/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2020 - Raw Material Software Limited JUCE is an open source library subject to commercial or open-source licensing. By using JUCE, you agree to the terms of both the JUCE 6 End-User License Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020). End User License Agreement: www.juce.com/juce-6-licence Privacy Policy: www.juce.com/juce-privacy-policy Or: You may also use this code under the terms of the GPL v3 (see www.gnu.org/licenses). JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ // This file was generated automatically using data from the opengl-registry // https://github.com/KhronosGroup/OpenGL-Registry #pragma once #include namespace juce { namespace gl { // WGL_VERSION_1_0 #ifndef WGL_FONT_LINES enum : GLenum { WGL_FONT_LINES = 0, WGL_FONT_POLYGONS = 1, WGL_SWAP_MAIN_PLANE = 0x00000001, WGL_SWAP_OVERLAY1 = 0x00000002, WGL_SWAP_OVERLAY2 = 0x00000004, WGL_SWAP_OVERLAY3 = 0x00000008, WGL_SWAP_OVERLAY4 = 0x00000010, WGL_SWAP_OVERLAY5 = 0x00000020, WGL_SWAP_OVERLAY6 = 0x00000040, WGL_SWAP_OVERLAY7 = 0x00000080, WGL_SWAP_OVERLAY8 = 0x00000100, WGL_SWAP_OVERLAY9 = 0x00000200, WGL_SWAP_OVERLAY10 = 0x00000400, WGL_SWAP_OVERLAY11 = 0x00000800, WGL_SWAP_OVERLAY12 = 0x00001000, WGL_SWAP_OVERLAY13 = 0x00002000, WGL_SWAP_OVERLAY14 = 0x00004000, WGL_SWAP_OVERLAY15 = 0x00008000, WGL_SWAP_UNDERLAY1 = 0x00010000, WGL_SWAP_UNDERLAY2 = 0x00020000, WGL_SWAP_UNDERLAY3 = 0x00040000, WGL_SWAP_UNDERLAY4 = 0x00080000, WGL_SWAP_UNDERLAY5 = 0x00100000, WGL_SWAP_UNDERLAY6 = 0x00200000, WGL_SWAP_UNDERLAY7 = 0x00400000, WGL_SWAP_UNDERLAY8 = 0x00800000, WGL_SWAP_UNDERLAY9 = 0x01000000, WGL_SWAP_UNDERLAY10 = 0x02000000, WGL_SWAP_UNDERLAY11 = 0x04000000, WGL_SWAP_UNDERLAY12 = 0x08000000, WGL_SWAP_UNDERLAY13 = 0x10000000, WGL_SWAP_UNDERLAY14 = 0x20000000, WGL_SWAP_UNDERLAY15 = 0x40000000, }; #endif // WGL_3DFX_multisample #ifndef WGL_SAMPLE_BUFFERS_3DFX enum : GLenum { WGL_SAMPLE_BUFFERS_3DFX = 0x2060, WGL_SAMPLES_3DFX = 0x2061, }; #endif // WGL_3DL_stereo_control #ifndef WGL_STEREO_EMITTER_ENABLE_3DL enum : GLenum { WGL_STEREO_EMITTER_ENABLE_3DL = 0x2055, WGL_STEREO_EMITTER_DISABLE_3DL = 0x2056, WGL_STEREO_POLARITY_NORMAL_3DL = 0x2057, WGL_STEREO_POLARITY_INVERT_3DL = 0x2058, }; #endif // WGL_AMD_gpu_association #ifndef WGL_GPU_VENDOR_AMD enum : GLenum { WGL_GPU_VENDOR_AMD = 0x1F00, WGL_GPU_RENDERER_STRING_AMD = 0x1F01, WGL_GPU_OPENGL_VERSION_STRING_AMD = 0x1F02, WGL_GPU_FASTEST_TARGET_GPUS_AMD = 0x21A2, WGL_GPU_RAM_AMD = 0x21A3, WGL_GPU_CLOCK_AMD = 0x21A4, WGL_GPU_NUM_PIPES_AMD = 0x21A5, WGL_GPU_NUM_SIMD_AMD = 0x21A6, WGL_GPU_NUM_RB_AMD = 0x21A7, WGL_GPU_NUM_SPI_AMD = 0x21A8, }; #endif // WGL_ARB_buffer_region #ifndef WGL_FRONT_COLOR_BUFFER_BIT_ARB enum : GLenum { WGL_FRONT_COLOR_BUFFER_BIT_ARB = 0x00000001, WGL_BACK_COLOR_BUFFER_BIT_ARB = 0x00000002, WGL_DEPTH_BUFFER_BIT_ARB = 0x00000004, WGL_STENCIL_BUFFER_BIT_ARB = 0x00000008, }; #endif // WGL_ARB_context_flush_control #ifndef WGL_CONTEXT_RELEASE_BEHAVIOR_ARB enum : GLenum { WGL_CONTEXT_RELEASE_BEHAVIOR_ARB = 0x2097, WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB = 0, WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB = 0x2098, }; #endif // WGL_ARB_create_context #ifndef WGL_CONTEXT_DEBUG_BIT_ARB enum : GLenum { WGL_CONTEXT_DEBUG_BIT_ARB = 0x00000001, WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB = 0x00000002, WGL_CONTEXT_MAJOR_VERSION_ARB = 0x2091, WGL_CONTEXT_MINOR_VERSION_ARB = 0x2092, WGL_CONTEXT_LAYER_PLANE_ARB = 0x2093, WGL_CONTEXT_FLAGS_ARB = 0x2094, ERROR_INVALID_VERSION_ARB = 0x2095, }; #endif // WGL_ARB_create_context_no_error #ifndef WGL_CONTEXT_OPENGL_NO_ERROR_ARB enum : GLenum { WGL_CONTEXT_OPENGL_NO_ERROR_ARB = 0x31B3, }; #endif // WGL_ARB_create_context_profile #ifndef WGL_CONTEXT_PROFILE_MASK_ARB enum : GLenum { WGL_CONTEXT_PROFILE_MASK_ARB = 0x9126, WGL_CONTEXT_CORE_PROFILE_BIT_ARB = 0x00000001, WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB = 0x00000002, ERROR_INVALID_PROFILE_ARB = 0x2096, }; #endif // WGL_ARB_create_context_robustness #ifndef WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB enum : GLenum { WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB = 0x00000004, WGL_LOSE_CONTEXT_ON_RESET_ARB = 0x8252, WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB = 0x8256, WGL_NO_RESET_NOTIFICATION_ARB = 0x8261, }; #endif // WGL_ARB_framebuffer_sRGB #ifndef WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB enum : GLenum { WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB = 0x20A9, }; #endif // WGL_ARB_make_current_read #ifndef ERROR_INVALID_PIXEL_TYPE_ARB enum : GLenum { ERROR_INVALID_PIXEL_TYPE_ARB = 0x2043, ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB = 0x2054, }; #endif // WGL_ARB_multisample #ifndef WGL_SAMPLE_BUFFERS_ARB enum : GLenum { WGL_SAMPLE_BUFFERS_ARB = 0x2041, WGL_SAMPLES_ARB = 0x2042, }; #endif // WGL_ARB_pbuffer #ifndef WGL_DRAW_TO_PBUFFER_ARB enum : GLenum { WGL_DRAW_TO_PBUFFER_ARB = 0x202D, WGL_MAX_PBUFFER_PIXELS_ARB = 0x202E, WGL_MAX_PBUFFER_WIDTH_ARB = 0x202F, WGL_MAX_PBUFFER_HEIGHT_ARB = 0x2030, WGL_PBUFFER_LARGEST_ARB = 0x2033, WGL_PBUFFER_WIDTH_ARB = 0x2034, WGL_PBUFFER_HEIGHT_ARB = 0x2035, WGL_PBUFFER_LOST_ARB = 0x2036, }; #endif // WGL_ARB_pixel_format #ifndef WGL_NUMBER_PIXEL_FORMATS_ARB enum : GLenum { WGL_NUMBER_PIXEL_FORMATS_ARB = 0x2000, WGL_DRAW_TO_WINDOW_ARB = 0x2001, WGL_DRAW_TO_BITMAP_ARB = 0x2002, WGL_ACCELERATION_ARB = 0x2003, WGL_NEED_PALETTE_ARB = 0x2004, WGL_NEED_SYSTEM_PALETTE_ARB = 0x2005, WGL_SWAP_LAYER_BUFFERS_ARB = 0x2006, WGL_SWAP_METHOD_ARB = 0x2007, WGL_NUMBER_OVERLAYS_ARB = 0x2008, WGL_NUMBER_UNDERLAYS_ARB = 0x2009, WGL_TRANSPARENT_ARB = 0x200A, WGL_TRANSPARENT_RED_VALUE_ARB = 0x2037, WGL_TRANSPARENT_GREEN_VALUE_ARB = 0x2038, WGL_TRANSPARENT_BLUE_VALUE_ARB = 0x2039, WGL_TRANSPARENT_ALPHA_VALUE_ARB = 0x203A, WGL_TRANSPARENT_INDEX_VALUE_ARB = 0x203B, WGL_SHARE_DEPTH_ARB = 0x200C, WGL_SHARE_STENCIL_ARB = 0x200D, WGL_SHARE_ACCUM_ARB = 0x200E, WGL_SUPPORT_GDI_ARB = 0x200F, WGL_SUPPORT_OPENGL_ARB = 0x2010, WGL_DOUBLE_BUFFER_ARB = 0x2011, WGL_STEREO_ARB = 0x2012, WGL_PIXEL_TYPE_ARB = 0x2013, WGL_COLOR_BITS_ARB = 0x2014, WGL_RED_BITS_ARB = 0x2015, WGL_RED_SHIFT_ARB = 0x2016, WGL_GREEN_BITS_ARB = 0x2017, WGL_GREEN_SHIFT_ARB = 0x2018, WGL_BLUE_BITS_ARB = 0x2019, WGL_BLUE_SHIFT_ARB = 0x201A, WGL_ALPHA_BITS_ARB = 0x201B, WGL_ALPHA_SHIFT_ARB = 0x201C, WGL_ACCUM_BITS_ARB = 0x201D, WGL_ACCUM_RED_BITS_ARB = 0x201E, WGL_ACCUM_GREEN_BITS_ARB = 0x201F, WGL_ACCUM_BLUE_BITS_ARB = 0x2020, WGL_ACCUM_ALPHA_BITS_ARB = 0x2021, WGL_DEPTH_BITS_ARB = 0x2022, WGL_STENCIL_BITS_ARB = 0x2023, WGL_AUX_BUFFERS_ARB = 0x2024, WGL_NO_ACCELERATION_ARB = 0x2025, WGL_GENERIC_ACCELERATION_ARB = 0x2026, WGL_FULL_ACCELERATION_ARB = 0x2027, WGL_SWAP_EXCHANGE_ARB = 0x2028, WGL_SWAP_COPY_ARB = 0x2029, WGL_SWAP_UNDEFINED_ARB = 0x202A, WGL_TYPE_RGBA_ARB = 0x202B, WGL_TYPE_COLORINDEX_ARB = 0x202C, }; #endif // WGL_ARB_pixel_format_float #ifndef WGL_TYPE_RGBA_FLOAT_ARB enum : GLenum { WGL_TYPE_RGBA_FLOAT_ARB = 0x21A0, }; #endif // WGL_ARB_render_texture #ifndef WGL_BIND_TO_TEXTURE_RGB_ARB enum : GLenum { WGL_BIND_TO_TEXTURE_RGB_ARB = 0x2070, WGL_BIND_TO_TEXTURE_RGBA_ARB = 0x2071, WGL_TEXTURE_FORMAT_ARB = 0x2072, WGL_TEXTURE_TARGET_ARB = 0x2073, WGL_MIPMAP_TEXTURE_ARB = 0x2074, WGL_TEXTURE_RGB_ARB = 0x2075, WGL_TEXTURE_RGBA_ARB = 0x2076, WGL_NO_TEXTURE_ARB = 0x2077, WGL_TEXTURE_CUBE_MAP_ARB = 0x2078, WGL_TEXTURE_1D_ARB = 0x2079, WGL_TEXTURE_2D_ARB = 0x207A, WGL_MIPMAP_LEVEL_ARB = 0x207B, WGL_CUBE_MAP_FACE_ARB = 0x207C, WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x207D, WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x207E, WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x207F, WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x2080, WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x2081, WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x2082, WGL_FRONT_LEFT_ARB = 0x2083, WGL_FRONT_RIGHT_ARB = 0x2084, WGL_BACK_LEFT_ARB = 0x2085, WGL_BACK_RIGHT_ARB = 0x2086, WGL_AUX0_ARB = 0x2087, WGL_AUX1_ARB = 0x2088, WGL_AUX2_ARB = 0x2089, WGL_AUX3_ARB = 0x208A, WGL_AUX4_ARB = 0x208B, WGL_AUX5_ARB = 0x208C, WGL_AUX6_ARB = 0x208D, WGL_AUX7_ARB = 0x208E, WGL_AUX8_ARB = 0x208F, WGL_AUX9_ARB = 0x2090, }; #endif // WGL_ARB_robustness_application_isolation #ifndef WGL_CONTEXT_RESET_ISOLATION_BIT_ARB enum : GLenum { WGL_CONTEXT_RESET_ISOLATION_BIT_ARB = 0x00000008, }; #endif // WGL_ATI_pixel_format_float #ifndef WGL_TYPE_RGBA_FLOAT_ATI enum : GLenum { WGL_TYPE_RGBA_FLOAT_ATI = 0x21A0, }; #endif // WGL_ATI_render_texture_rectangle #ifndef WGL_TEXTURE_RECTANGLE_ATI enum : GLenum { WGL_TEXTURE_RECTANGLE_ATI = 0x21A5, }; #endif // WGL_EXT_colorspace #ifndef WGL_COLORSPACE_EXT enum : GLenum { WGL_COLORSPACE_EXT = 0x309D, WGL_COLORSPACE_SRGB_EXT = 0x3089, WGL_COLORSPACE_LINEAR_EXT = 0x308A, }; #endif // WGL_EXT_create_context_es_profile #ifndef WGL_CONTEXT_ES_PROFILE_BIT_EXT enum : GLenum { WGL_CONTEXT_ES_PROFILE_BIT_EXT = 0x00000004, }; #endif // WGL_EXT_create_context_es2_profile #ifndef WGL_CONTEXT_ES2_PROFILE_BIT_EXT enum : GLenum { WGL_CONTEXT_ES2_PROFILE_BIT_EXT = 0x00000004, }; #endif // WGL_EXT_depth_float #ifndef WGL_DEPTH_FLOAT_EXT enum : GLenum { WGL_DEPTH_FLOAT_EXT = 0x2040, }; #endif // WGL_EXT_framebuffer_sRGB #ifndef WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT enum : GLenum { WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x20A9, }; #endif // WGL_EXT_make_current_read #ifndef ERROR_INVALID_PIXEL_TYPE_EXT enum : GLenum { ERROR_INVALID_PIXEL_TYPE_EXT = 0x2043, }; #endif // WGL_EXT_multisample #ifndef WGL_SAMPLE_BUFFERS_EXT enum : GLenum { WGL_SAMPLE_BUFFERS_EXT = 0x2041, WGL_SAMPLES_EXT = 0x2042, }; #endif // WGL_EXT_pbuffer #ifndef WGL_DRAW_TO_PBUFFER_EXT enum : GLenum { WGL_DRAW_TO_PBUFFER_EXT = 0x202D, WGL_MAX_PBUFFER_PIXELS_EXT = 0x202E, WGL_MAX_PBUFFER_WIDTH_EXT = 0x202F, WGL_MAX_PBUFFER_HEIGHT_EXT = 0x2030, WGL_OPTIMAL_PBUFFER_WIDTH_EXT = 0x2031, WGL_OPTIMAL_PBUFFER_HEIGHT_EXT = 0x2032, WGL_PBUFFER_LARGEST_EXT = 0x2033, WGL_PBUFFER_WIDTH_EXT = 0x2034, WGL_PBUFFER_HEIGHT_EXT = 0x2035, }; #endif // WGL_EXT_pixel_format #ifndef WGL_NUMBER_PIXEL_FORMATS_EXT enum : GLenum { WGL_NUMBER_PIXEL_FORMATS_EXT = 0x2000, WGL_DRAW_TO_WINDOW_EXT = 0x2001, WGL_DRAW_TO_BITMAP_EXT = 0x2002, WGL_ACCELERATION_EXT = 0x2003, WGL_NEED_PALETTE_EXT = 0x2004, WGL_NEED_SYSTEM_PALETTE_EXT = 0x2005, WGL_SWAP_LAYER_BUFFERS_EXT = 0x2006, WGL_SWAP_METHOD_EXT = 0x2007, WGL_NUMBER_OVERLAYS_EXT = 0x2008, WGL_NUMBER_UNDERLAYS_EXT = 0x2009, WGL_TRANSPARENT_EXT = 0x200A, WGL_TRANSPARENT_VALUE_EXT = 0x200B, WGL_SHARE_DEPTH_EXT = 0x200C, WGL_SHARE_STENCIL_EXT = 0x200D, WGL_SHARE_ACCUM_EXT = 0x200E, WGL_SUPPORT_GDI_EXT = 0x200F, WGL_SUPPORT_OPENGL_EXT = 0x2010, WGL_DOUBLE_BUFFER_EXT = 0x2011, WGL_STEREO_EXT = 0x2012, WGL_PIXEL_TYPE_EXT = 0x2013, WGL_COLOR_BITS_EXT = 0x2014, WGL_RED_BITS_EXT = 0x2015, WGL_RED_SHIFT_EXT = 0x2016, WGL_GREEN_BITS_EXT = 0x2017, WGL_GREEN_SHIFT_EXT = 0x2018, WGL_BLUE_BITS_EXT = 0x2019, WGL_BLUE_SHIFT_EXT = 0x201A, WGL_ALPHA_BITS_EXT = 0x201B, WGL_ALPHA_SHIFT_EXT = 0x201C, WGL_ACCUM_BITS_EXT = 0x201D, WGL_ACCUM_RED_BITS_EXT = 0x201E, WGL_ACCUM_GREEN_BITS_EXT = 0x201F, WGL_ACCUM_BLUE_BITS_EXT = 0x2020, WGL_ACCUM_ALPHA_BITS_EXT = 0x2021, WGL_DEPTH_BITS_EXT = 0x2022, WGL_STENCIL_BITS_EXT = 0x2023, WGL_AUX_BUFFERS_EXT = 0x2024, WGL_NO_ACCELERATION_EXT = 0x2025, WGL_GENERIC_ACCELERATION_EXT = 0x2026, WGL_FULL_ACCELERATION_EXT = 0x2027, WGL_SWAP_EXCHANGE_EXT = 0x2028, WGL_SWAP_COPY_EXT = 0x2029, WGL_SWAP_UNDEFINED_EXT = 0x202A, WGL_TYPE_RGBA_EXT = 0x202B, WGL_TYPE_COLORINDEX_EXT = 0x202C, }; #endif // WGL_EXT_pixel_format_packed_float #ifndef WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT enum : GLenum { WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT = 0x20A8, }; #endif // WGL_I3D_digital_video_control #ifndef WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D enum : GLenum { WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D = 0x2050, WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D = 0x2051, WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D = 0x2052, WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D = 0x2053, }; #endif // WGL_I3D_gamma #ifndef WGL_GAMMA_TABLE_SIZE_I3D enum : GLenum { WGL_GAMMA_TABLE_SIZE_I3D = 0x204E, WGL_GAMMA_EXCLUDE_DESKTOP_I3D = 0x204F, }; #endif // WGL_I3D_genlock #ifndef WGL_GENLOCK_SOURCE_MULTIVIEW_I3D enum : GLenum { WGL_GENLOCK_SOURCE_MULTIVIEW_I3D = 0x2044, WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D = 0x2045, WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D = 0x2046, WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D = 0x2047, WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D = 0x2048, WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D = 0x2049, WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D = 0x204A, WGL_GENLOCK_SOURCE_EDGE_RISING_I3D = 0x204B, WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D = 0x204C, }; #endif // WGL_I3D_image_buffer #ifndef WGL_IMAGE_BUFFER_MIN_ACCESS_I3D enum : GLenum { WGL_IMAGE_BUFFER_MIN_ACCESS_I3D = 0x00000001, WGL_IMAGE_BUFFER_LOCK_I3D = 0x00000002, }; #endif // WGL_NV_DX_interop #ifndef WGL_ACCESS_READ_ONLY_NV enum : GLenum { WGL_ACCESS_READ_ONLY_NV = 0x00000000, WGL_ACCESS_READ_WRITE_NV = 0x00000001, WGL_ACCESS_WRITE_DISCARD_NV = 0x00000002, }; #endif // WGL_NV_float_buffer #ifndef WGL_FLOAT_COMPONENTS_NV enum : GLenum { WGL_FLOAT_COMPONENTS_NV = 0x20B0, WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV = 0x20B1, WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV = 0x20B2, WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV = 0x20B3, WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV = 0x20B4, WGL_TEXTURE_FLOAT_R_NV = 0x20B5, WGL_TEXTURE_FLOAT_RG_NV = 0x20B6, WGL_TEXTURE_FLOAT_RGB_NV = 0x20B7, WGL_TEXTURE_FLOAT_RGBA_NV = 0x20B8, }; #endif // WGL_NV_gpu_affinity #ifndef ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV enum : GLenum { ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV = 0x20D0, ERROR_MISSING_AFFINITY_MASK_NV = 0x20D1, }; #endif // WGL_NV_multisample_coverage #ifndef WGL_COVERAGE_SAMPLES_NV enum : GLenum { WGL_COVERAGE_SAMPLES_NV = 0x2042, WGL_COLOR_SAMPLES_NV = 0x20B9, }; #endif // WGL_NV_present_video #ifndef WGL_NUM_VIDEO_SLOTS_NV enum : GLenum { WGL_NUM_VIDEO_SLOTS_NV = 0x20F0, }; #endif // WGL_NV_render_depth_texture #ifndef WGL_BIND_TO_TEXTURE_DEPTH_NV enum : GLenum { WGL_BIND_TO_TEXTURE_DEPTH_NV = 0x20A3, WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV = 0x20A4, WGL_DEPTH_TEXTURE_FORMAT_NV = 0x20A5, WGL_TEXTURE_DEPTH_COMPONENT_NV = 0x20A6, WGL_DEPTH_COMPONENT_NV = 0x20A7, }; #endif // WGL_NV_render_texture_rectangle #ifndef WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV enum : GLenum { WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV = 0x20A0, WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV = 0x20A1, WGL_TEXTURE_RECTANGLE_NV = 0x20A2, }; #endif // WGL_NV_video_capture #ifndef WGL_UNIQUE_ID_NV enum : GLenum { WGL_UNIQUE_ID_NV = 0x20CE, WGL_NUM_VIDEO_CAPTURE_SLOTS_NV = 0x20CF, }; #endif // WGL_NV_video_output #ifndef WGL_BIND_TO_VIDEO_RGB_NV enum : GLenum { WGL_BIND_TO_VIDEO_RGB_NV = 0x20C0, WGL_BIND_TO_VIDEO_RGBA_NV = 0x20C1, WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV = 0x20C2, WGL_VIDEO_OUT_COLOR_NV = 0x20C3, WGL_VIDEO_OUT_ALPHA_NV = 0x20C4, WGL_VIDEO_OUT_DEPTH_NV = 0x20C5, WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV = 0x20C6, WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV = 0x20C7, WGL_VIDEO_OUT_FRAME = 0x20C8, WGL_VIDEO_OUT_FIELD_1 = 0x20C9, WGL_VIDEO_OUT_FIELD_2 = 0x20CA, WGL_VIDEO_OUT_STACKED_FIELDS_1_2 = 0x20CB, WGL_VIDEO_OUT_STACKED_FIELDS_2_1 = 0x20CC, }; #endif // WGL_NV_multigpu_context #ifndef WGL_CONTEXT_MULTIGPU_ATTRIB_NV enum : GLenum { WGL_CONTEXT_MULTIGPU_ATTRIB_NV = 0x20AA, WGL_CONTEXT_MULTIGPU_ATTRIB_SINGLE_NV = 0x20AB, WGL_CONTEXT_MULTIGPU_ATTRIB_AFR_NV = 0x20AC, WGL_CONTEXT_MULTIGPU_ATTRIB_MULTICAST_NV = 0x20AD, WGL_CONTEXT_MULTIGPU_ATTRIB_MULTI_DISPLAY_MULTICAST_NV = 0x20AE, }; #endif } }