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paulxstretch
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3dc95b6f1d
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xenakios
3dc95b6f1d
Avoid setting the audio buffer more than once
2017-12-13 05:23:57 +02:00
..
PS_Source
If capture buffer used, refresh waveform when GUI has been closed and reopened.
2017-12-13 05:18:39 +02:00
WDL
Back to memmove, should be correct according to Justin
2017-11-16 21:23:33 +02:00
PluginEditor.cpp
Avoid setting the audio buffer more than once
2017-12-13 05:23:57 +02:00
PluginEditor.h
Avoid setting the audio buffer more than once
2017-12-13 05:23:57 +02:00
PluginProcessor.cpp
Init zero octave parameter to proper value. Use param index constant.
2017-12-12 23:38:24 +02:00
PluginProcessor.h
Use Juce CriticalSection for main audio processor too. Use tryEnter for changing main volume parameter. Looks like it's best to do the tryEnter stuff for everything possible...
2017-12-12 20:43:43 +02:00
ps3_BufferingAudioSource.cpp
Initial git commit
2017-11-13 17:06:08 +02:00
ps3_BufferingAudioSource.h
Initial git commit
2017-11-13 17:06:08 +02:00