25bd5d8adb
subrepo: subdir: "deps/juce" merged: "b13f9084e" upstream: origin: "https://github.com/essej/JUCE.git" branch: "sono6good" commit: "b13f9084e" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596"
215 lines
7.2 KiB
C++
215 lines
7.2 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2020 - Raw Material Software Limited
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 6 End-User License
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Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
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End User License Agreement: www.juce.com/juce-6-licence
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Privacy Policy: www.juce.com/juce-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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class OpenGLFrameBufferImage : public ImagePixelData
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{
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public:
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OpenGLFrameBufferImage (OpenGLContext& c, int w, int h)
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: ImagePixelData (Image::ARGB, w, h),
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context (c),
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pixelStride (4),
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lineStride (width * pixelStride)
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{
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}
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bool initialise()
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{
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if (! frameBuffer.initialise (context, width, height))
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return false;
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frameBuffer.clear (Colours::transparentBlack);
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return true;
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}
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std::unique_ptr<LowLevelGraphicsContext> createLowLevelContext() override
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{
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sendDataChangeMessage();
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return createOpenGLGraphicsContext (context, frameBuffer);
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}
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std::unique_ptr<ImageType> createType() const override { return std::make_unique<OpenGLImageType>(); }
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ImagePixelData::Ptr clone() override
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{
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std::unique_ptr<OpenGLFrameBufferImage> im (new OpenGLFrameBufferImage (context, width, height));
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if (! im->initialise())
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return ImagePixelData::Ptr();
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Image newImage (im.release());
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Graphics g (newImage);
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g.drawImageAt (Image (*this), 0, 0, false);
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return ImagePixelData::Ptr (newImage.getPixelData());
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}
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void initialiseBitmapData (Image::BitmapData& bitmapData, int x, int y, Image::BitmapData::ReadWriteMode mode) override
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{
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bitmapData.pixelFormat = pixelFormat;
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bitmapData.lineStride = lineStride;
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bitmapData.pixelStride = pixelStride;
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switch (mode)
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{
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case Image::BitmapData::writeOnly: DataReleaser<Dummy, Writer>::initialise (frameBuffer, bitmapData, x, y); break;
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case Image::BitmapData::readOnly: DataReleaser<Reader, Dummy> ::initialise (frameBuffer, bitmapData, x, y); break;
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case Image::BitmapData::readWrite: DataReleaser<Reader, Writer>::initialise (frameBuffer, bitmapData, x, y); break;
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default: jassertfalse; break;
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}
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if (mode != Image::BitmapData::readOnly)
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sendDataChangeMessage();
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}
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OpenGLContext& context;
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OpenGLFrameBuffer frameBuffer;
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private:
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int pixelStride, lineStride;
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struct Dummy
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{
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Dummy (OpenGLFrameBuffer&, int, int, int, int) noexcept {}
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static void read (OpenGLFrameBuffer&, Image::BitmapData& , int, int) noexcept {}
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static void write (const PixelARGB*) noexcept {}
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};
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struct Reader
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{
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static void read (OpenGLFrameBuffer& frameBuffer, Image::BitmapData& bitmapData, int x, int y)
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{
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frameBuffer.readPixels ((PixelARGB*) bitmapData.data,
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Rectangle<int> (x, frameBuffer.getHeight() - (y + bitmapData.height), bitmapData.width, bitmapData.height));
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verticalRowFlip ((PixelARGB*) bitmapData.data, bitmapData.width, bitmapData.height);
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}
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static void verticalRowFlip (PixelARGB* const data, const int w, const int h)
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{
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HeapBlock<PixelARGB> tempRow (w);
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auto rowSize = (size_t) w * sizeof (PixelARGB);
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for (int y = 0; y < h / 2; ++y)
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{
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PixelARGB* const row1 = data + y * w;
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PixelARGB* const row2 = data + (h - 1 - y) * w;
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memcpy (tempRow, row1, rowSize);
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memcpy (row1, row2, rowSize);
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memcpy (row2, tempRow, rowSize);
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}
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}
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};
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struct Writer
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{
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Writer (OpenGLFrameBuffer& fb, int x, int y, int w, int h) noexcept
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: frameBuffer (fb), area (x, y, w, h)
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{}
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void write (const PixelARGB* const data) const noexcept
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{
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HeapBlock<PixelARGB> invertedCopy (area.getWidth() * area.getHeight());
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auto rowSize = (size_t) area.getWidth() * sizeof (PixelARGB);
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for (int y = 0; y < area.getHeight(); ++y)
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memcpy (invertedCopy + area.getWidth() * y,
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data + area.getWidth() * (area.getHeight() - 1 - y), rowSize);
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frameBuffer.writePixels (invertedCopy, area);
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}
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OpenGLFrameBuffer& frameBuffer;
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const Rectangle<int> area;
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JUCE_DECLARE_NON_COPYABLE (Writer)
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};
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template <class ReaderType, class WriterType>
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struct DataReleaser : public Image::BitmapData::BitmapDataReleaser
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{
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DataReleaser (OpenGLFrameBuffer& fb, int x, int y, int w, int h)
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: data ((size_t) (w * h)),
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writer (fb, x, y, w, h)
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{}
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~DataReleaser()
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{
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writer.write (data);
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}
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static void initialise (OpenGLFrameBuffer& frameBuffer, Image::BitmapData& bitmapData, int x, int y)
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{
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auto* r = new DataReleaser (frameBuffer, x, y, bitmapData.width, bitmapData.height);
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bitmapData.dataReleaser.reset (r);
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bitmapData.data = (uint8*) r->data.get();
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bitmapData.lineStride = (bitmapData.width * bitmapData.pixelStride + 3) & ~3;
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ReaderType::read (frameBuffer, bitmapData, x, y);
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}
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HeapBlock<PixelARGB> data;
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WriterType writer;
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};
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (OpenGLFrameBufferImage)
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};
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//==============================================================================
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OpenGLImageType::OpenGLImageType() {}
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OpenGLImageType::~OpenGLImageType() {}
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int OpenGLImageType::getTypeID() const
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{
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return 3;
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}
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ImagePixelData::Ptr OpenGLImageType::create (Image::PixelFormat, int width, int height, bool /*shouldClearImage*/) const
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{
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OpenGLContext* currentContext = OpenGLContext::getCurrentContext();
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jassert (currentContext != nullptr); // an OpenGL image can only be created when a valid context is active!
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std::unique_ptr<OpenGLFrameBufferImage> im (new OpenGLFrameBufferImage (*currentContext, width, height));
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if (! im->initialise())
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return ImagePixelData::Ptr();
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return *im.release();
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}
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OpenGLFrameBuffer* OpenGLImageType::getFrameBufferFrom (const Image& image)
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{
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if (OpenGLFrameBufferImage* const glImage = dynamic_cast<OpenGLFrameBufferImage*> (image.getPixelData()))
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return &(glImage->frameBuffer);
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return nullptr;
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}
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} // namespace juce
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