25bd5d8adb
subrepo: subdir: "deps/juce" merged: "b13f9084e" upstream: origin: "https://github.com/essej/JUCE.git" branch: "sono6good" commit: "b13f9084e" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596"
528 lines
16 KiB
C++
528 lines
16 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2020 - Raw Material Software Limited
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 6 End-User License
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Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
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End User License Agreement: www.juce.com/juce-6-licence
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Privacy Policy: www.juce.com/juce-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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/**
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This scene description is broadcast to all the clients, and contains a list of all
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the clients involved, as well as the set of shapes to be drawn.
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Each client will draw the part of the path that lies within its own area. It can
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find its area by looking at the list of clients contained in this structure.
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All the path coordinates are roughly in units of inches, and devices will convert
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this to pixels based on their screen size and DPI
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*/
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struct SharedCanvasDescription
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{
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SharedCanvasDescription() {}
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Colour backgroundColour = Colours::black;
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struct ColouredPath
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{
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Path path;
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FillType fill;
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};
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Array<ColouredPath> paths;
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struct ClientArea
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{
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String name;
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Point<float> centre; // in inches
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float scaleFactor; // extra scaling
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};
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Array<ClientArea> clients;
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//==============================================================================
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void reset()
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{
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paths.clearQuick();
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clients.clearQuick();
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}
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void swapWith (SharedCanvasDescription& other)
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{
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std::swap (backgroundColour, other.backgroundColour);
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paths.swapWith (other.paths);
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clients.swapWith (other.clients);
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}
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// This is a fixed size that represents the overall canvas limits that
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// content should lie within
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Rectangle<float> getLimits() const
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{
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float inchesX = 60.0f;
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float inchesY = 30.0f;
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return { inchesX * -0.5f, inchesY * -0.5f, inchesX, inchesY };
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}
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//==============================================================================
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void draw (Graphics& g, Rectangle<float> targetArea, Rectangle<float> clientArea) const
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{
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draw (g, clientArea,
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AffineTransform::fromTargetPoints (clientArea.getX(), clientArea.getY(),
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targetArea.getX(), targetArea.getY(),
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clientArea.getRight(), clientArea.getY(),
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targetArea.getRight(), targetArea.getY(),
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clientArea.getRight(), clientArea.getBottom(),
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targetArea.getRight(), targetArea.getBottom()));
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}
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void draw (Graphics& g, Rectangle<float> clientArea, AffineTransform t) const
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{
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g.saveState();
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g.addTransform (t);
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for (const auto& p : paths)
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{
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if (p.path.getBounds().intersects (clientArea))
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{
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g.setFillType (p.fill);
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g.fillPath (p.path);
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}
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}
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g.restoreState();
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}
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const ClientArea* findClient (const String& clientName) const
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{
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for (const auto& c : clients)
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if (c.name == clientName)
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return &c;
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return nullptr;
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}
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//==============================================================================
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// Serialisation...
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void save (OutputStream& out) const
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{
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out.writeInt (magic);
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out.writeInt ((int) backgroundColour.getARGB());
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out.writeInt (clients.size());
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for (const auto& c : clients)
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{
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out.writeString (c.name);
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writePoint (out, c.centre);
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out.writeFloat (c.scaleFactor);
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}
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out.writeInt (paths.size());
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for (const auto& p : paths)
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{
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writeFill (out, p.fill);
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p.path.writePathToStream (out);
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}
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}
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void load (InputStream& in)
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{
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if (in.readInt() != magic)
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return;
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backgroundColour = Colour ((uint32) in.readInt());
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{
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const int numClients = in.readInt();
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clients.clearQuick();
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for (int i = 0; i < numClients; ++i)
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{
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ClientArea c;
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c.name = in.readString();
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c.centre = readPoint (in);
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c.scaleFactor = in.readFloat();
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clients.add (c);
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}
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}
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{
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const int numPaths = in.readInt();
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paths.clearQuick();
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for (int i = 0; i < numPaths; ++i)
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{
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ColouredPath p;
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p.fill = readFill (in);
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p.path.loadPathFromStream (in);
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paths.add (std::move (p));
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}
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}
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}
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MemoryBlock toMemoryBlock() const
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{
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MemoryOutputStream o;
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save (o);
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return o.getMemoryBlock();
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}
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private:
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//==============================================================================
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static void writePoint (OutputStream& out, Point<float> p)
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{
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out.writeFloat (p.x);
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out.writeFloat (p.y);
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}
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static void writeRect (OutputStream& out, Rectangle<float> r)
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{
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writePoint (out, r.getPosition());
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out.writeFloat (r.getWidth());
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out.writeFloat (r.getHeight());
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}
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static Point<float> readPoint (InputStream& in)
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{
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Point<float> p;
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p.x = in.readFloat();
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p.y = in.readFloat();
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return p;
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}
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static Rectangle<float> readRect (InputStream& in)
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{
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Rectangle<float> r;
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r.setPosition (readPoint (in));
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r.setWidth (in.readFloat());
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r.setHeight (in.readFloat());
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return r;
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}
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static void writeFill (OutputStream& out, const FillType& f)
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{
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if (f.isColour())
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{
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out.writeByte (0);
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out.writeInt ((int) f.colour.getARGB());
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}
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else if (f.isGradient())
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{
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const ColourGradient& cg = *f.gradient;
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jassert (cg.getNumColours() >= 2);
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out.writeByte (cg.isRadial ? 2 : 1);
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writePoint (out, cg.point1);
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writePoint (out, cg.point2);
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out.writeCompressedInt (cg.getNumColours());
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for (int i = 0; i < cg.getNumColours(); ++i)
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{
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out.writeDouble (cg.getColourPosition (i));
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out.writeInt ((int) cg.getColour(i).getARGB());
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}
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}
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else
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{
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jassertfalse;
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}
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}
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static FillType readFill (InputStream& in)
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{
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int type = in.readByte();
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if (type == 0)
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return FillType (Colour ((uint32) in.readInt()));
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if (type > 2)
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{
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jassertfalse;
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return FillType();
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}
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ColourGradient cg;
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cg.point1 = readPoint (in);
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cg.point2 = readPoint (in);
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cg.clearColours();
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int numColours = in.readCompressedInt();
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for (int i = 0; i < numColours; ++i)
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{
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const double pos = in.readDouble();
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cg.addColour (pos, Colour ((uint32) in.readInt()));
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}
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jassert (cg.getNumColours() >= 2);
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return FillType (cg);
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}
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const int magic = 0x2381239a;
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JUCE_DECLARE_NON_COPYABLE (SharedCanvasDescription)
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};
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//==============================================================================
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class CanvasGeneratingContext : public LowLevelGraphicsContext
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{
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public:
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CanvasGeneratingContext (SharedCanvasDescription& c) : canvas (c)
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{
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stateStack.add (new SavedState());
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}
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//==============================================================================
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bool isVectorDevice() const override { return true; }
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float getPhysicalPixelScaleFactor() override { return 1.0f; }
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void setOrigin (Point<int> o) override { addTransform (AffineTransform::translation ((float) o.x, (float) o.y)); }
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void addTransform (const AffineTransform& t) override
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{
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getState().transform = t.followedBy (getState().transform);
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}
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bool clipToRectangle (const Rectangle<int>&) override { return true; }
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bool clipToRectangleList (const RectangleList<int>&) override { return true; }
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void excludeClipRectangle (const Rectangle<int>&) override {}
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void clipToPath (const Path&, const AffineTransform&) override {}
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void clipToImageAlpha (const Image&, const AffineTransform&) override {}
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void saveState() override
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{
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stateStack.add (new SavedState (getState()));
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}
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void restoreState() override
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{
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jassert (stateStack.size() > 0);
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if (stateStack.size() > 0)
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stateStack.removeLast();
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}
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void beginTransparencyLayer (float alpha) override
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{
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saveState();
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getState().transparencyLayer = new SharedCanvasHolder();
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getState().transparencyOpacity = alpha;
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}
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void endTransparencyLayer() override
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{
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const ReferenceCountedObjectPtr<SharedCanvasHolder> finishedTransparencyLayer (getState().transparencyLayer);
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float alpha = getState().transparencyOpacity;
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restoreState();
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if (SharedCanvasHolder* c = finishedTransparencyLayer)
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{
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for (auto& path : c->canvas.paths)
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{
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path.fill.setOpacity (path.fill.getOpacity() * alpha);
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getTargetCanvas().paths.add (path);
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}
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}
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}
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Rectangle<int> getClipBounds() const override
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{
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return canvas.getLimits().getSmallestIntegerContainer()
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.transformedBy (getState().transform.inverted());
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}
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bool clipRegionIntersects (const Rectangle<int>&) override { return true; }
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bool isClipEmpty() const override { return false; }
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//==============================================================================
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void setFill (const FillType& fillType) override { getState().fillType = fillType; }
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void setOpacity (float op) override { getState().fillType.setOpacity (op); }
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void setInterpolationQuality (Graphics::ResamplingQuality) override {}
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//==============================================================================
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void fillRect (const Rectangle<int>& r, bool) override { fillRect (r.toFloat()); }
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void fillRectList (const RectangleList<float>& list) override { fillPath (list.toPath(), AffineTransform()); }
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void fillRect (const Rectangle<float>& r) override
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{
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Path p;
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p.addRectangle (r.toFloat());
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fillPath (p, AffineTransform());
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}
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void fillPath (const Path& p, const AffineTransform& t) override
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{
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Path p2 (p);
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p2.applyTransform (t.followedBy (getState().transform));
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getTargetCanvas().paths.add ({ std::move (p2), getState().fillType });
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}
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void drawImage (const Image&, const AffineTransform&) override {}
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void drawLine (const Line<float>& line) override
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{
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Path p;
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p.addLineSegment (line, 1.0f);
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fillPath (p, AffineTransform());
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}
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//==============================================================================
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const Font& getFont() override { return getState().font; }
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void setFont (const Font& newFont) override { getState().font = newFont; }
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void drawGlyph (int glyphNumber, const AffineTransform& transform) override
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{
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Path p;
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Font& font = getState().font;
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font.getTypefacePtr()->getOutlineForGlyph (glyphNumber, p);
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fillPath (p, AffineTransform::scale (font.getHeight() * font.getHorizontalScale(), font.getHeight()).followedBy (transform));
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}
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private:
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//==============================================================================
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struct SharedCanvasHolder : public ReferenceCountedObject
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{
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SharedCanvasDescription canvas;
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};
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struct SavedState
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{
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FillType fillType;
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AffineTransform transform;
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Font font;
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ReferenceCountedObjectPtr<SharedCanvasHolder> transparencyLayer;
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float transparencyOpacity = 1.0f;
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};
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SharedCanvasDescription& getTargetCanvas() const
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{
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if (SharedCanvasHolder* c = getState().transparencyLayer)
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return c->canvas;
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return canvas;
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}
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SavedState& getState() const noexcept
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{
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jassert (stateStack.size() > 0);
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return *stateStack.getLast();
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}
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SharedCanvasDescription& canvas;
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OwnedArray<SavedState> stateStack;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (CanvasGeneratingContext)
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};
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//==============================================================================
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/** Helper for breaking and reassembling a memory block into smaller checksummed
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blocks that will fit inside UDP packets
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*/
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struct BlockPacketiser
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{
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void createBlocksFromData (const MemoryBlock& data, size_t maxBlockSize)
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{
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jassert (blocks.size() == 0);
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int offset = 0;
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size_t remaining = data.getSize();
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while (remaining > 0)
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{
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auto num = (size_t) jmin (maxBlockSize, remaining);
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blocks.add (MemoryBlock (addBytesToPointer (data.getData(), offset), num));
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offset += (int) num;
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remaining -= num;
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}
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MemoryOutputStream checksumBlock;
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checksumBlock << getLastPacketPrefix() << MD5 (data).toHexString() << (char) 0 << (char) 0;
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blocks.add (checksumBlock.getMemoryBlock());
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for (int i = 0; i < blocks.size(); ++i)
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{
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auto index = (uint32) ByteOrder::swapIfBigEndian (i);
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blocks.getReference(i).append (&index, sizeof (index));
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}
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}
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// returns true if this is an end-of-sequence block
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bool appendIncomingBlock (MemoryBlock data)
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{
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if (data.getSize() > 4)
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blocks.addSorted (*this, data);
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return String (CharPointer_ASCII ((const char*) data.getData())).startsWith (getLastPacketPrefix());
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}
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bool reassemble (MemoryBlock& result)
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{
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result.reset();
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if (blocks.size() > 1)
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{
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for (int i = 0; i < blocks.size() - 1; ++i)
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result.append (blocks.getReference(i).getData(), blocks.getReference(i).getSize() - 4);
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String storedMD5 (String (CharPointer_ASCII ((const char*) blocks.getLast().getData()))
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.fromFirstOccurrenceOf (getLastPacketPrefix(), false, false));
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blocks.clearQuick();
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if (MD5 (result).toHexString().trim().equalsIgnoreCase (storedMD5.trim()))
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return true;
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}
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result.reset();
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return false;
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}
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static int compareElements (const MemoryBlock& b1, const MemoryBlock& b2)
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{
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auto i1 = ByteOrder::littleEndianInt (addBytesToPointer (b1.getData(), b1.getSize() - 4));
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auto i2 = ByteOrder::littleEndianInt (addBytesToPointer (b2.getData(), b2.getSize() - 4));
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return (int) (i1 - i2);
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}
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static const char* getLastPacketPrefix() { return "**END_OF_PACKET_LIST** "; }
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Array<MemoryBlock> blocks;
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};
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//==============================================================================
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struct AnimatedContent
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{
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virtual ~AnimatedContent() {}
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virtual String getName() const = 0;
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virtual void reset() = 0;
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virtual void generateCanvas (Graphics&, SharedCanvasDescription& canvas, Rectangle<float> activeArea) = 0;
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virtual void handleTouch (Point<float> position) = 0;
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};
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