/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2022 - Raw Material Software Limited JUCE is an open source library subject to commercial or open-source licensing. By using JUCE, you agree to the terms of both the JUCE 7 End-User License Agreement and JUCE Privacy Policy. End User License Agreement: www.juce.com/juce-7-licence Privacy Policy: www.juce.com/juce-privacy-policy Or: You may also use this code under the terms of the GPL v3 (see www.gnu.org/licenses). JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ namespace juce { //============================================================================== // This byte-code is generated from native/java/com/rmsl/juce/JuceOpenGLView.java with min sdk version 16 // See juce_core/native/java/README.txt on how to generate this byte-code. static const uint8 javaJuceOpenGLView[] = { 0x1f, 0x8b, 0x08, 0x08, 0xac, 0xdb, 0x8b, 0x62, 0x00, 0x03, 0x4a, 0x61, 0x76, 0x61, 0x44, 0x65, 0x78, 0x42, 0x79, 0x74, 0x65, 0x43, 0x6f, 0x64, 0x65, 0x2e, 0x64, 0x65, 0x78, 0x00, 0x6d, 0x54, 0x4f, 0x48, 0x14, 0x51, 0x18, 0xff, 0x66, 0xe6, 0xed, 0x6e, 0xea, 0x3a, 0xae, 0xeb, 0x7f, 0xc1, 0xd8, 0x20, 0xea, 0x64, 0x6b, 0x7f, 0xac, 0x40, 0x0b, 0x4d, 0xfb, 0xb7, 0x0d, 0x4a, 0x69, 0x5b, 0x6c, 0x1d, 0x9a, 0x66, 0x27, 0x77, 0x44, 0x67, 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0x00, 0x11, 0x65, 0x91, 0x29, 0xec, 0x19, 0x53, 0x94, 0x6f, 0x90, 0xbf, 0x98, 0xca, 0x96, 0x22, 0xf2, 0xde, 0xd3, 0x8e, 0xef, 0x84, 0xcb, 0xed, 0x99, 0xa6, 0x52, 0x75, 0xae, 0x69, 0x54, 0x9d, 0x6d, 0x8c, 0xaa, 0xf3, 0x6d, 0xbb, 0x06, 0x9f, 0x71, 0x51, 0xaa, 0xce, 0x39, 0x25, 0x25, 0xe7, 0x04, 0xd7, 0x13, 0xd5, 0x59, 0xa2, 0xa6, 0xc2, 0xfa, 0x7c, 0xfe, 0x69, 0x32, 0x87, 0xdf, 0x45, 0x4a, 0x85, 0x6b, 0xc5, 0x3d, 0x4d, 0x84, 0x3a, 0x9f, 0xaf, 0x7f, 0x00, 0x34, 0xf2, 0xd3, 0x47, 0x98, 0x05, 0x00, 0x00 }; //============================================================================== struct AndroidGLCallbacks { static void attachedToWindow (JNIEnv*, jobject, jlong); static void detachedFromWindow (JNIEnv*, jobject, jlong); static void dispatchDraw (JNIEnv*, jobject, jlong, jobject); }; //============================================================================== #define JNI_CLASS_MEMBERS(METHOD, STATICMETHOD, FIELD, STATICFIELD, CALLBACK) \ METHOD (constructor, "", "(Landroid/content/Context;J)V") \ METHOD (getParent, "getParent", "()Landroid/view/ViewParent;") \ METHOD (getHolder, "getHolder", "()Landroid/view/SurfaceHolder;") \ METHOD (layout, "layout", "(IIII)V" ) \ CALLBACK (AndroidGLCallbacks::attachedToWindow, "onAttchedWindowNative", "(J)V") \ CALLBACK (AndroidGLCallbacks::detachedFromWindow, "onDetachedFromWindowNative", "(J)V") \ CALLBACK (AndroidGLCallbacks::dispatchDraw, "onDrawNative", "(JLandroid/graphics/Canvas;)V") DECLARE_JNI_CLASS_WITH_BYTECODE (JuceOpenGLViewSurface, "com/rmsl/juce/JuceOpenGLView", 16, javaJuceOpenGLView, sizeof(javaJuceOpenGLView)) #undef JNI_CLASS_MEMBERS //============================================================================== class OpenGLContext::NativeContext : private SurfaceHolderCallback { public: NativeContext (Component& comp, const OpenGLPixelFormat& pixelFormat, void* /*contextToShareWith*/, bool useMultisamplingIn, OpenGLVersion) : component (comp), surface (EGL_NO_SURFACE), context (EGL_NO_CONTEXT) { auto env = getEnv(); // Do we have a native peer that we can attach to? if (component.getPeer()->getNativeHandle() == nullptr) return; // Initialise the EGL display if (! initEGLDisplay (pixelFormat, useMultisamplingIn)) return; // create a native surface view surfaceView = GlobalRef (LocalRef(env->NewObject (JuceOpenGLViewSurface, JuceOpenGLViewSurface.constructor, getAppContext().get(), reinterpret_cast (this)))); if (surfaceView.get() == nullptr) return; // add the view to the view hierarchy // after this the nativecontext can receive callbacks env->CallVoidMethod ((jobject) component.getPeer()->getNativeHandle(), AndroidViewGroup.addView, surfaceView.get()); // initialise the geometry of the view auto bounds = component.getTopLevelComponent()->getLocalArea (&component, component.getLocalBounds()); bounds *= component.getDesktopScaleFactor(); updateWindowPosition (bounds); hasInitialised = true; } ~NativeContext() override { auto env = getEnv(); if (jobject viewParent = env->CallObjectMethod (surfaceView.get(), JuceOpenGLViewSurface.getParent)) env->CallVoidMethod (viewParent, AndroidViewGroup.removeView, surfaceView.get()); } //============================================================================== bool initialiseOnRenderThread (OpenGLContext& aContext) { jassert (hasInitialised); // has the context already attached? jassert (surface == EGL_NO_SURFACE && context == EGL_NO_CONTEXT); auto env = getEnv(); ANativeWindow* window = nullptr; LocalRef holder (env->CallObjectMethod (surfaceView.get(), JuceOpenGLViewSurface.getHolder)); if (holder != nullptr) { LocalRef jSurface (env->CallObjectMethod (holder.get(), AndroidSurfaceHolder.getSurface)); if (jSurface != nullptr) { window = ANativeWindow_fromSurface(env, jSurface.get()); // if we didn't succeed the first time, wait 25ms and try again if (window == nullptr) { Thread::sleep (200); window = ANativeWindow_fromSurface (env, jSurface.get()); } } } if (window == nullptr) { // failed to get a pointer to the native window after second try so bail out jassertfalse; return false; } // create the surface surface = eglCreateWindowSurface (display, config, window, nullptr); jassert (surface != EGL_NO_SURFACE); ANativeWindow_release (window); // create the OpenGL context EGLint contextAttribs[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE }; context = eglCreateContext (display, config, EGL_NO_CONTEXT, contextAttribs); jassert (context != EGL_NO_CONTEXT); juceContext = &aContext; return true; } void shutdownOnRenderThread() { jassert (hasInitialised); // is there a context available to detach? jassert (surface != EGL_NO_SURFACE && context != EGL_NO_CONTEXT); eglDestroyContext (display, context); context = EGL_NO_CONTEXT; eglDestroySurface (display, surface); surface = EGL_NO_SURFACE; } //============================================================================== bool makeActive() const noexcept { if (! hasInitialised) return false; if (surface == EGL_NO_SURFACE || context == EGL_NO_CONTEXT) return false; if (! eglMakeCurrent (display, surface, surface, context)) return false; return true; } bool isActive() const noexcept { return eglGetCurrentContext() == context; } static void deactivateCurrentContext() { eglMakeCurrent (display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); } //============================================================================== void swapBuffers() const noexcept { eglSwapBuffers (display, surface); } bool setSwapInterval (const int) { return false; } int getSwapInterval() const { return 0; } //============================================================================== bool createdOk() const noexcept { return hasInitialised; } void* getRawContext() const noexcept { return surfaceView.get(); } GLuint getFrameBufferID() const noexcept { return 0; } //============================================================================== void updateWindowPosition (Rectangle bounds) { if (lastBounds != bounds) { auto env = getEnv(); lastBounds = bounds; auto r = bounds * Desktop::getInstance().getDisplays().getPrimaryDisplay()->scale; env->CallVoidMethod (surfaceView.get(), JuceOpenGLViewSurface.layout, (jint) r.getX(), (jint) r.getY(), (jint) r.getRight(), (jint) r.getBottom()); } } //============================================================================== // Android Surface Callbacks: void surfaceChanged (LocalRef holder, int format, int width, int height) override { ignoreUnused (holder, format, width, height); } void surfaceCreated (LocalRef holder) override; void surfaceDestroyed (LocalRef holder) override; //============================================================================== struct Locker { Locker (NativeContext&) {} }; Component& component; private: //============================================================================== friend struct AndroidGLCallbacks; void attachedToWindow() { auto* env = getEnv(); LocalRef holder (env->CallObjectMethod (surfaceView.get(), JuceOpenGLViewSurface.getHolder)); if (surfaceHolderCallback == nullptr) surfaceHolderCallback = GlobalRef (CreateJavaInterface (this, "android/view/SurfaceHolder$Callback")); env->CallVoidMethod (holder, AndroidSurfaceHolder.addCallback, surfaceHolderCallback.get()); } void detachedFromWindow() { if (surfaceHolderCallback != nullptr) { auto* env = getEnv(); LocalRef holder (env->CallObjectMethod (surfaceView.get(), JuceOpenGLViewSurface.getHolder)); env->CallVoidMethod (holder.get(), AndroidSurfaceHolder.removeCallback, surfaceHolderCallback.get()); surfaceHolderCallback.clear(); } } void dispatchDraw (jobject /*canvas*/) { if (juceContext != nullptr) juceContext->triggerRepaint(); } bool tryChooseConfig (const std::vector& optionalAttribs) { std::vector allAttribs { EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, EGL_SURFACE_TYPE, EGL_WINDOW_BIT, EGL_BLUE_SIZE, 8, EGL_GREEN_SIZE, 8, EGL_RED_SIZE, 8, EGL_ALPHA_SIZE, 0, EGL_DEPTH_SIZE, 16 }; allAttribs.insert (allAttribs.end(), optionalAttribs.begin(), optionalAttribs.end()); allAttribs.push_back (EGL_NONE); EGLint numConfigs{}; return eglChooseConfig (display, allAttribs.data(), &config, 1, &numConfigs); } //============================================================================== bool initEGLDisplay (const OpenGLPixelFormat& pixelFormat, bool multisample) { // already initialised? if (display != EGL_NO_DISPLAY) return true; if ((display = eglGetDisplay (EGL_DEFAULT_DISPLAY)) == EGL_NO_DISPLAY) { jassertfalse; return false; } if (! eglInitialize (display, nullptr, nullptr)) { jassertfalse; return false; } if (tryChooseConfig ({ EGL_SAMPLE_BUFFERS, multisample ? 1 : 0, EGL_SAMPLES, pixelFormat.multisamplingLevel })) return true; if (tryChooseConfig ({})) return true; eglTerminate (display); jassertfalse; return false; } //============================================================================== bool hasInitialised = false; GlobalRef surfaceView; Rectangle lastBounds; OpenGLContext* juceContext = nullptr; EGLSurface surface; EGLContext context; GlobalRef surfaceHolderCallback; static EGLDisplay display; static EGLConfig config; JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (NativeContext) }; //============================================================================== void AndroidGLCallbacks::attachedToWindow (JNIEnv*, jobject /*this*/, jlong host) { if (auto* nativeContext = reinterpret_cast (host)) nativeContext->attachedToWindow(); } void AndroidGLCallbacks::detachedFromWindow (JNIEnv*, jobject /*this*/, jlong host) { if (auto* nativeContext = reinterpret_cast (host)) nativeContext->detachedFromWindow(); } void AndroidGLCallbacks::dispatchDraw (JNIEnv*, jobject /*this*/, jlong host, jobject canvas) { if (auto* nativeContext = reinterpret_cast (host)) nativeContext->dispatchDraw (canvas); } //============================================================================== bool OpenGLHelpers::isContextActive() { return eglGetCurrentContext() != EGL_NO_CONTEXT; } } // namespace juce