paulxstretch/Source/WDL/heapbuf.h
2022-04-14 16:31:54 -04:00

377 lines
10 KiB
C++

/*
WDL - heapbuf.h
Copyright (C) 2005 and later Cockos Incorporated
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
/*
This file provides the interface and implementation for WDL_HeapBuf, a simple
malloc() wrapper for resizeable blocks.
Also in this file is WDL_TypedBuf which is a templated version WDL_HeapBuf
that manages type and type-size.
*/
#ifndef _WDL_HEAPBUF_H_
#define _WDL_HEAPBUF_H_
#ifndef WDL_HEAPBUF_IMPL_ONLY
#ifdef WDL_HEAPBUF_TRACE
#define NOGDI
#define NOMINMAX
#include <windows.h>
#define WDL_HEAPBUF_TRACEPARM(x) ,(x)
#else
#define WDL_HEAPBUF_TRACEPARM(x)
#endif
#include "wdltypes.h"
class WDL_HeapBuf
{
public:
// interface
#ifdef WDL_HEAPBUF_INTF_ONLY
void *Resize(int newsize, bool resizedown=true);
void CopyFrom(const WDL_HeapBuf *hb, bool exactCopyOfConfig=false);
#endif
void *Get() const { return m_size?m_buf:NULL; }
int GetSize() const { return m_size; }
void *GetAligned(int align) const { return (void *)(((UINT_PTR)Get() + (align-1)) & ~(UINT_PTR)(align-1)); }
void SetGranul(int granul) { m_granul = granul; }
int GetGranul() const { return m_granul; }
void *ResizeOK(int newsize, bool resizedown = true) { void *p=Resize(newsize, resizedown); return GetSize() == newsize ? p : NULL; }
WDL_HeapBuf(const WDL_HeapBuf &cp)
{
m_buf=0;
CopyFrom(&cp,true);
}
WDL_HeapBuf &operator=(const WDL_HeapBuf &cp)
{
CopyFrom(&cp,false);
return *this;
}
#ifndef WDL_HEAPBUF_TRACE
explicit WDL_HeapBuf(int granul=4096) : m_buf(NULL), m_alloc(0), m_size(0), m_granul(granul)
{
}
~WDL_HeapBuf()
{
free(m_buf);
}
#else
explicit WDL_HeapBuf(int granul=4096, const char *tracetype="WDL_HeapBuf"
) : m_buf(NULL), m_alloc(0), m_size(0), m_granul(granul)
{
m_tracetype = tracetype;
char tmp[512];
wsprintf(tmp,"WDL_HeapBuf: created type: %s granul=%d\n",tracetype,granul);
OutputDebugString(tmp);
}
~WDL_HeapBuf()
{
char tmp[512];
wsprintf(tmp,"WDL_HeapBuf: destroying type: %s (alloc=%d, size=%d)\n",m_tracetype,m_alloc,m_size);
OutputDebugString(tmp);
free(m_buf);
}
#endif
#endif // !WDL_HEAPBUF_IMPL_ONLY
// implementation bits
#ifndef WDL_HEAPBUF_INTF_ONLY
#ifdef WDL_HEAPBUF_IMPL_ONLY
void *WDL_HeapBuf::Resize(int newsize, bool resizedown)
#else
void *Resize(int newsize, bool resizedown=true)
#endif
{
if (newsize<0) newsize=0;
#ifdef DEBUG_TIGHT_ALLOC // horribly slow, do not use for release builds
if (newsize == m_size) return m_buf;
int a = newsize;
if (a > m_size) a=m_size;
void *newbuf = newsize ? malloc(newsize) : 0;
if (!newbuf && newsize)
{
#ifdef WDL_HEAPBUF_ONMALLOCFAIL
WDL_HEAPBUF_ONMALLOCFAIL(newsize)
#endif
return m_buf;
}
if (newbuf&&m_buf) memcpy(newbuf,m_buf,a);
m_size=m_alloc=newsize;
free(m_buf);
return m_buf=newbuf;
#endif
if (newsize!=m_size || (resizedown && newsize < m_alloc/2))
{
int resizedown_under = 0;
if (resizedown && newsize < m_size)
{
// shrinking buffer: only shrink if allocation decreases to min(alloc/2, alloc-granul*4) or 0
resizedown_under = m_alloc - (m_granul<<2);
if (resizedown_under > m_alloc/2) resizedown_under = m_alloc/2;
if (resizedown_under < 1) resizedown_under=1;
}
if (newsize > m_alloc || newsize < resizedown_under)
{
int granul=newsize/2;
int newalloc;
if (granul < m_granul) granul=m_granul;
if (newsize<1) newalloc=0;
else if (m_granul<4096) newalloc=newsize+granul;
else
{
granul &= ~4095;
if (granul< 4096) granul=4096;
else if (granul>4*1024*1024) granul=4*1024*1024;
newalloc = ((newsize + granul + 96)&~4095)-96;
}
if (newalloc != m_alloc)
{
#ifdef WDL_HEAPBUF_TRACE
char tmp[512];
wsprintf(tmp,"WDL_HeapBuf: type %s realloc(%d) from %d\n",m_tracetype,newalloc,m_alloc);
OutputDebugString(tmp);
#endif
if (newalloc <= 0)
{
free(m_buf);
m_buf=0;
m_alloc=0;
m_size=0;
return 0;
}
void *nbuf=realloc(m_buf,newalloc);
if (!nbuf)
{
if (!(nbuf=malloc(newalloc)))
{
#ifdef WDL_HEAPBUF_ONMALLOCFAIL
WDL_HEAPBUF_ONMALLOCFAIL(newalloc);
#endif
return m_size?m_buf:0; // failed, do not resize
}
if (m_buf)
{
int sz=newsize<m_size?newsize:m_size;
if (sz>0) memcpy(nbuf,m_buf,sz);
free(m_buf);
}
}
m_buf=nbuf;
m_alloc=newalloc;
} // alloc size change
} // need size up or down
m_size=newsize;
} // size change
return m_size?m_buf:0;
}
#ifdef WDL_HEAPBUF_IMPL_ONLY
void WDL_HeapBuf::CopyFrom(const WDL_HeapBuf *hb, bool exactCopyOfConfig)
#else
void CopyFrom(const WDL_HeapBuf *hb, bool exactCopyOfConfig=false)
#endif
{
if (exactCopyOfConfig) // copy all settings
{
free(m_buf);
#ifdef WDL_HEAPBUF_TRACE
m_tracetype = hb->m_tracetype;
#endif
m_granul = hb->m_granul;
m_size=m_alloc=0;
m_buf=hb->m_buf && hb->m_alloc>0 ? malloc(m_alloc = hb->m_alloc) : NULL;
#ifdef WDL_HEAPBUF_ONMALLOCFAIL
if (!m_buf && m_alloc) { WDL_HEAPBUF_ONMALLOCFAIL(m_alloc) } ;
#endif
if (m_buf) memcpy(m_buf,hb->m_buf,m_size = hb->m_size);
else m_alloc=0;
}
else // copy just the data + size
{
const int newsz=hb->GetSize();
Resize(newsz,true);
if (GetSize()!=newsz) Resize(0);
else memcpy(Get(),hb->Get(),newsz);
}
}
#endif // ! WDL_HEAPBUF_INTF_ONLY
#ifndef WDL_HEAPBUF_IMPL_ONLY
private:
void *m_buf;
int m_alloc;
int m_size;
int m_granul;
#if defined(_WIN64) || defined(__LP64__)
public:
int ___pad; // keep size 8 byte aligned
#endif
#ifdef WDL_HEAPBUF_TRACE
const char *m_tracetype;
#endif
};
template<class PTRTYPE> class WDL_TypedBuf
{
public:
PTRTYPE *Get() const { return (PTRTYPE *) m_hb.Get(); }
int GetSize() const { return m_hb.GetSize()/(unsigned int)sizeof(PTRTYPE); }
PTRTYPE *Resize(int newsize, bool resizedown = true) { return (PTRTYPE *)m_hb.Resize(newsize*sizeof(PTRTYPE),resizedown); }
PTRTYPE *ResizeOK(int newsize, bool resizedown = true) { return (PTRTYPE *)m_hb.ResizeOK(newsize*sizeof(PTRTYPE), resizedown); }
PTRTYPE *GetAligned(int align) const { return (PTRTYPE *) m_hb.GetAligned(align); }
PTRTYPE *Add(PTRTYPE val)
{
const int sz=GetSize();
PTRTYPE* p=ResizeOK(sz+1,false);
if (p)
{
p[sz]=val;
return p+sz;
}
return NULL;
}
PTRTYPE *Add(const PTRTYPE *buf, int bufsz)
{
if (bufsz>0)
{
const int sz=GetSize();
PTRTYPE* p=ResizeOK(sz+bufsz,false);
if (p)
{
p+=sz;
if (buf) memcpy(p,buf,bufsz*sizeof(PTRTYPE));
else memset(p,0,bufsz*sizeof(PTRTYPE));
return p;
}
}
return NULL;
}
PTRTYPE *Set(const PTRTYPE *buf, int bufsz)
{
if (bufsz>=0)
{
PTRTYPE* p=ResizeOK(bufsz,false);
if (p)
{
if (buf) memcpy(p,buf,bufsz*sizeof(PTRTYPE));
else memset(p,0,bufsz*sizeof(PTRTYPE));
return p;
}
}
return NULL;
}
PTRTYPE* Insert(PTRTYPE val, int idx)
{
const int sz=GetSize();
if (idx >= 0 && idx <= sz)
{
PTRTYPE* p=ResizeOK(sz+1,false);
if (p)
{
memmove(p+idx+1, p+idx, (sz-idx)*sizeof(PTRTYPE));
p[idx]=val;
return p+idx;
}
}
return NULL;
}
void Delete(int idx)
{
PTRTYPE* p=Get();
const int sz=GetSize();
if (idx >= 0 && idx < sz)
{
memmove(p+idx, p+idx+1, (sz-idx-1)*sizeof(PTRTYPE));
Resize(sz-1,false);
}
}
void SetGranul(int gran) { m_hb.SetGranul(gran); }
int Find(PTRTYPE val) const
{
const PTRTYPE* p=Get();
const int sz=GetSize();
int i;
for (i=0; i < sz; ++i) if (p[i] == val) return i;
return -1;
}
#ifndef WDL_HEAPBUF_TRACE
explicit WDL_TypedBuf(int granul=4096) : m_hb(granul) { }
#else
explicit WDL_TypedBuf(int granul=4096, const char *tracetype="WDL_TypedBuf") : m_hb(granul WDL_HEAPBUF_TRACEPARM(tracetype)) { }
#endif
~WDL_TypedBuf()
{
}
PTRTYPE* begin() const { return static_cast<PTRTYPE*>(m_hb.Get()); }
PTRTYPE* end() const
{
PTRTYPE* temp = static_cast<PTRTYPE*>(m_hb.Get());
return temp + m_hb.GetSize() / sizeof(PTRTYPE);
}
WDL_HeapBuf *GetHeapBuf() { return &m_hb; }
const WDL_HeapBuf *GetHeapBuf() const { return &m_hb; }
private:
WDL_HeapBuf m_hb;
};
#endif // ! WDL_HEAPBUF_IMPL_ONLY
#endif // _WDL_HEAPBUF_H_