25bd5d8adb
subrepo: subdir: "deps/juce" merged: "b13f9084e" upstream: origin: "https://github.com/essej/JUCE.git" branch: "sono6good" commit: "b13f9084e" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596"
106 lines
3.0 KiB
C++
106 lines
3.0 KiB
C++
/*
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* Copyright (c) 2008-2009 Erin Catto http://www.box2d.org
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef SHAPE_EDITING_H
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#define SHAPE_EDITING_H
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class ShapeEditing : public Test
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{
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public:
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ShapeEditing()
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{
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{
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b2BodyDef bd;
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b2Body* ground = m_world->CreateBody(&bd);
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b2EdgeShape shape;
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shape.Set(b2Vec2(-40.0f, 0.0f), b2Vec2(40.0f, 0.0f));
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ground->CreateFixture(&shape, 0.0f);
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}
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b2BodyDef bd;
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bd.type = b2_dynamicBody;
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bd.position.Set(0.0f, 10.0f);
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m_body = m_world->CreateBody(&bd);
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b2PolygonShape shape;
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shape.SetAsBox(4.0f, 4.0f, b2Vec2(0.0f, 0.0f), 0.0f);
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m_fixture1 = m_body->CreateFixture(&shape, 10.0f);
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m_fixture2 = NULL;
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m_sensor = false;
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}
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void Keyboard(unsigned char key)
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{
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switch (key)
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{
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case 'c':
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if (m_fixture2 == NULL)
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{
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b2CircleShape shape;
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shape.m_radius = 3.0f;
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shape.m_p.Set(0.5f, -4.0f);
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m_fixture2 = m_body->CreateFixture(&shape, 10.0f);
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m_body->SetAwake(true);
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}
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break;
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case 'd':
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if (m_fixture2 != NULL)
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{
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m_body->DestroyFixture(m_fixture2);
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m_fixture2 = NULL;
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m_body->SetAwake(true);
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}
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break;
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case 's':
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if (m_fixture2 != NULL)
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{
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m_sensor = !m_sensor;
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m_fixture2->SetSensor(m_sensor);
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}
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break;
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}
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}
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void Step(Settings* settings)
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{
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Test::Step(settings);
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m_debugDraw.DrawString(5, m_textLine, "Press: (c) create a shape, (d) destroy a shape.");
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m_textLine += 15;
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m_debugDraw.DrawString(5, m_textLine, "sensor = %d", m_sensor);
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m_textLine += 15;
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}
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static Test* Create()
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{
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return new ShapeEditing;
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}
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b2Body* m_body;
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b2Fixture* m_fixture1;
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b2Fixture* m_fixture2;
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bool m_sensor;
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};
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#endif
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