/* * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #ifndef BULLET_TEST_H #define BULLET_TEST_H class BulletTest : public Test { public: BulletTest() { { b2BodyDef bd; bd.position.Set(0.0f, 0.0f); b2Body* body = m_world->CreateBody(&bd); b2EdgeShape edge; edge.Set(b2Vec2(-10.0f, 0.0f), b2Vec2(10.0f, 0.0f)); body->CreateFixture(&edge, 0.0f); b2PolygonShape shape; shape.SetAsBox(0.2f, 1.0f, b2Vec2(0.5f, 1.0f), 0.0f); body->CreateFixture(&shape, 0.0f); } { b2BodyDef bd; bd.type = b2_dynamicBody; bd.position.Set(0.0f, 4.0f); b2PolygonShape box; box.SetAsBox(2.0f, 0.1f); m_body = m_world->CreateBody(&bd); m_body->CreateFixture(&box, 1.0f); box.SetAsBox(0.25f, 0.25f); //m_x = RandomFloat(-1.0f, 1.0f); m_x = 0.20352793f; bd.position.Set(m_x, 10.0f); bd.bullet = true; m_bullet = m_world->CreateBody(&bd); m_bullet->CreateFixture(&box, 100.0f); m_bullet->SetLinearVelocity(b2Vec2(0.0f, -50.0f)); } } void Launch() { m_body->SetTransform(b2Vec2(0.0f, 4.0f), 0.0f); m_body->SetLinearVelocity(b2Vec2_zero); m_body->SetAngularVelocity(0.0f); m_x = RandomFloat(-1.0f, 1.0f); m_bullet->SetTransform(b2Vec2(m_x, 10.0f), 0.0f); m_bullet->SetLinearVelocity(b2Vec2(0.0f, -50.0f)); m_bullet->SetAngularVelocity(0.0f); extern int32 b2_gjkCalls, b2_gjkIters, b2_gjkMaxIters; extern int32 b2_toiCalls, b2_toiIters, b2_toiMaxIters; extern int32 b2_toiRootIters, b2_toiMaxRootIters; b2_gjkCalls = 0; b2_gjkIters = 0; b2_gjkMaxIters = 0; b2_toiCalls = 0; b2_toiIters = 0; b2_toiMaxIters = 0; b2_toiRootIters = 0; b2_toiMaxRootIters = 0; } void Step(Settings* settings) { Test::Step(settings); extern int32 b2_gjkCalls, b2_gjkIters, b2_gjkMaxIters; extern int32 b2_toiCalls, b2_toiIters; extern int32 b2_toiRootIters, b2_toiMaxRootIters; if (b2_gjkCalls > 0) { m_debugDraw.DrawString(5, m_textLine, "gjk calls = %d, ave gjk iters = %3.1f, max gjk iters = %d", b2_gjkCalls, b2_gjkIters / float32(b2_gjkCalls), b2_gjkMaxIters); m_textLine += 15; } if (b2_toiCalls > 0) { m_debugDraw.DrawString(5, m_textLine, "toi calls = %d, ave toi iters = %3.1f, max toi iters = %d", b2_toiCalls, b2_toiIters / float32(b2_toiCalls), b2_toiMaxRootIters); m_textLine += 15; m_debugDraw.DrawString(5, m_textLine, "ave toi root iters = %3.1f, max toi root iters = %d", b2_toiRootIters / float32(b2_toiCalls), b2_toiMaxRootIters); m_textLine += 15; } if (m_stepCount % 60 == 0) { Launch(); } } static Test* Create() { return new BulletTest; } b2Body* m_body; b2Body* m_bullet; float32 m_x; }; #endif