paulxstretch/Source/PS_Source
2017-11-16 19:45:40 +02:00
..
contrib Initial git commit 2017-11-13 17:06:08 +02:00
Input Plugin initialization bug existed also on Windows, fixed for now...Make the GUI poll for some state changes from the AudioProcessor, instead of the processor calling the GUI. When using memory buffer in input source, copy all channels to xfade buffer. Some other tweaks. 2017-11-16 16:58:04 +02:00
BinauralBeats.cpp Still trying... 2017-11-16 02:48:24 +02:00
BinauralBeats.h Initial git commit 2017-11-13 17:06:08 +02:00
fftw3.h Initial git commit 2017-11-13 17:06:08 +02:00
FreeEdit.cpp Initial git commit 2017-11-13 17:06:08 +02:00
FreeEdit.h Initial git commit 2017-11-13 17:06:08 +02:00
globals.cpp Initial git commit 2017-11-13 17:06:08 +02:00
globals.h Initial git commit 2017-11-13 17:06:08 +02:00
Mutex.h Initial git commit 2017-11-13 17:06:08 +02:00
PaulStretchControl.cpp Trying to get the Mac build working, but no luck... 2017-11-16 01:42:51 +02:00
PaulStretchControl.h Process main volume. Allow importing audio files directly. Tweaks etc 2017-11-14 18:14:14 +02:00
Player.cpp Initial git commit 2017-11-13 17:06:08 +02:00
Player.h Initial git commit 2017-11-13 17:06:08 +02:00
ProcessedStretch.cpp Initial git commit 2017-11-13 17:06:08 +02:00
ProcessedStretch.h Implemented a proper equality operator for the processparameters. Also tried something a bit too smart with it, left commented out in the code... 2017-11-15 02:06:36 +02:00
Stretch.cpp OK, it plays some crappy audio but crashes on quit and all that kind of great stuff 2017-11-13 18:15:07 +02:00
Stretch.h Initial git commit 2017-11-13 17:06:08 +02:00
StretchSource.cpp Support bool parameters in parameter component. Add freeze parameter to plugin. 2017-11-16 19:45:40 +02:00
StretchSource.h Added diagnostics to see how often the parameters have been set. Added a somewhat hacky way to avoid doing the parameter updates if not needed, using raw memory comparison. 2017-11-14 19:44:13 +02:00
version.h Initial git commit 2017-11-13 17:06:08 +02:00