25bd5d8adb
subrepo: subdir: "deps/juce" merged: "b13f9084e" upstream: origin: "https://github.com/essej/JUCE.git" branch: "sono6good" commit: "b13f9084e" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596"
110 lines
4.1 KiB
C++
110 lines
4.1 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2020 - Raw Material Software Limited
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 6 End-User License
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Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
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End User License Agreement: www.juce.com/juce-6-licence
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Privacy Policy: www.juce.com/juce-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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//==============================================================================
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/**
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A PropertyComponent that contains an on/off toggle button.
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This type of property component can be used if you have a boolean value to
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toggle on/off.
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@see PropertyComponent
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@tags{GUI}
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*/
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class JUCE_API BooleanPropertyComponent : public PropertyComponent
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{
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protected:
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//==============================================================================
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/** Creates a button component.
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If you use this constructor, you must override the getState() and setState()
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methods.
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@param propertyName the property name to be passed to the PropertyComponent
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@param buttonTextWhenTrue the text shown in the button when the value is true
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@param buttonTextWhenFalse the text shown in the button when the value is false
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*/
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BooleanPropertyComponent (const String& propertyName,
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const String& buttonTextWhenTrue,
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const String& buttonTextWhenFalse);
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public:
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/** Creates a button component.
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Note that if you call this constructor then you must use the Value to interact with the
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button state, and you can't override the class with your own setState or getState methods.
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If you want to use getState and setState, call the other constructor instead.
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@param valueToControl a Value object that this property should refer to.
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@param propertyName the property name to be passed to the PropertyComponent
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@param buttonText the text shown in the ToggleButton component
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*/
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BooleanPropertyComponent (const Value& valueToControl,
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const String& propertyName,
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const String& buttonText);
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/** Destructor. */
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~BooleanPropertyComponent() override;
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//==============================================================================
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/** Called to change the state of the boolean value. */
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virtual void setState (bool newState);
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/** Must return the current value of the property. */
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virtual bool getState() const;
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//==============================================================================
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/** A set of colour IDs to use to change the colour of various aspects of the component.
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These constants can be used either via the Component::setColour(), or LookAndFeel::setColour()
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methods.
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@see Component::setColour, Component::findColour, LookAndFeel::setColour, LookAndFeel::findColour
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*/
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enum ColourIds
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{
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backgroundColourId = 0x100e801, /**< The colour to fill the background of the button area. */
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outlineColourId = 0x100e803, /**< The colour to use to draw an outline around the text area. */
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};
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//==============================================================================
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/** @internal */
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void paint (Graphics&) override;
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/** @internal */
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void refresh() override;
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private:
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ToggleButton button;
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String onText, offText;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (BooleanPropertyComponent)
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};
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} // namespace juce
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