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paulxstretch
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xenakios
321e9bbf1c
The crossfading between FFT sizes might be working! It seems to be quite heavy for the buffering thread though, so getting glitches in debug build...Removed unused member etc
2017-11-22 18:50:39 +02:00
..
PS_Source
The crossfading between FFT sizes might be working! It seems to be quite heavy for the buffering thread though, so getting glitches in debug build...Removed unused member etc
2017-11-22 18:50:39 +02:00
WDL
Back to memmove, should be correct according to Justin
2017-11-16 21:23:33 +02:00
PluginEditor.cpp
Finally removed the Control class, the same stuff can be done in the AudioProcessor subclass...The Control source files are still in the repo in case they need to be looked at, but will eventually remove those too.
2017-11-21 00:39:07 +02:00
PluginEditor.h
Finally support changing FFT size. This however doesn't now use the double stretch source thing, so glitches will probably happen... Parameter component was changed to support changing the parameter value only on mouse releasee etc
2017-11-17 16:41:33 +02:00
PluginProcessor.cpp
Finally removed the Control class, the same stuff can be done in the AudioProcessor subclass...The Control source files are still in the repo in case they need to be looked at, but will eventually remove those too.
2017-11-21 00:39:07 +02:00
PluginProcessor.h
Finally removed the Control class, the same stuff can be done in the AudioProcessor subclass...The Control source files are still in the repo in case they need to be looked at, but will eventually remove those too.
2017-11-21 00:39:07 +02:00
ps3_BufferingAudioSource.cpp
Initial git commit
2017-11-13 17:06:08 +02:00
ps3_BufferingAudioSource.h
Initial git commit
2017-11-13 17:06:08 +02:00