/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2020 - Raw Material Software Limited JUCE is an open source library subject to commercial or open-source licensing. The code included in this file is provided under the terms of the ISC license http://www.isc.org/downloads/software-support-policy/isc-license. Permission To use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted provided that the above copyright notice and this permission notice appear in all copies. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ namespace juce { MessageManager::MessageManager() noexcept : messageThreadId (Thread::getCurrentThreadId()) { if (JUCEApplicationBase::isStandaloneApp()) Thread::setCurrentThreadName ("JUCE Message Thread"); } MessageManager::~MessageManager() noexcept { broadcaster.reset(); doPlatformSpecificShutdown(); jassert (instance == this); instance = nullptr; // do this last in case this instance is still needed by doPlatformSpecificShutdown() } MessageManager* MessageManager::instance = nullptr; MessageManager* MessageManager::getInstance() { if (instance == nullptr) { instance = new MessageManager(); doPlatformSpecificInitialisation(); } return instance; } MessageManager* MessageManager::getInstanceWithoutCreating() noexcept { return instance; } void MessageManager::deleteInstance() { deleteAndZero (instance); } //============================================================================== bool MessageManager::MessageBase::post() { auto* mm = MessageManager::instance; if (mm == nullptr || mm->quitMessagePosted.get() != 0 || ! postMessageToSystemQueue (this)) { Ptr deleter (this); // (this will delete messages that were just created with a 0 ref count) return false; } return true; } //============================================================================== #if ! (JUCE_MAC || JUCE_IOS || JUCE_ANDROID) // implemented in platform-specific code (juce_linux_Messaging.cpp and juce_win32_Messaging.cpp) bool dispatchNextMessageOnSystemQueue (bool returnIfNoPendingMessages); class MessageManager::QuitMessage : public MessageManager::MessageBase { public: QuitMessage() {} void messageCallback() override { if (auto* mm = MessageManager::instance) mm->quitMessageReceived = true; } JUCE_DECLARE_NON_COPYABLE (QuitMessage) }; void MessageManager::runDispatchLoop() { jassert (isThisTheMessageThread()); // must only be called by the message thread while (quitMessageReceived.get() == 0) { JUCE_TRY { if (! dispatchNextMessageOnSystemQueue (false)) Thread::sleep (1); } JUCE_CATCH_EXCEPTION } } void MessageManager::stopDispatchLoop() { (new QuitMessage())->post(); quitMessagePosted = true; } #if JUCE_MODAL_LOOPS_PERMITTED bool MessageManager::runDispatchLoopUntil (int millisecondsToRunFor) { jassert (isThisTheMessageThread()); // must only be called by the message thread auto endTime = Time::currentTimeMillis() + millisecondsToRunFor; while (quitMessageReceived.get() == 0) { JUCE_TRY { if (! dispatchNextMessageOnSystemQueue (millisecondsToRunFor >= 0)) Thread::sleep (1); } JUCE_CATCH_EXCEPTION if (millisecondsToRunFor >= 0 && Time::currentTimeMillis() >= endTime) break; } return quitMessageReceived.get() == 0; } #endif #endif //============================================================================== class AsyncFunctionCallback : public MessageManager::MessageBase { public: AsyncFunctionCallback (MessageCallbackFunction* const f, void* const param) : func (f), parameter (param) {} void messageCallback() override { result = (*func) (parameter); finished.signal(); } WaitableEvent finished; std::atomic result { nullptr }; private: MessageCallbackFunction* const func; void* const parameter; JUCE_DECLARE_NON_COPYABLE (AsyncFunctionCallback) }; void* MessageManager::callFunctionOnMessageThread (MessageCallbackFunction* func, void* parameter) { if (isThisTheMessageThread()) return func (parameter); // If this thread has the message manager locked, then this will deadlock! jassert (! currentThreadHasLockedMessageManager()); const ReferenceCountedObjectPtr message (new AsyncFunctionCallback (func, parameter)); if (message->post()) { message->finished.wait(); return message->result.load(); } jassertfalse; // the OS message queue failed to send the message! return nullptr; } bool MessageManager::callAsync (std::function fn) { struct AsyncCallInvoker : public MessageBase { AsyncCallInvoker (std::function f) : callback (std::move (f)) {} void messageCallback() override { callback(); } std::function callback; }; return (new AsyncCallInvoker (std::move (fn)))->post(); } //============================================================================== void MessageManager::deliverBroadcastMessage (const String& value) { if (broadcaster != nullptr) broadcaster->sendActionMessage (value); } void MessageManager::registerBroadcastListener (ActionListener* const listener) { if (broadcaster == nullptr) broadcaster.reset (new ActionBroadcaster()); broadcaster->addActionListener (listener); } void MessageManager::deregisterBroadcastListener (ActionListener* const listener) { if (broadcaster != nullptr) broadcaster->removeActionListener (listener); } //============================================================================== bool MessageManager::isThisTheMessageThread() const noexcept { return Thread::getCurrentThreadId() == messageThreadId; } void MessageManager::setCurrentThreadAsMessageThread() { auto thisThread = Thread::getCurrentThreadId(); if (messageThreadId != thisThread) { messageThreadId = thisThread; #if JUCE_WINDOWS // This is needed on windows to make sure the message window is created by this thread doPlatformSpecificShutdown(); doPlatformSpecificInitialisation(); #endif } } bool MessageManager::currentThreadHasLockedMessageManager() const noexcept { auto thisThread = Thread::getCurrentThreadId(); return thisThread == messageThreadId || thisThread == threadWithLock.get(); } bool MessageManager::existsAndIsLockedByCurrentThread() noexcept { if (auto i = getInstanceWithoutCreating()) return i->currentThreadHasLockedMessageManager(); return false; } bool MessageManager::existsAndIsCurrentThread() noexcept { if (auto i = getInstanceWithoutCreating()) return i->isThisTheMessageThread(); return false; } //============================================================================== //============================================================================== /* The only safe way to lock the message thread while another thread does some work is by posting a special message, whose purpose is to tie up the event loop until the other thread has finished its business. Any other approach can get horribly deadlocked if the OS uses its own hidden locks which get locked before making an event callback, because if the same OS lock gets indirectly accessed from another thread inside a MM lock, you're screwed. (this is exactly what happens in Cocoa). */ struct MessageManager::Lock::BlockingMessage : public MessageManager::MessageBase { BlockingMessage (const MessageManager::Lock* parent) noexcept : owner (parent) {} void messageCallback() override { { ScopedLock lock (ownerCriticalSection); if (auto* o = owner.get()) o->messageCallback(); } releaseEvent.wait(); } CriticalSection ownerCriticalSection; Atomic owner; WaitableEvent releaseEvent; JUCE_DECLARE_NON_COPYABLE (BlockingMessage) }; //============================================================================== MessageManager::Lock::Lock() {} MessageManager::Lock::~Lock() { exit(); } void MessageManager::Lock::enter() const noexcept { tryAcquire (true); } bool MessageManager::Lock::tryEnter() const noexcept { return tryAcquire (false); } bool MessageManager::Lock::tryAcquire (bool lockIsMandatory) const noexcept { auto* mm = MessageManager::instance; if (mm == nullptr) { jassertfalse; return false; } if (! lockIsMandatory && (abortWait.get() != 0)) { abortWait.set (0); return false; } if (mm->currentThreadHasLockedMessageManager()) return true; try { blockingMessage = *new BlockingMessage (this); } catch (...) { jassert (! lockIsMandatory); return false; } if (! blockingMessage->post()) { // post of message failed while trying to get the lock jassert (! lockIsMandatory); blockingMessage = nullptr; return false; } do { while (abortWait.get() == 0) lockedEvent.wait (-1); abortWait.set (0); if (lockGained.get() != 0) { mm->threadWithLock = Thread::getCurrentThreadId(); return true; } } while (lockIsMandatory); // we didn't get the lock blockingMessage->releaseEvent.signal(); { ScopedLock lock (blockingMessage->ownerCriticalSection); lockGained.set (0); blockingMessage->owner.set (nullptr); } blockingMessage = nullptr; return false; } void MessageManager::Lock::exit() const noexcept { if (lockGained.compareAndSetBool (false, true)) { auto* mm = MessageManager::instance; jassert (mm == nullptr || mm->currentThreadHasLockedMessageManager()); lockGained.set (0); if (mm != nullptr) mm->threadWithLock = {}; if (blockingMessage != nullptr) { blockingMessage->releaseEvent.signal(); blockingMessage = nullptr; } } } void MessageManager::Lock::messageCallback() const { lockGained.set (1); abort(); } void MessageManager::Lock::abort() const noexcept { abortWait.set (1); lockedEvent.signal(); } //============================================================================== MessageManagerLock::MessageManagerLock (Thread* threadToCheck) : locked (attemptLock (threadToCheck, nullptr)) {} MessageManagerLock::MessageManagerLock (ThreadPoolJob* jobToCheck) : locked (attemptLock (nullptr, jobToCheck)) {} bool MessageManagerLock::attemptLock (Thread* threadToCheck, ThreadPoolJob* jobToCheck) { jassert (threadToCheck == nullptr || jobToCheck == nullptr); if (threadToCheck != nullptr) threadToCheck->addListener (this); if (jobToCheck != nullptr) jobToCheck->addListener (this); // tryEnter may have a spurious abort (return false) so keep checking the condition while ((threadToCheck == nullptr || ! threadToCheck->threadShouldExit()) && (jobToCheck == nullptr || ! jobToCheck->shouldExit())) { if (mmLock.tryEnter()) break; } if (threadToCheck != nullptr) { threadToCheck->removeListener (this); if (threadToCheck->threadShouldExit()) return false; } if (jobToCheck != nullptr) { jobToCheck->removeListener (this); if (jobToCheck->shouldExit()) return false; } return true; } MessageManagerLock::~MessageManagerLock() { mmLock.exit(); } void MessageManagerLock::exitSignalSent() { mmLock.abort(); } //============================================================================== JUCE_API void JUCE_CALLTYPE initialiseJuce_GUI() { JUCE_AUTORELEASEPOOL { MessageManager::getInstance(); } } JUCE_API void JUCE_CALLTYPE shutdownJuce_GUI() { JUCE_AUTORELEASEPOOL { DeletedAtShutdown::deleteAll(); MessageManager::deleteInstance(); } } static int numScopedInitInstances = 0; ScopedJuceInitialiser_GUI::ScopedJuceInitialiser_GUI() { if (numScopedInitInstances++ == 0) initialiseJuce_GUI(); } ScopedJuceInitialiser_GUI::~ScopedJuceInitialiser_GUI() { if (--numScopedInitInstances == 0) shutdownJuce_GUI(); } } // namespace juce