paulxstretch/Source/PS_Source
2017-11-14 01:50:44 +02:00
..
contrib Initial git commit 2017-11-13 17:06:08 +02:00
Input Some improvements. To keep things saner use the single stretch source for now. 2017-11-14 01:50:44 +02:00
BinauralBeats.cpp Initial git commit 2017-11-13 17:06:08 +02:00
BinauralBeats.h Initial git commit 2017-11-13 17:06:08 +02:00
fftw3.h Initial git commit 2017-11-13 17:06:08 +02:00
FreeEdit.cpp Initial git commit 2017-11-13 17:06:08 +02:00
FreeEdit.h Initial git commit 2017-11-13 17:06:08 +02:00
globals.cpp Initial git commit 2017-11-13 17:06:08 +02:00
globals.h Initial git commit 2017-11-13 17:06:08 +02:00
Mutex.h Initial git commit 2017-11-13 17:06:08 +02:00
PaulStretchControl.cpp Some improvements. To keep things saner use the single stretch source for now. 2017-11-14 01:50:44 +02:00
PaulStretchControl.h Some improvements. To keep things saner use the single stretch source for now. 2017-11-14 01:50:44 +02:00
Player.cpp Initial git commit 2017-11-13 17:06:08 +02:00
Player.h Initial git commit 2017-11-13 17:06:08 +02:00
ProcessedStretch.cpp Initial git commit 2017-11-13 17:06:08 +02:00
ProcessedStretch.h Initial git commit 2017-11-13 17:06:08 +02:00
Stretch.cpp OK, it plays some crappy audio but crashes on quit and all that kind of great stuff 2017-11-13 18:15:07 +02:00
Stretch.h Initial git commit 2017-11-13 17:06:08 +02:00
StretchSource.cpp Some improvements. To keep things saner use the single stretch source for now. 2017-11-14 01:50:44 +02:00
StretchSource.h Audio input capture more or less running 2017-11-13 22:35:36 +02:00
version.h Initial git commit 2017-11-13 17:06:08 +02:00