(${target} PRIVATE $) target_link_libraries(${target} PUBLIC $<$:juce_vst2_sdk>) get_target_property(is_pluginhost_au ${target} JUCE_PLUGINHOST_AU) if(is_pluginhost_au) target_compile_definitions(${target} PUBLIC JUCE_PLUGINHOST_AU=1) if(CMAKE_SYSTEM_NAME STREQUAL "Darwin" OR CMAKE_SYSTEM_NAME STREQUAL "iOS") _juce_link_frameworks("${target}" PRIVATE CoreAudioKit) endif() if(CMAKE_SYSTEM_NAME STREQUAL "Darwin") _juce_link_frameworks("${target}" PRIVATE AudioUnit) endif() endif() _juce_write_generate_time_info(${target}) _juce_link_optional_libraries(${target}) if(JUCE_ENABLE_MODULE_SOURCE_GROUPS) get_property(all_modules GLOBAL PROPERTY _juce_module_names) foreach(module_name IN LISTS all_modules) get_target_property(path ${module_name} INTERFACE_JUCE_MODULE_PATH) get_target_property(header_files ${module_name} INTERFACE_JUCE_MODULE_HEADERS) get_target_property(source_files ${module_name} INTERFACE_JUCE_MODULE_SOURCES) source_group(TREE ${path} PREFIX "JUCE Modules" FILES ${header_files} ${source_files}) set_source_files_properties(${header_files} PROPERTIES HEADER_FILE_ONLY TRUE) endforeach() endif() endfunction() # ================================================================================================== function(juce_add_console_app target) add_executable(${target}) target_compile_definitions(${target} PRIVATE JUCE_STANDALONE_APPLICATION=1) if(CMAKE_SYSTEM_NAME STREQUAL "Windows") target_compile_definitions(${target} PRIVATE _CONSOLE=1) endif() _juce_initialise_target(${target} ${ARGN}) endfunction() function(juce_add_gui_app target) if(CMAKE_SYSTEM_NAME STREQUAL "Android") add_library(${target} SHARED) else() add_executable(${target}) endif() target_compile_definitions(${target} PRIVATE JUCE_STANDALONE_APPLICATION=1) _juce_initialise_target(${target} ${ARGN}) _juce_set_output_name(${target} $) set_target_properties(${target} PROPERTIES JUCE_TARGET_KIND_STRING "App") _juce_configure_bundle(${target} ${target}) _juce_configure_app_bundle(${target} ${target}) endfunction() function(juce_add_plugin target) add_library(${target} STATIC) set_target_properties(${target} PROPERTIES JUCE_IS_PLUGIN TRUE) _juce_initialise_target(${target} ${ARGN}) _juce_configure_plugin_targets(${target}) endfunction() # ================================================================================================== function(_juce_target_args_from_plugin_characteristics out_var) set(pairs "pluginIsSynth\;IS_SYNTH" "pluginWantsMidiIn\;NEEDS_MIDI_INPUT" "pluginProducesMidiOut\;NEEDS_MIDI_OUTPUT" "pluginIsMidiEffectPlugin\;IS_MIDI_EFFECT" "pluginEditorRequiresKeys\;EDITOR_WANTS_KEYBOARD_FOCUS") set(result) foreach(pair IN LISTS pairs) list(GET pair 0 old_key) if("${old_key}" IN_LIST ARGN) list(GET pair 1 new_key) list(APPEND result ${new_key} TRUE) endif() endforeach() set(${out_var} ${result} PARENT_SCOPE) endfunction() # ================================================================================================== function(_juce_get_pip_targets pip out_var) set(test_targets "${pip}") _juce_get_all_plugin_kinds(plugin_kinds) foreach(plugin_kind IN LISTS plugin_kinds) list(APPEND test_targets "${JUCE_PIP_NAME}_${plugin_kind}") endforeach() set(${out_var} ${test_targets} PARENT_SCOPE) endfunction() function(juce_add_pip header) _juce_make_absolute(header) _juce_extract_metadata_block(JUCE_PIP_METADATA "${header}" metadata_dict) _juce_get_metadata("${metadata_dict}" name JUCE_PIP_NAME) if(NOT JUCE_PIP_NAME) message(FATAL_ERROR "Error in '${header}': PIP headers must declare a `name` field") endif() string(MAKE_C_IDENTIFIER "${JUCE_PIP_NAME}" pip_name_sanitised) if(NOT JUCE_PIP_NAME STREQUAL pip_name_sanitised) message(FATAL_ERROR "Error in '${header}': PIP `name` value '${JUCE_PIP_NAME}' must be a valid C identifier") endif() if(TARGET "${JUCE_PIP_NAME}") # We already added a target with this name, let's try using the filename instead get_filename_component(JUCE_PIP_NAME "${header}" NAME_WE) endif() if(TARGET "${JUCE_PIP_NAME}") message(FATAL_ERROR "Error in '${header}': Could not create a unique target name for PIP ${header}") endif() _juce_get_metadata("${metadata_dict}" type pip_kind) if(NOT pip_kind) message(FATAL_ERROR "Error in '${header}': PIP headers must declare a `type` field") endif() _juce_get_metadata("${metadata_dict}" pluginCharacteristics pip_charateristics) _juce_target_args_from_plugin_characteristics(extra_target_args ${pip_charateristics}) list(APPEND extra_target_args NEEDS_CURL TRUE NEEDS_WEB_BROWSER TRUE) _juce_get_metadata("${metadata_dict}" moduleFlags pip_moduleflags) if("JUCE_IN_APP_PURCHASES=1" IN_LIST pip_moduleflags) list(APPEND extra_target_args BUNDLE_ID "com.rmsl.juceInAppPurchaseSample" NEEDS_STORE_KIT TRUE) endif() if(pip_kind STREQUAL "AudioProcessor") set(source_main "${JUCE_CMAKE_UTILS_DIR}/PIPAudioProcessor.cpp.in") # We add AAX/VST2 targets too, if the user has set up those SDKs set(extra_formats) if(TARGET juce_aax_sdk) list(APPEND extra_formats AAX) endif() if(TARGET juce_vst2_sdk) list(APPEND extra_formats VST) endif() # Standalone plugins might want to access the mic list(APPEND extra_target_args MICROPHONE_PERMISSION_ENABLED TRUE) juce_add_plugin(${JUCE_PIP_NAME} FORMATS AU AUv3 VST3 Unity Standalone ${extra_formats} ${extra_target_args}) elseif(pip_kind STREQUAL "Component") set(source_main "${JUCE_CMAKE_UTILS_DIR}/PIPComponent.cpp.in") juce_add_gui_app(${JUCE_PIP_NAME} ${extra_target_args}) elseif(pip_kind STREQUAL "Console") set(source_main "${JUCE_CMAKE_UTILS_DIR}/PIPConsole.cpp.in") juce_add_console_app(${JUCE_PIP_NAME} ${extra_target_args}) else() message(FATAL_ERROR "Error in '${header}': PIP kind must be either AudioProcessor, Component, or Console") endif() if(NOT ARGV1 STREQUAL "") set("${ARGV1}" "${JUCE_PIP_NAME}" PARENT_SCOPE) endif() # Generate Main.cpp _juce_get_metadata("${metadata_dict}" mainClass JUCE_PIP_MAIN_CLASS) get_target_property(juce_library_code ${JUCE_PIP_NAME} JUCE_GENERATED_SOURCES_DIRECTORY) set(pip_main "${juce_library_code}/Main.cpp") set(JUCE_PIP_HEADER "${header}") configure_file(${source_main} ${pip_main}) target_sources(${JUCE_PIP_NAME} PRIVATE ${pip_main}) _juce_get_metadata("${metadata_dict}" dependencies pip_dependencies) juce_generate_juce_header(${JUCE_PIP_NAME}) foreach(module IN LISTS pip_dependencies) if(module STREQUAL "") continue() endif() set(discovered_module) if(TARGET "${module}") set(discovered_module "${module}") else() message(FATAL_ERROR "Error in '${header}': No such module: ${module}") endif() target_link_libraries(${JUCE_PIP_NAME} PRIVATE ${discovered_module}) endforeach() target_compile_definitions(${JUCE_PIP_NAME} PRIVATE ${pip_moduleflags} PUBLIC JUCE_VST3_CAN_REPLACE_VST2=0) _juce_get_pip_targets(${JUCE_PIP_NAME} pip_targets) # This keeps the PIPs slightly better organised in the JUCE megaproject if((DEFINED JUCE_SOURCE_DIR) AND (header MATCHES "^${JUCE_SOURCE_DIR}")) file(RELATIVE_PATH folder "${JUCE_SOURCE_DIR}" "${header}") get_filename_component(folder_parent "${folder}" DIRECTORY) foreach(target_name IN ITEMS ${pip_targets} ${JUCE_PIP_NAME}_All) if(TARGET "${target_name}") set_target_properties("${target_name}" PROPERTIES FOLDER "${folder_parent}/${JUCE_PIP_NAME}") endif() endforeach() endif() # We're building JUCE itself if(DEFINED JUCE_SOURCE_DIR) # PIPs need to know about the resources folder target_compile_definitions(${JUCE_PIP_NAME} PRIVATE PIP_JUCE_EXAMPLES_DIRECTORY_STRING="${JUCE_SOURCE_DIR}/examples") get_filename_component(pip_parent_path "${header}" DIRECTORY) target_include_directories(${JUCE_PIP_NAME} PRIVATE "${pip_parent_path}") if((CMAKE_SYSTEM_NAME STREQUAL "iOS") AND (header MATCHES "^${JUCE_SOURCE_DIR}")) foreach(target_name IN LISTS pip_targets) if(TARGET "${target_name}") juce_add_bundle_resources_directory("${target_name}" "${JUCE_SOURCE_DIR}/examples/Assets") endif() endforeach() endif() endif() endfunction() # ================================================================================================== function(juce_set_aax_sdk_path path) if(TARGET juce_aax_sdk) message(FATAL_ERROR "juce_set_aax_sdk_path should only be called once") endif() _juce_make_absolute(path) if((NOT EXISTS "${path}") OR (NOT EXISTS "${path}/Interfaces") OR (NOT EXISTS "${path}/Interfaces/ACF")) message(FATAL_ERROR "Could not find AAX SDK at the specified path: ${path}") endif() if(CMAKE_SYSTEM_NAME STREQUAL "Darwin") add_library(juce_aax_sdk STATIC IMPORTED GLOBAL) set_target_properties(juce_aax_sdk PROPERTIES IMPORTED_LOCATION_DEBUG "${path}/Libs/Debug/libAAXLibrary_libcpp.a" IMPORTED_LOCATION "${path}/Libs/Release/libAAXLibrary_libcpp.a") elseif(CMAKE_SYSTEM_NAME STREQUAL "Windows") add_library(juce_aax_sdk INTERFACE IMPORTED GLOBAL) else() return() endif() target_include_directories(juce_aax_sdk INTERFACE "${path}" "${path}/Interfaces" "${path}/Interfaces/ACF") target_compile_definitions(juce_aax_sdk INTERFACE JucePlugin_AAXLibs_path="${path}/Libs") set_target_properties(juce_aax_sdk PROPERTIES INTERFACE_JUCE_AAX_DEFAULT_ICON "${path}/Utilities/PlugIn.ico") endfunction() function(juce_set_vst2_sdk_path path) if(TARGET juce_vst2_sdk) message(FATAL_ERROR "juce_set_vst2_sdk_path should only be called once") endif() _juce_make_absolute(path) if(NOT EXISTS "${path}") message(FATAL_ERROR "Could not find VST2 SDK at the specified path: ${path}") endif() add_library(juce_vst2_sdk INTERFACE IMPORTED GLOBAL) # This is a bit of a hack, but we really need the VST2 paths to always follow the VST3 paths. target_include_directories(juce_vst2_sdk INTERFACE $ "${path}") endfunction() function(juce_set_vst3_sdk_path path) if(TARGET juce_vst3_sdk) message(FATAL_ERROR "juce_set_vst3_sdk_path should only be called once") endif() _juce_make_absolute(path) if(NOT EXISTS "${path}") message(FATAL_ERROR "Could not find VST3 SDK at the specified path: ${path}") endif() add_library(juce_vst3_sdk INTERFACE IMPORTED GLOBAL) target_include_directories(juce_vst3_sdk INTERFACE "${path}") endfunction() # ================================================================================================== function(juce_disable_default_flags) set(langs C CXX) set(modes DEBUG RELEASE RELWITHDEBINFO MINSIZEREL) foreach(lang IN LISTS langs) foreach(mode IN LISTS modes) list(FILTER CMAKE_${lang}_FLAGS_${mode} INCLUDE REGEX "[/-]M[TD]d?") set(CMAKE_${lang}_FLAGS_${mode} "${CMAKE_${lang}_FLAGS_${mode}}" PARENT_SCOPE) endforeach() endforeach() endfunction()