/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2020 - Raw Material Software Limited JUCE is an open source library subject to commercial or open-source licensing. By using JUCE, you agree to the terms of both the JUCE 6 End-User License Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020). End User License Agreement: www.juce.com/juce-6-licence Privacy Policy: www.juce.com/juce-privacy-policy Or: You may also use this code under the terms of the GPL v3 (see www.gnu.org/licenses). JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ namespace juce { //============================================================================== /** A button with an arrow in it. @see Button @tags{GUI} */ class JUCE_API ArrowButton : public Button { public: //============================================================================== /** Creates an ArrowButton. @param buttonName the name to give the button @param arrowDirection the direction the arrow should point in, where 0.0 is pointing right, 0.25 is down, 0.5 is left, 0.75 is up @param arrowColour the colour to use for the arrow */ ArrowButton (const String& buttonName, float arrowDirection, Colour arrowColour); /** Destructor. */ ~ArrowButton() override; /** @internal */ void paintButton (Graphics&, bool, bool) override; private: Colour colour; Path path; JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ArrowButton) }; } // namespace juce