25bd5d8adb
subrepo: subdir: "deps/juce" merged: "b13f9084e" upstream: origin: "https://github.com/essej/JUCE.git" branch: "sono6good" commit: "b13f9084e" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596"
55 lines
1.7 KiB
C++
55 lines
1.7 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2020 - Raw Material Software Limited
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 6 End-User License
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Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
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End User License Agreement: www.juce.com/juce-6-licence
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Privacy Policy: www.juce.com/juce-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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//==============================================================================
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/**
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A Windows-specific class that temporarily sets the DPI awareness context of
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the current thread to be DPI unaware and resets it to the previous context
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when it goes out of scope.
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If you create one of these before creating a top-level window, the window
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will be DPI unaware and bitmap stretched by the OS on a display with >100%
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scaling.
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You shouldn't use this unless you really know what you are doing and
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are dealing with native HWNDs.
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@tags{GUI}
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*/
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class JUCE_API ScopedDPIAwarenessDisabler
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{
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public:
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ScopedDPIAwarenessDisabler();
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~ScopedDPIAwarenessDisabler();
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private:
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void* previousContext = nullptr;
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};
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} // namespace juce
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