/* ========================================================================================= This is an auto-generated file: Any edits you make may be overwritten! */ #pragma once namespace BinaryData { extern const char* cassette_recorder_wav; const int cassette_recorder_wavSize = 37902; extern const char* cello_wav; const int cello_wavSize = 46348; extern const char* guitar_amp_wav; const int guitar_amp_wavSize = 90246; extern const char* proaudio_path; const int proaudio_pathSize = 452; extern const char* reverb_ir_wav; const int reverb_ir_wavSize = 648404; extern const char* singing_ogg; const int singing_oggSize = 15354; // Number of elements in the namedResourceList and originalFileNames arrays. const int namedResourceListSize = 6; // Points to the start of a list of resource names. extern const char* namedResourceList[]; // Points to the start of a list of resource filenames. extern const char* originalFilenames[]; // If you provide the name of one of the binary resource variables above, this function will // return the corresponding data and its size (or a null pointer if the name isn't found). const char* getNamedResource (const char* resourceNameUTF8, int& dataSizeInBytes); // If you provide the name of one of the binary resource variables above, this function will // return the corresponding original, non-mangled filename (or a null pointer if the name isn't found). const char* getNamedResourceOriginalFilename (const char* resourceNameUTF8); }