/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2020 - Raw Material Software Limited JUCE is an open source library subject to commercial or open-source licensing. The code included in this file is provided under the terms of the ISC license http://www.isc.org/downloads/software-support-policy/isc-license. Permission To use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted provided that the above copyright notice and this permission notice appear in all copies. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ /******************************************************************************* The block below describes the properties of this module, and is read by the Projucer to automatically generate project code that uses it. For details about the syntax and how to create or use a module, see the JUCE Module Format.md file. BEGIN_JUCE_MODULE_DECLARATION ID: juce_audio_basics vendor: juce version: 6.1.2 name: JUCE audio and MIDI data classes description: Classes for audio buffer manipulation, midi message handling, synthesis, etc. website: http://www.juce.com/juce license: ISC minimumCppStandard: 14 dependencies: juce_core OSXFrameworks: Accelerate iOSFrameworks: Accelerate END_JUCE_MODULE_DECLARATION *******************************************************************************/ #pragma once #define JUCE_AUDIO_BASICS_H_INCLUDED #include //============================================================================== #undef Complex // apparently some C libraries actually define these symbols (!) #undef Factor //============================================================================== #if JUCE_MINGW && ! defined (__SSE2__) #define JUCE_USE_SSE_INTRINSICS 0 #endif #ifndef JUCE_USE_SSE_INTRINSICS #define JUCE_USE_SSE_INTRINSICS 1 #endif #if ! JUCE_INTEL #undef JUCE_USE_SSE_INTRINSICS #endif #if __ARM_NEON__ && ! (JUCE_USE_VDSP_FRAMEWORK || defined (JUCE_USE_ARM_NEON)) #define JUCE_USE_ARM_NEON 1 #endif #if TARGET_IPHONE_SIMULATOR #ifdef JUCE_USE_ARM_NEON #undef JUCE_USE_ARM_NEON #endif #define JUCE_USE_ARM_NEON 0 #endif //============================================================================== #include "buffers/juce_AudioDataConverters.h" #include "buffers/juce_FloatVectorOperations.h" #include "buffers/juce_AudioSampleBuffer.h" #include "buffers/juce_AudioChannelSet.h" #include "buffers/juce_AudioProcessLoadMeasurer.h" #include "utilities/juce_Decibels.h" #include "utilities/juce_IIRFilter.h" #include "utilities/juce_GenericInterpolator.h" #include "utilities/juce_Interpolators.h" #include "utilities/juce_SmoothedValue.h" #include "utilities/juce_Reverb.h" #include "utilities/juce_ADSR.h" #include "midi/juce_MidiMessage.h" #include "midi/juce_MidiBuffer.h" #include "midi/juce_MidiMessageSequence.h" #include "midi/juce_MidiFile.h" #include "midi/juce_MidiKeyboardState.h" #include "midi/juce_MidiRPN.h" #include "mpe/juce_MPEValue.h" #include "mpe/juce_MPENote.h" #include "mpe/juce_MPEZoneLayout.h" #include "mpe/juce_MPEInstrument.h" #include "mpe/juce_MPEMessages.h" #include "mpe/juce_MPESynthesiserBase.h" #include "mpe/juce_MPESynthesiserVoice.h" #include "mpe/juce_MPESynthesiser.h" #include "mpe/juce_MPEUtils.h" #include "sources/juce_AudioSource.h" #include "sources/juce_PositionableAudioSource.h" #include "sources/juce_BufferingAudioSource.h" #include "sources/juce_ChannelRemappingAudioSource.h" #include "sources/juce_IIRFilterAudioSource.h" #include "sources/juce_MemoryAudioSource.h" #include "sources/juce_MixerAudioSource.h" #include "sources/juce_ResamplingAudioSource.h" #include "sources/juce_ReverbAudioSource.h" #include "sources/juce_ToneGeneratorAudioSource.h" #include "synthesisers/juce_Synthesiser.h" #include "audio_play_head/juce_AudioPlayHead.h"