paulxstretch/Source
2018-04-02 20:20:22 +03:00
..
PS_Source Attempt implementing seek while frozen, doesn't work too well like this...Don't use opengl stuff at all if the opengl module isn't set available. 2018-04-02 20:07:55 +03:00
WDL Back to memmove, should be correct according to Justin 2017-11-16 21:23:33 +02:00
envelope_component.cpp Added linear interpolation option for envelope random transform, fixes etc 2018-03-03 17:55:02 +02:00
envelope_component.h Mutex protect the envelope when manipulating the amount of nodes from the GUI. Should probably redesign this stuff a bit...Init envelope reset nodes. 2018-02-27 15:21:36 +02:00
jcdp_envelope.h Use global constant for pi instead of define. Calculate sinus transform in envelope transform only if amount more than zero. 2018-03-26 15:40:30 +03:00
PluginEditor.cpp Attempt implementing seek while frozen, doesn't work too well like this...Don't use opengl stuff at all if the opengl module isn't set available. 2018-04-02 20:07:55 +03:00
PluginEditor.h Attempt implementing seek while frozen, doesn't work too well like this...Don't use opengl stuff at all if the opengl module isn't set available. 2018-04-02 20:07:55 +03:00
PluginProcessor.cpp Remove the global processor pointer set. If communication between the plugin instances is needed, it should be implemented properly in a way which also supports the plugins running in different processes... 2018-04-02 20:20:22 +03:00
PluginProcessor.h Clean up the non working VST manufacturer specific stuff 2018-03-26 19:31:23 +03:00
ps3_BufferingAudioSource.cpp Initial git commit 2017-11-13 17:06:08 +02:00
ps3_BufferingAudioSource.h Initial git commit 2017-11-13 17:06:08 +02:00